diff options
author | elioat <elioat@tilde.institute> | 2025-02-16 22:59:42 -0500 |
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committer | elioat <elioat@tilde.institute> | 2025-02-16 22:59:42 -0500 |
commit | a9562680fb39d3b6cde4e194ace4630227de306c (patch) | |
tree | 2d5c0ce1438344bbd3218d98b796dd9079b0c238 /html | |
parent | faa9a25f9fd4129a970a2b86f89e58df3ccaeea5 (diff) | |
download | tour-a9562680fb39d3b6cde4e194ace4630227de306c.tar.gz |
*
Diffstat (limited to 'html')
-rw-r--r-- | html/tower/js/game.js | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/html/tower/js/game.js b/html/tower/js/game.js index 3549639..8d9eea7 100644 --- a/html/tower/js/game.js +++ b/html/tower/js/game.js @@ -326,13 +326,12 @@ function handleLevelComplete() { Level ${gameState.level} Complete! Stats: - Enemies Destroyed: ${gameState.enemiesDestroyed} - Enemies Escaped: ${gameState.enemiesEscaped} + - Enemies Destroyed: ${gameState.enemiesDestroyed} + - Enemies Escaped: ${gameState.enemiesEscaped} Bonuses: - Current Money: $${gameState.currency} - Remaining Ammo Bonus: +$${ammoBonus} - Level Bonus: +$10 + - Current Money: $${gameState.currency} + - Remaining Ammo Bonus: +$${ammoBonus} Total After Bonuses: $${gameState.currency + ammoBonus + 10} |