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path: root/html/rogue/js/renderer.js
blob: 3e64666a28b63dfa7193e32583b2e26e0b7f0b0c (plain) (tree)




























                                                           
const Renderer = {
    drawHex(ctx, hex, x, y, size, fillStyle, strokeStyle) {
        ctx.beginPath();
        for (let i = 0; i < 6; i++) {
            const angle = 2 * Math.PI / 6 * i;
            const xPos = x + size * Math.cos(angle);
            const yPos = y + size * Math.sin(angle);
            if (i === 0) ctx.moveTo(xPos, yPos);
            else ctx.lineTo(xPos, yPos);
        }
        ctx.closePath();
        
        if (fillStyle) {
            ctx.fillStyle = fillStyle;
            ctx.fill();
        }
        if (strokeStyle) {
            ctx.strokeStyle = strokeStyle;
            ctx.stroke();
        }
    },
    
    drawCircle(ctx, x, y, radius, fillStyle) {
        ctx.fillStyle = fillStyle;
        ctx.beginPath();
        ctx.arc(x, y, radius, 0, Math.PI * 2);
        ctx.fill();
    }
};