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* Maybe made clock more accurate? Needs testingCharadon2022-06-131-1/+19
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* More work on something. Including a background to the volume bars, fixing ↵Charadon2022-06-111-0/+1
| | | | some indentation, and beginning work on a screen to show all scores
* Cleaning up clangd's bullshitCharadon2022-06-081-1/+0
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* Begun work on seperating movement logic from framerate of game.Charadon2022-06-081-8/+9
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* Fixed fullescreen modeCharadon2022-06-081-1/+12
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* Finished implementing settings.Charadon2022-06-081-0/+30
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* Fixed audio initializing wait not workingCharadon2022-06-081-9/+17
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* Changed how title music was played to make it respect settingsCharadon2022-06-081-7/+13
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* Settings file addedCharadon2022-06-081-0/+37
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* Some flatpak fixesCharadon2022-06-081-3/+0
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* Fixed some more portability stuff.Charadon2022-06-081-1/+1
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* Moved to SDL threadsCharadon2022-06-071-25/+24
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* Beginning migration to SDL for soundCharadon2022-06-071-14/+22
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* Fixed some bugs and a segfault v0.2Charadon2022-06-021-2/+3
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* QOL stuff and upped to version 0.2Charadon2022-06-021-4/+5
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* Added music and almost done marathon mode.Charadon2022-06-021-1/+13
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* Seperated versus mode from main.cCharadon2022-06-021-124/+10
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* Flatpak supportCharadon2022-06-011-2/+23
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* Migrate to mesonCharadon2022-06-011-2/+7
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* Fix potential undefined behaviorCharadon2022-05-301-3/+1
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* Finished on making flatpak work, and fixed a bug where the paddle could ↵Charadon2022-05-301-1/+2
| | | | randomly not spawn.
* Initial CommitCharadon2022-05-301-0/+218