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;;; Port of https://en.wikipedia.org/wiki/ModernPascal#Code_Sample[3].
;;; And then to CL and ISLisp.
;;; I prefer my version.
(defconstant +max-probability+ 1000)
;; Because this is a simple enum and not a full sum/product type,
;; I use symbols instead of CLOS.
(defconstant +loot-type+ #(bloodstone copper emeraldite gold
heronite platinum shadownite silver
soranite umbrarite cobalt iron
nothing))
(defclass <looter> () ((probabilities :accessor probabilities)))
(defgeneric choose (self))
(defmethod choose ((self <looter>))
(let ((random-value (random (- +max-probability+ 1))))
(for ((loop 0 (+ loop 1)))
((>= (elt (probabilities self) (mod loop 13)) random-value) (elt +loot-type+ (mod loop 13))))))
(defmethod initialize-object :after ((self <looter>) initargs)
(setf (probabilities self) (vector 10 77 105 125 142 159 172 200 201 202 216 282 +max-probability+)))
(defun as-string (l)
;; Could use assoc here, but this is closer to the original.
;; Also saves translating nil to "".
(case l
((bloodstone) "Bloodstone")
((copper) "Copper")
((emeraldite) "Emeraldite")
((gold) "Gold")
((heronite) "Heronite")
((platinum) "Platinum")
((shadownite) "Shadownite")
((silver) "Silver")
((soranite) "Soranite")
((umbrarite) "Umbrarite")
((cobalt) "Cobalt")
((iron) "Iron")
(t "")))
(defun main ()
(let ((loot (create (class <looter>))))
(for ((n 0 (+ n 1)))
((> n 99))
(format (standard-output) "~A~%" (as-string (choose loot))))))
;; (main)
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