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authorJames Booth <boothj5@gmail.com>2014-01-05 01:20:42 +0000
committerJames Booth <boothj5@gmail.com>2014-01-05 01:20:42 +0000
commitf569845b40057dcc90d588e46147f7694a0b5e1b (patch)
tree79e098d84c25da9f481b2d965ae6156c4e7806ae /tests
parente504c030a6325fc41d7daf667b2158cb31d8773e (diff)
parent5898da963a254294ce5dd24b8a9534256f7efd45 (diff)
downloadprofani-tty-f569845b40057dcc90d588e46147f7694a0b5e1b.tar.gz
Merge branch 'master' into otr
Conflicts:
	.gitignore
Diffstat (limited to 'tests')
-rw-r--r--tests/test_contact.c407
-rw-r--r--tests/test_contact.h24
-rw-r--r--tests/testsuite.c26
3 files changed, 457 insertions, 0 deletions
diff --git a/tests/test_contact.c b/tests/test_contact.c
new file mode 100644
index 00000000..5bc84a38
--- /dev/null
+++ b/tests/test_contact.c
@@ -0,0 +1,407 @@
+#include <glib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <stddef.h>
+#include <setjmp.h>
+#include <cmocka.h>
+#include <stdlib.h>
+
+#include "contact.h"
+
+void contact_in_group(void **state)
+{
+    GSList *groups = NULL;
+    groups = g_slist_append(groups, strdup("somegroup"));
+    PContact contact = p_contact_new("bob@server.com", "bob", groups, "both",
+        "is offline", FALSE);
+
+    gboolean result = p_contact_in_group(contact, "somegroup");
+
+    assert_true(result);
+
+    p_contact_free(contact);
+    g_slist_free(groups);
+}
+
+void contact_not_in_group(void **state)
+{
+    GSList *groups = NULL;
+    groups = g_slist_append(groups, strdup("somegroup"));
+    PContact contact = p_contact_new("bob@server.com", "bob", groups, "both",
+        "is offline", FALSE);
+
+    gboolean result = p_contact_in_group(contact, "othergroup");
+
+    assert_false(result);
+
+    p_contact_free(contact);
+    g_slist_free(groups);
+}
+
+void contact_name_when_name_exists(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    const char *name = p_contact_name_or_jid(contact);
+
+    assert_string_equal("bob", name);
+
+    p_contact_free(contact);
+}
+
+void contact_jid_when_name_not_exists(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", NULL, NULL, "both",
+        "is offline", FALSE);
+
+    const char *jid = p_contact_name_or_jid(contact);
+
+    assert_string_equal("bob@server.com", jid);
+
+    p_contact_free(contact);
+}
+
+void contact_string_when_name_exists(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    char *str = p_contact_create_display_string(contact, "laptop");
+
+    assert_string_equal("bob (laptop)", str);
+
+    p_contact_free(contact);
+    free(str);
+}
+
+void contact_string_when_name_not_exists(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", NULL, NULL, "both",
+        "is offline", FALSE);
+
+    char *str = p_contact_create_display_string(contact, "laptop");
+
+    assert_string_equal("bob@server.com (laptop)", str);
+
+    p_contact_free(contact);
+    free(str);
+}
+
+void contact_string_when_default_resource(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    char *str = p_contact_create_display_string(contact, "__prof_default");
+
+    assert_string_equal("bob", str);
+
+    p_contact_free(contact);
+    free(str);
+}
+
+void contact_presence_offline(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("offline", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_presence_uses_highest_priority(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    Resource *resource10 = resource_new("resource10", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource20 = resource_new("resource20", RESOURCE_CHAT, NULL, 20, NULL);
+    Resource *resource30 = resource_new("resource30", RESOURCE_AWAY, NULL, 30, NULL);
+    Resource *resource1 = resource_new("resource1", RESOURCE_XA, NULL, 1, NULL);
+    Resource *resource2 = resource_new("resource2", RESOURCE_DND, NULL, 2, NULL);
+    p_contact_set_presence(contact, resource10);
+    p_contact_set_presence(contact, resource20);
+    p_contact_set_presence(contact, resource30);
+    p_contact_set_presence(contact, resource1);
+    p_contact_set_presence(contact, resource2);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("away", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_presence_chat_when_same_prioroty(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_chat);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("chat", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_presence_online_when_same_prioroty(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("online", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_presence_away_when_same_prioroty(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("away", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_presence_xa_when_same_prioroty(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("xa", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_presence_dnd(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_dnd);
+
+    const char *presence = p_contact_presence(contact);
+
+    assert_string_equal("dnd", presence);
+
+    p_contact_free(contact);
+}
+
+void contact_subscribed_when_to(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "to",
+        "is offline", FALSE);
+
+    gboolean result = p_contact_subscribed(contact);
+
+    assert_true(result);
+
+    p_contact_free(contact);
+}
+
+void contact_subscribed_when_both(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
+        "is offline", FALSE);
+
+    gboolean result = p_contact_subscribed(contact);
+
+    assert_true(result);
+
+    p_contact_free(contact);
+}
+
+void contact_not_subscribed_when_from(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, "from",
+        "is offline", FALSE);
+
+    gboolean result = p_contact_subscribed(contact);
+
+    assert_false(result);
+
+    p_contact_free(contact);
+}
+
+void contact_not_subscribed_when_no_subscription_value(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    gboolean result = p_contact_subscribed(contact);
+
+    assert_false(result);
+
+    p_contact_free(contact);
+}
+
+void contact_not_available(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    gboolean result = p_contact_is_available(contact);
+
+    assert_false(result);
+
+    p_contact_free(contact);
+}
+
+void contact_not_available_when_highest_priority_away(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 20, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_chat);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    gboolean result = p_contact_is_available(contact);
+
+    assert_false(result);
+
+    p_contact_free(contact);
+}
+
+void contact_not_available_when_highest_priority_xa(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 20, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_chat);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    gboolean result = p_contact_is_available(contact);
+
+    assert_false(result);
+
+    p_contact_free(contact);
+}
+
+void contact_not_available_when_highest_priority_dnd(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 20, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_chat);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    gboolean result = p_contact_is_available(contact);
+
+    assert_false(result);
+
+    p_contact_free(contact);
+}
+
+void contact_available_when_highest_priority_online(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 20, NULL);
+    Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_chat);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    gboolean result = p_contact_is_available(contact);
+
+    assert_true(result);
+
+    p_contact_free(contact);
+}
+
+void contact_available_when_highest_priority_chat(void **state)
+{
+    PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
+        "is offline", FALSE);
+
+    Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL);
+    Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 20, NULL);
+    Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL);
+    Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL);
+    Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL);
+    p_contact_set_presence(contact, resource_online);
+    p_contact_set_presence(contact, resource_chat);
+    p_contact_set_presence(contact, resource_away);
+    p_contact_set_presence(contact, resource_xa);
+    p_contact_set_presence(contact, resource_dnd);
+
+    gboolean result = p_contact_is_available(contact);
+
+    assert_true(result);
+
+    p_contact_free(contact);
+}
diff --git a/tests/test_contact.h b/tests/test_contact.h
new file mode 100644
index 00000000..c9d8c1fd
--- /dev/null
+++ b/tests/test_contact.h
@@ -0,0 +1,24 @@
+void contact_in_group(void **state);
+void contact_not_in_group(void **state);
+void contact_name_when_name_exists(void **state);
+void contact_jid_when_name_not_exists(void **state);
+void contact_string_when_name_exists(void **state);
+void contact_string_when_name_not_exists(void **state);
+void contact_string_when_default_resource(void **state);
+void contact_presence_offline(void **state);
+void contact_presence_uses_highest_priority(void **state);
+void contact_presence_chat_when_same_prioroty(void **state);
+void contact_presence_online_when_same_prioroty(void **state);
+void contact_presence_away_when_same_prioroty(void **state);
+void contact_presence_xa_when_same_prioroty(void **state);
+void contact_presence_dnd(void **state);
+void contact_subscribed_when_to(void **state);
+void contact_subscribed_when_both(void **state);
+void contact_not_subscribed_when_from(void **state);
+void contact_not_subscribed_when_no_subscription_value(void **state);
+void contact_not_available(void **state);
+void contact_not_available_when_highest_priority_away(void **state);
+void contact_not_available_when_highest_priority_xa(void **state);
+void contact_not_available_when_highest_priority_dnd(void **state);
+void contact_available_when_highest_priority_online(void **state);
+void contact_available_when_highest_priority_chat(void **state);
diff --git a/tests/testsuite.c b/tests/testsuite.c
index c0e98b23..c4606a49 100644
--- a/tests/testsuite.c
+++ b/tests/testsuite.c
@@ -5,6 +5,7 @@
 
 #include "test_autocomplete.h"
 #include "test_common.h"
+#include "test_contact.h"
 #include "test_cmd_connect.h"
 #include "test_cmd_account.h"
 #include "test_cmd_rooms.h"
@@ -257,6 +258,31 @@ int main(int argc, char* argv[]) {
         unit_test(cmd_sub_shows_message_when_not_connected),
         unit_test(cmd_sub_shows_usage_when_no_arg),
 
+        unit_test(contact_in_group),
+        unit_test(contact_not_in_group),
+        unit_test(contact_name_when_name_exists),
+        unit_test(contact_jid_when_name_not_exists),
+        unit_test(contact_string_when_name_exists),
+        unit_test(contact_string_when_name_not_exists),
+        unit_test(contact_string_when_default_resource),
+        unit_test(contact_presence_offline),
+        unit_test(contact_presence_uses_highest_priority),
+        unit_test(contact_presence_chat_when_same_prioroty),
+        unit_test(contact_presence_online_when_same_prioroty),
+        unit_test(contact_presence_away_when_same_prioroty),
+        unit_test(contact_presence_xa_when_same_prioroty),
+        unit_test(contact_presence_dnd),
+        unit_test(contact_subscribed_when_to),
+        unit_test(contact_subscribed_when_both),
+        unit_test(contact_not_subscribed_when_from),
+        unit_test(contact_not_subscribed_when_no_subscription_value),
+        unit_test(contact_not_available),
+        unit_test(contact_not_available_when_highest_priority_away),
+        unit_test(contact_not_available_when_highest_priority_xa),
+        unit_test(contact_not_available_when_highest_priority_dnd),
+        unit_test(contact_available_when_highest_priority_online),
+        unit_test(contact_available_when_highest_priority_chat),
+
     };
     return run_tests(tests);
 }