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author | James Booth <boothj5@gmail.com> | 2014-01-05 01:20:42 +0000 |
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committer | James Booth <boothj5@gmail.com> | 2014-01-05 01:20:42 +0000 |
commit | f569845b40057dcc90d588e46147f7694a0b5e1b (patch) | |
tree | 79e098d84c25da9f481b2d965ae6156c4e7806ae /tests | |
parent | e504c030a6325fc41d7daf667b2158cb31d8773e (diff) | |
parent | 5898da963a254294ce5dd24b8a9534256f7efd45 (diff) | |
download | profani-tty-f569845b40057dcc90d588e46147f7694a0b5e1b.tar.gz |
Merge branch 'master' into otr
Conflicts: .gitignore
Diffstat (limited to 'tests')
-rw-r--r-- | tests/test_contact.c | 407 | ||||
-rw-r--r-- | tests/test_contact.h | 24 | ||||
-rw-r--r-- | tests/testsuite.c | 26 |
3 files changed, 457 insertions, 0 deletions
diff --git a/tests/test_contact.c b/tests/test_contact.c new file mode 100644 index 00000000..5bc84a38 --- /dev/null +++ b/tests/test_contact.c @@ -0,0 +1,407 @@ +#include <glib.h> +#include <stdarg.h> +#include <string.h> +#include <stddef.h> +#include <setjmp.h> +#include <cmocka.h> +#include <stdlib.h> + +#include "contact.h" + +void contact_in_group(void **state) +{ + GSList *groups = NULL; + groups = g_slist_append(groups, strdup("somegroup")); + PContact contact = p_contact_new("bob@server.com", "bob", groups, "both", + "is offline", FALSE); + + gboolean result = p_contact_in_group(contact, "somegroup"); + + assert_true(result); + + p_contact_free(contact); + g_slist_free(groups); +} + +void contact_not_in_group(void **state) +{ + GSList *groups = NULL; + groups = g_slist_append(groups, strdup("somegroup")); + PContact contact = p_contact_new("bob@server.com", "bob", groups, "both", + "is offline", FALSE); + + gboolean result = p_contact_in_group(contact, "othergroup"); + + assert_false(result); + + p_contact_free(contact); + g_slist_free(groups); +} + +void contact_name_when_name_exists(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + const char *name = p_contact_name_or_jid(contact); + + assert_string_equal("bob", name); + + p_contact_free(contact); +} + +void contact_jid_when_name_not_exists(void **state) +{ + PContact contact = p_contact_new("bob@server.com", NULL, NULL, "both", + "is offline", FALSE); + + const char *jid = p_contact_name_or_jid(contact); + + assert_string_equal("bob@server.com", jid); + + p_contact_free(contact); +} + +void contact_string_when_name_exists(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + char *str = p_contact_create_display_string(contact, "laptop"); + + assert_string_equal("bob (laptop)", str); + + p_contact_free(contact); + free(str); +} + +void contact_string_when_name_not_exists(void **state) +{ + PContact contact = p_contact_new("bob@server.com", NULL, NULL, "both", + "is offline", FALSE); + + char *str = p_contact_create_display_string(contact, "laptop"); + + assert_string_equal("bob@server.com (laptop)", str); + + p_contact_free(contact); + free(str); +} + +void contact_string_when_default_resource(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + char *str = p_contact_create_display_string(contact, "__prof_default"); + + assert_string_equal("bob", str); + + p_contact_free(contact); + free(str); +} + +void contact_presence_offline(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("offline", presence); + + p_contact_free(contact); +} + +void contact_presence_uses_highest_priority(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource10 = resource_new("resource10", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource20 = resource_new("resource20", RESOURCE_CHAT, NULL, 20, NULL); + Resource *resource30 = resource_new("resource30", RESOURCE_AWAY, NULL, 30, NULL); + Resource *resource1 = resource_new("resource1", RESOURCE_XA, NULL, 1, NULL); + Resource *resource2 = resource_new("resource2", RESOURCE_DND, NULL, 2, NULL); + p_contact_set_presence(contact, resource10); + p_contact_set_presence(contact, resource20); + p_contact_set_presence(contact, resource30); + p_contact_set_presence(contact, resource1); + p_contact_set_presence(contact, resource2); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("away", presence); + + p_contact_free(contact); +} + +void contact_presence_chat_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("chat", presence); + + p_contact_free(contact); +} + +void contact_presence_online_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("online", presence); + + p_contact_free(contact); +} + +void contact_presence_away_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("away", presence); + + p_contact_free(contact); +} + +void contact_presence_xa_when_same_prioroty(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("xa", presence); + + p_contact_free(contact); +} + +void contact_presence_dnd(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_dnd); + + const char *presence = p_contact_presence(contact); + + assert_string_equal("dnd", presence); + + p_contact_free(contact); +} + +void contact_subscribed_when_to(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "to", + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_true(result); + + p_contact_free(contact); +} + +void contact_subscribed_when_both(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_true(result); + + p_contact_free(contact); +} + +void contact_not_subscribed_when_from(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, "from", + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_subscribed_when_no_subscription_value(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + gboolean result = p_contact_subscribed(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available_when_highest_priority_away(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 20, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available_when_highest_priority_xa(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 20, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_not_available_when_highest_priority_dnd(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 20, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_false(result); + + p_contact_free(contact); +} + +void contact_available_when_highest_priority_online(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 20, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_true(result); + + p_contact_free(contact); +} + +void contact_available_when_highest_priority_chat(void **state) +{ + PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, + "is offline", FALSE); + + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 20, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + p_contact_set_presence(contact, resource_online); + p_contact_set_presence(contact, resource_chat); + p_contact_set_presence(contact, resource_away); + p_contact_set_presence(contact, resource_xa); + p_contact_set_presence(contact, resource_dnd); + + gboolean result = p_contact_is_available(contact); + + assert_true(result); + + p_contact_free(contact); +} diff --git a/tests/test_contact.h b/tests/test_contact.h new file mode 100644 index 00000000..c9d8c1fd --- /dev/null +++ b/tests/test_contact.h @@ -0,0 +1,24 @@ +void contact_in_group(void **state); +void contact_not_in_group(void **state); +void contact_name_when_name_exists(void **state); +void contact_jid_when_name_not_exists(void **state); +void contact_string_when_name_exists(void **state); +void contact_string_when_name_not_exists(void **state); +void contact_string_when_default_resource(void **state); +void contact_presence_offline(void **state); +void contact_presence_uses_highest_priority(void **state); +void contact_presence_chat_when_same_prioroty(void **state); +void contact_presence_online_when_same_prioroty(void **state); +void contact_presence_away_when_same_prioroty(void **state); +void contact_presence_xa_when_same_prioroty(void **state); +void contact_presence_dnd(void **state); +void contact_subscribed_when_to(void **state); +void contact_subscribed_when_both(void **state); +void contact_not_subscribed_when_from(void **state); +void contact_not_subscribed_when_no_subscription_value(void **state); +void contact_not_available(void **state); +void contact_not_available_when_highest_priority_away(void **state); +void contact_not_available_when_highest_priority_xa(void **state); +void contact_not_available_when_highest_priority_dnd(void **state); +void contact_available_when_highest_priority_online(void **state); +void contact_available_when_highest_priority_chat(void **state); diff --git a/tests/testsuite.c b/tests/testsuite.c index c0e98b23..c4606a49 100644 --- a/tests/testsuite.c +++ b/tests/testsuite.c @@ -5,6 +5,7 @@ #include "test_autocomplete.h" #include "test_common.h" +#include "test_contact.h" #include "test_cmd_connect.h" #include "test_cmd_account.h" #include "test_cmd_rooms.h" @@ -257,6 +258,31 @@ int main(int argc, char* argv[]) { unit_test(cmd_sub_shows_message_when_not_connected), unit_test(cmd_sub_shows_usage_when_no_arg), + unit_test(contact_in_group), + unit_test(contact_not_in_group), + unit_test(contact_name_when_name_exists), + unit_test(contact_jid_when_name_not_exists), + unit_test(contact_string_when_name_exists), + unit_test(contact_string_when_name_not_exists), + unit_test(contact_string_when_default_resource), + unit_test(contact_presence_offline), + unit_test(contact_presence_uses_highest_priority), + unit_test(contact_presence_chat_when_same_prioroty), + unit_test(contact_presence_online_when_same_prioroty), + unit_test(contact_presence_away_when_same_prioroty), + unit_test(contact_presence_xa_when_same_prioroty), + unit_test(contact_presence_dnd), + unit_test(contact_subscribed_when_to), + unit_test(contact_subscribed_when_both), + unit_test(contact_not_subscribed_when_from), + unit_test(contact_not_subscribed_when_no_subscription_value), + unit_test(contact_not_available), + unit_test(contact_not_available_when_highest_priority_away), + unit_test(contact_not_available_when_highest_priority_xa), + unit_test(contact_not_available_when_highest_priority_dnd), + unit_test(contact_available_when_highest_priority_online), + unit_test(contact_available_when_highest_priority_chat), + }; return run_tests(tests); } |