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authorelioat <elioat@tilde.institute>2024-10-28 21:12:14 -0400
committerelioat <elioat@tilde.institute>2024-10-28 21:12:14 -0400
commit8cb8f46d93796e4bd3b3c3ca3eda037d2c484377 (patch)
tree6f86c4ad1e6b9dd699d98a76e81d43d5a1f5c8ef /html/playground/counter.html
parent914026e6e366f8429f276de3412dce30dfeb0e7c (diff)
downloadtour-8cb8f46d93796e4bd3b3c3ca3eda037d2c484377.tar.gz
*
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+<html lang="en"><head>
+    <meta charset="UTF-8">
+    <meta name="viewport" content="width=device-width, initial-scale=1.0">
+    <title>JavaScript Playground</title>
+    <meta name="description" content="A JavaScript jungle-gym for doing experiments and sharing scrappy fiddles.">
+    <style>
+        body {
+            display: flex;
+            flex-direction: column;
+            align-items: center;
+            background-color: #ddd;
+            padding: 10px;
+            height: 100vh;
+            margin: 0;
+        }
+
+        textarea {
+            width: 100%;
+            height: 64%;
+            font-family: monospace;
+            background-color: #FFFEEC;
+            border: 2px solid #000;
+            scrollbar-width: none;            
+            font-size: 1rem;
+            margin-bottom: 10px;
+            padding: 10px;
+            box-sizing: border-box;
+            resize: none;
+            border-bottom: 12px solid teal;
+            -webkit-user-modify: read-write-plaintext-only;
+        }
+
+        textarea::-webkit-scrollbar {
+            display: none;
+        }
+
+        textarea::selection {
+            background-color: #EFECA7;
+        }
+
+        textarea:focus {
+            outline: none;
+        }
+
+        #console {
+            width: 100%;
+            height: 22%;
+            background-color: #000;
+            color: #0fc;
+            font-family: monospace;
+            font-size: 1rem;
+            overflow-y: auto;
+            padding: 10px;
+            box-sizing: border-box;
+            white-space: pre-wrap;
+        }
+
+        .button-container {
+            width: 100%;
+            display: flex;
+            justify-content: flex-end;
+            margin-bottom: 10px;
+        }
+
+        button {
+            padding: 10px 20px;
+            font-size: 1rem;
+            margin-left: 10px;
+            cursor: pointer;
+            border: none;
+            transition: background-color 0.3s ease;
+        }
+
+        button:hover, button:focus {
+            outline: none; 
+        }
+
+        button.run {
+            background-color: teal;
+            color: #FFFFFF;
+        }
+    </style>
+</head>
+<body>
+
+    <div class="playground" id="playground">    
+        <div class="seesaw" id="seesaw"></div>
+        <div class="slide" id="slide"></div>
+    </div>
+
+    <div class="button-container">
+        <button onclick="clearEverything()">Clear</button>
+        <button onclick="downloadCodeAndEditor()">Download</button>
+        <button onclick="shareCode()">Share</button>
+        <button onclick="evaluateCode()" class="run">Run Code</button>
+    </div>
+    <textarea id="codeInput">mount(playground => {
+    const d = document.createElement('div');
+    const p = document.createElement('p');
+    const b = document.createElement('button');
+    const b2 = document.createElement('button');
+    
+    d.style = 'border: 1px solid black; padding: 2em';
+    p.textContent = 'Count: 0';
+    p.style = 'text-align: center; font-weight: bold';
+    b.textContent = 'Click Me';
+    b2.textContent = 'Reset';
+    b2.style = 'background-color: red; color: white';
+    d.append(p,b,b2);
+    
+    let count = 0;
+    b.onclick  = () => { count++;    p.innerHTML = 'Count: ' + count; }
+    b2.onclick = () => { count = 0;  p.innerHTML = 'Count: ' + count; }
+
+    playground.appendChild(d);
+});
+</textarea>
+    <div id="console"></div>
+
+    <script>
+        function evaluateCode() {
+            const code = document.getElementById('codeInput').value;
+            const consoleDiv = document.getElementById('console');
+            consoleDiv.innerHTML = '';
+
+            // Custom console.log function to output to the console div
+            const originalConsoleLog = console.log;
+            console.log = function(...args) {
+                args.forEach(arg => {
+                    const output = document.createElement('div');
+                    output.textContent = typeof arg === 'object' ? JSON.stringify(arg, null, 2) : arg;
+                    consoleDiv.appendChild(output);
+                });
+                originalConsoleLog.apply(console, args);
+            };
+
+            try {
+                eval(code);
+            } catch (error) {
+                const errorOutput = document.createElement('div');
+                errorOutput.textContent = error;
+                errorOutput.style.color = 'red';
+                consoleDiv.appendChild(errorOutput);
+            }
+
+            // Restore browser's console.log
+            console.log = originalConsoleLog;
+        }
+
+        function downloadCodeAndEditor() {
+            const codeInput = document.getElementById('codeInput').value;
+            const htmlContent = document.documentElement.outerHTML.replace(
+                /<textarea id="codeInput"[^>]*>.*<\/textarea>/,
+                `<textarea id="codeInput">${codeInput}</textarea>`
+            );
+
+            const blob = new Blob([htmlContent], { type: 'text/html' });
+            const url = URL.createObjectURL(blob);
+            const a = document.createElement('a');
+            a.href = url;
+            a.download = 'code_editor.html';
+            document.body.appendChild(a);
+            a.click();
+            document.body.removeChild(a);
+            URL.revokeObjectURL(url);
+        }
+
+        function shareCode() {
+            const code = document.getElementById('codeInput').value;
+            const encodedCode = btoa(encodeURIComponent(code));
+            window.location.hash = encodedCode;
+            window.prompt("Copy the URL to share.\nBe warned! Very long URLs don't share wicked well, sometimes.", window.location.href);
+        }
+
+        function clearEverything() {
+            if (!confirm('Are you sure you want to reset the playground?')) {
+                return;
+            } else {               
+                window.location.hash = '';
+                window.location.reload();
+            }
+        }
+
+        function loadCodeFromHash() {
+            const hash = window.location.hash.substring(1);
+            if (hash) {
+                try {
+                    const decodedCode = decodeURIComponent(atob(hash));
+                    document.getElementById('codeInput').value = decodedCode;
+                } catch (error) {
+                    console.error('Failed to decode the URL hash:', error);
+                }
+            }
+        }
+
+        function help() {
+            const helpText = `
+            Welcome to the JavaScript Playground! Here are some tips to get you started:
+
+            1. Enter your JavaScript code in the textarea.
+            2. Click the "Run Code" button to execute your code.
+            3. The console output will be displayed below the textarea.
+            4. Click the "Clear" button to reset the playground.
+            5. Click the "Download" button to save your code and editor as an HTML file.
+            6. Click the "Share" button to generate a URL to share your code with others.
+            7. You can also press "Cmd + Enter" to run your code.
+            8. There's an empty div above the buttons with the id "playground"
+            9. You can mount stuff to it using the "mount" function, for more info run "mountHelp()"
+            10. You can use the "clear()" function to clear the content's of the console.
+
+            Go nuts! Share scrappy fiddles!
+            `;
+            console.log(helpText);
+        }
+
+        function clear() {
+            document.getElementById('console').innerHTML = '';
+        }
+
+        function mountHelp() {
+            console.log(`
+            The mount function is used to mount stuff to the playground div.
+            It takes a function as an argument, which in turn receives the playground div as an argument.
+            Before mounting, it clears the playground div.
+            Here's an example of how to use the mount function:
+
+            mount(playground => {
+                const h1 = document.createElement('h1');
+                h1.textContent = 'Hell is empty and all the devils are here.';
+                playground.appendChild(h1);
+            });
+
+            This will add an h1 element to the playground div.
+            `);
+        }
+
+        function mount(mountFunction) {
+            const playground = document.getElementById('playground');
+            if (!playground) {
+                console.error("Couldn't find a div with the id 'playground'! You may need to reload the page.");
+                return;
+            }
+
+            if (playground.innerHTML.trim() !== "") {
+                playground.innerHTML = "";
+            }
+            mountFunction(playground);
+        }
+
+
+        document.getElementById('codeInput').addEventListener('keydown', function(event) {
+            if (event.metaKey && event.key === 'Enter') {
+                event.preventDefault();
+                evaluateCode();
+            }
+        });
+
+        window.onload = loadCodeFromHash;
+    </script>
+
+
+</body></html>
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