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-rw-r--r--src/marathon.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/marathon.c b/src/marathon.c
index 7d38242..a04519a 100644
--- a/src/marathon.c
+++ b/src/marathon.c
@@ -85,7 +85,7 @@ void marathon_main() {
 	Ball.Direction = LEFT;
 	Ball.Speed = 3.0f;
 	Ball.Angle = 0.0f;
-    Ball.NextTick = Ticks+1;
+    Ball.NextTick = SDL_AtomicGet(&Ticks)+1;
 
     // Init Player
     struct Players Player;
@@ -110,7 +110,6 @@ void marathon_main() {
         MainCamera.rotation = 0;
     bool MarathonGoing = true;
     while(MarathonGoing == true && GameGoing == true) {
-	internal_clock();
         if (WindowShouldClose()) { //Quit Game if the window is closed.
             GameGoing = false;
         }