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-rw-r--r--src/title.c72
1 files changed, 72 insertions, 0 deletions
diff --git a/src/title.c b/src/title.c
new file mode 100644
index 0000000..fd57c2e
--- /dev/null
+++ b/src/title.c
@@ -0,0 +1,72 @@
+#include "pong.h"
+
+void help_text() {
+
+}
+
+void title_screen() {
+    Camera2D MainCamera;
+    MainCamera.offset = (Vector2){0,0};
+    MainCamera.target = (Vector2){0,0};
+    MainCamera.rotation = 0.0f;
+    bool TitleScreenGoing = true;
+    play_audio(MUSIC_TITLE);
+    Rectangle Versus = {
+        20, 150, 230, 48
+    };
+    Rectangle Marathon = {
+        20, 200, 230, 48
+    };
+    Rectangle Settings = {
+        20, 250, 230, 48
+    };
+    Rectangle Help = {
+        20, 300, 230, 48
+    };
+    Rectangle Exit = {
+        20, 350, 230, 48
+    };
+    Rectangle Mouse = {
+        0, 0, 10, 10
+    };
+    Rectangle *Selected;
+    Selected = &Versus;
+    while(!WindowShouldClose() && TitleScreenGoing == true) {
+        MainCamera.zoom = GetScreenHeight()/720.0f;
+        Mouse.x = GetMouseX()/MainCamera.zoom;
+        Mouse.y = GetMouseY()/MainCamera.zoom;
+        if (CheckCollisionRecs(Mouse, Versus)) {
+            Selected = &Versus;
+            if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
+                return;
+            }
+        } else if (CheckCollisionRecs(Mouse, Marathon)) {
+            Selected = &Marathon;
+        } else if (CheckCollisionRecs(Mouse, Settings)) {
+            Selected = &Settings;
+        } else if (CheckCollisionRecs(Mouse, Help)) {
+            Selected = &Help;
+        } else if (CheckCollisionRecs(Mouse, Exit)) {
+            Selected = &Exit;
+            if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
+                GameGoing = false;
+                return;
+            }
+        }
+        MainCamera.zoom = GetScreenHeight()/720.0f;
+        BeginDrawing();
+            ClearBackground(BLACK);
+            BeginMode2D(MainCamera);
+                DrawRectangleRec(*Selected, RED);
+                DrawText("PONG", 0, 0, 128, WHITE);
+                DrawText("Versus", 20, 150, 48, WHITE);
+                DrawText("Marathon", 20, 200, 48, WHITE);
+                DrawText("Settings", 20, 250, 48, WHITE);
+                DrawText("Help", 20, 300, 48, WHITE);
+                DrawText("Exit", 20, 350, 48, WHITE);
+                DrawRectangleRec(Mouse, YELLOW);
+            EndMode2D();
+        EndDrawing();
+    }
+    return;
+}
\ No newline at end of file