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authorelioat <elioat@tilde.institute>2024-12-24 22:24:09 -0500
committerelioat <elioat@tilde.institute>2024-12-24 22:24:09 -0500
commit9420a45728b4c2af3b4bc2a33f2f6981003dcc1c (patch)
tree5bed7ee2b0f84f54e94b7c301ed6594985a03daa
parent53efd3f023dede65c778deeacd0b2e6155632577 (diff)
downloadtour-9420a45728b4c2af3b4bc2a33f2f6981003dcc1c.tar.gz
*
-rw-r--r--js/pixel-art/pixel/app.js34
1 files changed, 29 insertions, 5 deletions
diff --git a/js/pixel-art/pixel/app.js b/js/pixel-art/pixel/app.js
index 382fc90..2075e87 100644
--- a/js/pixel-art/pixel/app.js
+++ b/js/pixel-art/pixel/app.js
@@ -24,7 +24,6 @@ let currentCanvasIndex = 0;
 let globalOffsetX = 0;
 let globalOffsetY = 0;
 
-
 canvas.addEventListener('mousedown', handleInputStart);
 canvas.addEventListener('mousemove', handleInputMove);
 canvas.addEventListener('mouseup', handleInputEnd);
@@ -66,7 +65,9 @@ function addNewCanvas() {
 }
 
 function initializeGrid() {
-    grid = Array(gridWidth).fill().map(() => Array(gridHeight).fill(null));
+    if (canvases.length > 0) {
+        canvases[currentCanvasIndex].grid = Array(gridWidth).fill().map(() => Array(gridHeight).fill(null));
+    }
 }
 
 function resizeCanvas() {
@@ -193,9 +194,32 @@ function handlePan(e) {
 }
 
 function updateGridSize() {
-    gridWidth = parseInt(document.getElementById('gridWidth').value);
-    gridHeight = parseInt(document.getElementById('gridHeight').value);
-    initializeGrid();
+    const newWidth = parseInt(document.getElementById('gridWidth').value);
+    const newHeight = parseInt(document.getElementById('gridHeight').value);
+    
+    // Validate input
+    if (newWidth <= 0 || newHeight <= 0) return;
+    
+    gridWidth = newWidth;
+    gridHeight = newHeight;
+    
+    // Update all existing canvases with new dimensions
+    canvases.forEach(canvasData => {
+        const newGrid = Array(gridWidth).fill().map(() => Array(gridHeight).fill(null));
+        
+        // Preserve existing pixel data where possible
+        const minWidth = Math.min(canvasData.grid.length, gridWidth);
+        const minHeight = Math.min(canvasData.grid[0].length, gridHeight);
+        
+        for (let x = 0; x < minWidth; x++) {
+            for (let y = 0; y < minHeight; y++) {
+                newGrid[x][y] = canvasData.grid[x][y];
+            }
+        }
+        
+        canvasData.grid = newGrid;
+    });
+    
     centerGrid();
     drawGrid();
     saveToLocalStorage();