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authorelioat <elioat@tilde.institute>2024-11-24 09:34:42 -0500
committerelioat <elioat@tilde.institute>2024-11-24 09:34:42 -0500
commit1f5d84d1ab29cc642319f6a6097d776090732ffb (patch)
treecf3499a07fa32dd88d4316df93e2cf3e98bbda7b /html/broughlike
parentda1e5099c6b917351f4872fe3640a2802e118d6a (diff)
downloadtour-1f5d84d1ab29cc642319f6a6097d776090732ffb.tar.gz
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Diffstat (limited to 'html/broughlike')
-rw-r--r--html/broughlike/about.html3
1 files changed, 2 insertions, 1 deletions
diff --git a/html/broughlike/about.html b/html/broughlike/about.html
index bd6fd6c..3bcfa25 100644
--- a/html/broughlike/about.html
+++ b/html/broughlike/about.html
@@ -19,7 +19,8 @@
         <li>You are the hexagon.</li>
         <li>Your goal is to reach the triangle. When you reach the triangle you'll be brought to the next level.</li>
         <li>Enemies are circles. Run into them to battle. Be warned, you'll also take damage when you battle.</li>
-        <li>Diamonds add 3 to the amount of damage you can do to an enemy for the level.</li>
+        <li>Diamonds and pentagons are collectable. Run into them to pick them up.</li>
+        <li>Diamonds add 3 to the amount of damage you can do to an enemy for the remainder of the level.</li>
         <li>Pentagons restore a little bit of your health.</li>
         <li>You can tell your or an enemy's health by the opacity of the shape. Darker means more health.</li>
         <li>Every few levels you'll run into a boss. They're circles, but a different color from normal enemies and have more health and will chase the hexagon from farther away.</li>