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#!/bin/sh

./configure CFLAGS='-g3 -O0' CXXFLAGS='-g3 -O0' $@
lor: #0000DD; font-weight: bold } /* Literal.Number */ .highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include <string.h>
#include <stdio.h>

/*-------------------------------------------------------------------------*\
* Initializes the module
\*-------------------------------------------------------------------------*/
int auxiliar_open(lua_State *L) {
    (void) L;
    return 0;
}

/*-------------------------------------------------------------------------*\
* Creates a new class with given methods
* Methods whose names start with __ are passed directly to the metatable.
\*-------------------------------------------------------------------------*/
void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
    luaL_newmetatable(L, classname); /* mt */
    /* create __index table to place methods */
    lua_pushstring(L, "__index");    /* mt,"__index" */
    lua_newtable(L);                 /* mt,"__index",it */
    /* put class name into class metatable */
    lua_pushstring(L, "class");      /* mt,"__index",it,"class" */
    lua_pushstring(L, classname);    /* mt,"__index",it,"class",classname */
    lua_rawset(L, -3);               /* mt,"__index",it */
    /* pass all methods that start with _ to the metatable, and all others
     * to the index table */
    for (; func->name; func++) {     /* mt,"__index",it */
        lua_pushstring(L, func->name);
        lua_pushcfunction(L, func->func);
        lua_rawset(L, func->name[0] == '_' ? -5: -3);
    }
    lua_rawset(L, -3);               /* mt */
    lua_pop(L, 1);
}

/*-------------------------------------------------------------------------*\
* Prints the value of a class in a nice way
\*-------------------------------------------------------------------------*/
int auxiliar_tostring(lua_State *L) {
    char buf[32];
    if (!lua_getmetatable(L, 1)) goto error;
    lua_pushstring(L, "__index");
    lua_gettable(L, -2);
    if (!lua_istable(L, -1)) goto error;
    lua_pushstring(L, "class");
    lua_gettable(L, -2);
    if (!lua_isstring(L, -1)) goto error;
    sprintf(buf, "%p", lua_touserdata(L, 1));
    lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
    return 1;
error:
    lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
    lua_error(L);
    return 1;
}

/*-------------------------------------------------------------------------*\
* Insert class into group
\*-------------------------------------------------------------------------*/
void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
    luaL_getmetatable(L, classname);
    lua_pushstring(L, groupname);
    lua_pushboolean(L, 1);
    lua_rawset(L, -3);
    lua_pop(L, 1);
}

/*-------------------------------------------------------------------------*\
* Make sure argument is a boolean
\*-------------------------------------------------------------------------*/
int auxiliar_checkboolean(lua_State *L, int objidx) {
    if (!lua_isboolean(L, objidx))
        auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
    return lua_toboolean(L, objidx);
}

/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given class, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
    void *data = auxiliar_getclassudata(L, classname, objidx);
    if (!data) {
        char msg[45];
        sprintf(msg, "%.35s expected", classname);
        luaL_argerror(L, objidx, msg);
    }
    return data;
}

/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given group, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
    void *data = auxiliar_getgroupudata(L, groupname, objidx);
    if (!data) {
        char msg[45];
        sprintf(msg, "%.35s expected", groupname);
        luaL_argerror(L, objidx, msg);
    }
    return data;
}

/*-------------------------------------------------------------------------*\
* Set object class
\*-------------------------------------------------------------------------*/
void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
    luaL_getmetatable(L, classname);
    if (objidx < 0) objidx--;
    lua_setmetatable(L, objidx);
}

/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given group. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
    if (!lua_getmetatable(L, objidx))
        return NULL;
    lua_pushstring(L, groupname);
    lua_rawget(L, -2);
    if (lua_isnil(L, -1)) {
        lua_pop(L, 2);
        return NULL;
    } else {
        lua_pop(L, 2);
        return lua_touserdata(L, objidx);
    }
}

/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given class. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
    return luaL_testudata(L, objidx, classname);
}

/*-------------------------------------------------------------------------*\
* Throws error when argument does not have correct type.
* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
\*-------------------------------------------------------------------------*/
int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
  const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
      luaL_typename(L, narg));
  return luaL_argerror(L, narg, msg);
}