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authorJames Booth <boothj5@gmail.com>2016-01-19 22:38:00 +0000
committerJames Booth <boothj5@gmail.com>2016-01-19 22:38:00 +0000
commit519b10d105ba11098693a8c358273b5c94a3ac7f (patch)
treed31c49098579d4b755ddfb316bf0ac92962d08fa /src/ui
parent7b982f383cd47d5008c6f2a37e318c25971b8147 (diff)
downloadprofani-tty-519b10d105ba11098693a8c358273b5c94a3ac7f.tar.gz
Added /roster rooms position preference
Diffstat (limited to 'src/ui')
-rw-r--r--src/ui/console.c4
-rw-r--r--src/ui/rosterwin.c24
2 files changed, 21 insertions, 7 deletions
diff --git a/src/ui/console.c b/src/ui/console.c
index 78ab8d2a..76adc58a 100644
--- a/src/ui/console.c
+++ b/src/ui/console.c
@@ -1346,6 +1346,10 @@ cons_roster_setting(void)
     else
         cons_show("Roster rooms (/roster)           : hide");
 
+    char *rooms_pos = prefs_get_string(PREF_ROSTER_ROOMS_POS);
+    cons_show("Roster rooms position (/roster)  : %s", rooms_pos);
+    prefs_free_string(rooms_pos);
+
     char *rooms_order = prefs_get_string(PREF_ROSTER_ROOMS_ORDER);
     cons_show("Roster rooms order (/roster)     : %s", rooms_order);
     prefs_free_string(rooms_order);
diff --git a/src/ui/rosterwin.c b/src/ui/rosterwin.c
index 7593b9ab..2771420b 100644
--- a/src/ui/rosterwin.c
+++ b/src/ui/rosterwin.c
@@ -315,6 +315,7 @@ _rosterwin_contact(ProfLayoutSplit *layout, PContact contact)
     char *unreadpos = prefs_get_string(PREF_ROSTER_UNREAD);
     if ((g_strcmp0(unreadpos, "before") == 0) && unread > 0) {
         g_string_append_printf(msg, "(%d) ", unread);
+        unread = 0;
     }
     g_string_append(msg, name);
     if (g_strcmp0(unreadpos, "after") == 0) {
@@ -604,11 +605,18 @@ rosterwin_roster(void)
 
     ProfLayoutSplit *layout = (ProfLayoutSplit*)console->layout;
     assert(layout->memcheck == LAYOUT_SPLIT_MEMCHECK);
+    werase(layout->subwin);
+
+    gboolean newline = FALSE;
+    char *roomspos = prefs_get_string(PREF_ROSTER_ROOMS_POS);
+    if (prefs_get_boolean(PREF_ROSTER_ROOMS) && (g_strcmp0(roomspos, "first") == 0)) {
+        _rosterwin_rooms(layout, newline);
+        newline = TRUE;
+    }
 
     char *by = prefs_get_string(PREF_ROSTER_BY);
     if (g_strcmp0(by, "presence") == 0) {
-        werase(layout->subwin);
-        _rosterwin_contacts_by_presence(layout, "chat", "Available for chat", FALSE);
+        _rosterwin_contacts_by_presence(layout, "chat", "Available for chat", newline);
         _rosterwin_contacts_by_presence(layout, "online", "Online", TRUE);
         _rosterwin_contacts_by_presence(layout, "away", "Away", TRUE);
         _rosterwin_contacts_by_presence(layout, "xa", "Extended Away", TRUE);
@@ -617,8 +625,6 @@ rosterwin_roster(void)
             _rosterwin_contacts_by_presence(layout, "offline", "Offline", TRUE);
         }
     } else if (g_strcmp0(by, "group") == 0) {
-        werase(layout->subwin);
-        gboolean newline = FALSE;
         GSList *groups = roster_get_groups();
         GSList *curr_group = groups;
         while (curr_group) {
@@ -640,14 +646,16 @@ rosterwin_roster(void)
         }
         prefs_free_string(order);
 
-        werase(layout->subwin);
-
         wattron(layout->subwin, theme_attrs(THEME_ROSTER_HEADER));
         GString *title = g_string_new(" ");
         char ch = prefs_get_roster_header_char();
         if (ch) {
             g_string_append_printf(title, "%c", ch);
         }
+        if (newline) {
+            win_sub_newline_lazy(layout->subwin);
+        }
+
         g_string_append(title, "Roster");
         if (prefs_get_boolean(PREF_ROSTER_COUNT)) {
             g_string_append_printf(title, " (%d)", g_slist_length(contacts));
@@ -669,7 +677,9 @@ rosterwin_roster(void)
     }
     prefs_free_string(by);
 
-    if (prefs_get_boolean(PREF_ROSTER_ROOMS)) {
+    if (prefs_get_boolean(PREF_ROSTER_ROOMS) && (g_strcmp0(roomspos, "last") == 0)) {
         _rosterwin_rooms(layout, TRUE);
     }
+
+    prefs_free_string(roomspos);
 }
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<pre id='vimCodeElement'>
<span id="L1" class="LineNr"> 1 </span><span class="Comment">//: Since different layers all carve out different parts of various namespaces</span>
<span id="L2" class="LineNr"> 2 </span><span class="Comment">//: (recipes, memory, etc.) for their own use, there's no previous place where</span>
<span id="L3" class="LineNr"> 3 </span><span class="Comment">//: we can lay out the big picture of what uses what. So we'll do that here</span>
<span id="L4" class="LineNr"> 4 </span><span class="Comment">//: and just have to manually remember to update it when we move boundaries</span>
<span id="L5" class="LineNr"> 5 </span><span class="Comment">//: around.</span>
<span id="L6" class="LineNr"> 6 </span><span class="Comment">//:</span>
<span id="L7" class="LineNr"> 7 </span><span class="SalientComment">//:: Memory</span>
<span id="L8" class="LineNr"> 8 </span><span class="Comment">//:</span>
<span id="L9" class="LineNr"> 9 </span><span class="Comment">//: Location 0 - unused (since it can help uncover bugs)</span>
<span id="L10" class="LineNr">10 </span><span class="Comment">//: Locations 1-899 - reserved for tests</span>
<span id="L11" class="LineNr">11 </span><span class="Comment">//: Locations 900-999 - reserved for predefined globals in Mu scenarios, like keyboard, screen, etc.</span>
<span id="L12" class="LineNr">12 </span><span class="Delimiter">:(before &quot;End Reset&quot;)</span>
<span id="L13" class="LineNr">13 </span>assert<span class="Delimiter">(</span>Max_variables_in_scenarios == <span class="Constant">900</span><span class="Delimiter">);</span>
<span id="L14" class="LineNr">14 </span><span class="Comment">//: Locations 1000 ('Reserved_for_tests') onward - available to the allocator in chunks of size Initial_memory_per_routine.</span>
<span id="L15" class="LineNr">15 </span>assert<span class="Delimiter">(</span>Reserved_for_tests == <span class="Constant">1000</span><span class="Delimiter">);</span>
<span id="L16" class="LineNr">16 </span>
<span id="L17" class="LineNr">17 </span><span class="SalientComment">//:: Recipes</span>
<span id="L18" class="LineNr">18 </span><span class="Comment">//:</span>
<span id="L19" class="LineNr">19 </span><span class="Comment">//: 0 - unused (IDLE; do nothing)</span>
<span id="L20" class="LineNr">20 </span><span class="Comment">//: 1-199 - primitives</span>
<span id="L21" class="LineNr">21 </span>assert<span class="Delimiter">(</span><a href='010vm.cc.html#L198'>MAX_PRIMITIVE_RECIPES</a> &lt; <span class="Constant">200</span><span class="Delimiter">);</span>
<span id="L22" class="LineNr">22 </span><span class="Comment">//: 200-999 - defined in .mu files as sequences of primitives</span>
<span id="L23" class="LineNr">23 </span>assert<span class="Delimiter">(</span>Next_recipe_ordinal == <span class="Constant">1000</span><span class="Delimiter">);</span>
<span id="L24" class="LineNr">24 </span><span class="Comment">//: 1000 onwards - reserved for tests, cleared between tests</span>
<span id="L25" class="LineNr">25 </span>
<span id="L26" class="LineNr">26 </span><span class="SalientComment">//:: Depths for tracing</span>
<span id="L27" class="LineNr">27 </span><span class="Comment">//:</span>
<span id="L28" class="LineNr">28 </span><span class="Comment">//: 0 - unused</span>
<span id="L29" class="LineNr">29 </span><span class="Comment">//: 1-100 - app-level trace statements in Mu</span>
<span id="L30" class="LineNr">30 </span><span class="Comment">//: 101-9989 - call-stack statements (mostly label run)</span>
<span id="L31" class="LineNr">31 </span>assert<span class="Delimiter">(</span>Initial_callstack_depth == <span class="Constant">101</span><span class="Delimiter">);</span>
<span id="L32" class="LineNr">32 </span>assert<span class="Delimiter">(</span>Max_callstack_depth == <span class="Constant">9989</span><span class="Delimiter">);</span>
<span id="L33" class="LineNr">33 </span><span class="Comment">//: 9990-9999 - intra-instruction lines (mostly label mem)</span>
<span id="L34" class="LineNr">34 </span>
<span id="L35" class="LineNr">35 </span><span class="SalientComment">//:: Summary of transforms and their dependencies</span>
<span id="L36" class="LineNr">36 </span><span class="Comment">//: begin transforms</span>
<span id="L37" class="LineNr">37 </span><span class="Comment">//:   begin instruction inserting transforms</span>
<span id="L38" class="LineNr">38 </span><span class="Comment">//:     52 insert fragments</span>
<span id="L39" class="LineNr">39 </span><span class="Comment">//:      ↳ 52.2 check fragments</span>
<span id="L40" class="LineNr">40 </span><span class="Comment">//:   ---</span>
<span id="L41" class="LineNr">41 </span><span class="Comment">//:     53 rewrite 'stash' instructions</span>
<span id="L42" class="LineNr">42 </span><span class="Comment">//:   end instruction inserting transforms</span>
<span id="L43" class="LineNr">43 </span><span class="Comment">//:</span>
<span id="L44" class="LineNr">44 </span><span class="Comment">//:   begin instruction modifying transforms</span>
<span id="L45" class="LineNr">45 </span><span class="Comment">//:     56.2 check header ingredients</span>
<span id="L46" class="LineNr">46 </span><span class="Comment">//:      ↳ 56.4 fill in return ingredients</span>
<span id="L47" class="LineNr">47 </span><span class="Comment">//:     48 check or set types by name</span>
<span id="L48" class="LineNr">48 </span><span class="Comment">//:</span>
<span id="L49" class="LineNr">49 </span><span class="Comment">//:     begin type modifying transforms</span>
<span id="L50" class="LineNr">50 </span><span class="Comment">//:       56.3 deduce types from header</span>
<span id="L51" class="LineNr">51 </span><span class="Comment">//:     ---</span>
<span id="L52" class="LineNr">52 </span><span class="Comment">//:       30 check or set invalid containers</span>
<span id="L53" class="LineNr">53 </span><span class="Comment">//:     end type modifying transforms</span>
<span id="L54" class="LineNr">54 </span><span class="Comment">//:         ↱ 46 collect surrounding spaces</span>
<span id="L55" class="LineNr">55 </span><span class="Comment">//:      ↳ 42 transform names</span>
<span id="L56" class="LineNr">56 </span><span class="Comment">//:         ↳ 57 static dispatch</span>
<span id="L57" class="LineNr">57 </span><span class="Comment">//:   ---</span>
<span id="L58" class="LineNr">58 </span><span class="Comment">//:     13 update instruction operation</span>
<span id="L59" class="LineNr">59 </span><span class="Comment">//:     40 transform braces</span>
<span id="L60" class="LineNr">60 </span><span class="Comment">//:     41 transform labels</span>
<span id="L61" class="LineNr">61 </span><span class="Comment">//:   end instruction modifying transforms</span>
<span id="L62" class="LineNr">62 </span><span class="Comment">//:    ↳ 60 check immutable ingredients</span>
<span id="L63" class="LineNr">63 </span><span class="Comment">//:</span>
<span id="L64" class="LineNr">64 </span><span class="Comment">//:   begin checks</span>
<span id="L65" class="LineNr">65 </span><span class="Comment">//:   ---</span>
<span id="L66" class="LineNr">66 </span><span class="Comment">//:     21 check instruction</span>
<span id="L67" class="LineNr">67 </span><span class="Comment">//:     ↳ 61 check indirect calls against header</span>
<span id="L68" class="LineNr">68 </span><span class="Comment">//:     ↳ 56 check calls against header</span>
<span id="L69" class="LineNr">69 </span><span class="Comment">//:     ↳ 43 transform 'new' to 'allocate'</span>
<span id="L70" class="LineNr">70 </span><span class="Comment">//:     30 check merge calls</span>
<span id="L71" class="LineNr">71 </span><span class="Comment">//:     36 check types of return instructions</span>
<span id="L72" class="LineNr">72 </span><span class="Comment">//:     43 check default space</span>
<span id="L73" class="LineNr">73 </span><span class="Comment">//:     56 check return instructions against header</span>
<span id="L74" class="LineNr">74 </span><span class="Comment">//:   end checks</span>
<span id="L75" class="LineNr">75 </span><span class="Comment">//: end transforms</span>
<span id="L76" class="LineNr">76 </span>
<span id="L77" class="LineNr">77 </span><span class="SalientComment">//:: Summary of type-checking in different phases</span>
<span id="L78" class="LineNr">78 </span><span class="Comment">//: when dispatching instructions we accept first recipe that:</span>
<span id="L79" class="LineNr">79 </span><span class="Comment">//:   strictly matches all types</span>
<span id="L80" class="LineNr">80 </span><span class="Comment">//:   maps literal 0 or literal 1 to boolean for some ingredients</span>
<span id="L81" class="LineNr">81 </span><span class="Comment">//:   performs some other acceptable type conversion</span>
<span id="L82" class="LineNr">82 </span><span class="Comment">//:     literal 0 -&gt; address</span>
<span id="L83" class="LineNr">83 </span><span class="Comment">//:     literal -&gt; character</span>
<span id="L84" class="LineNr">84 </span><span class="Comment">//: when checking instructions we ensure that types match, and that literals map to some scalar</span>
<span id="L85" class="LineNr">85 </span><span class="Comment">//:   (address can only map to literal 0)</span>
<span id="L86" class="LineNr">86 </span><span class="Comment">//:   (boolean can only map to literal 0 or literal 1)</span>
<span id="L87" class="LineNr">87 </span><span class="Comment">//:     (but conditionals can take any scalar)</span>
<span id="L88" class="LineNr">88 </span><span class="Comment">//: at runtime we perform no checks</span>
</pre>
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