about summary refs log tree commit diff stats
path: root/js/dither-video
diff options
context:
space:
mode:
authorelioat <elioat@tilde.institute>2024-06-30 16:54:02 -0400
committerelioat <elioat@tilde.institute>2024-06-30 16:54:02 -0400
commitb89b4715200a404354c8ef8d2ad5b57827b964d4 (patch)
tree40587cf98b5c9a6b8c3f094f794b9136aef7780b /js/dither-video
parentafdf31268d6be9264171dde6a6ebab745ec981fe (diff)
downloadtour-b89b4715200a404354c8ef8d2ad5b57827b964d4.tar.gz
*
Diffstat (limited to 'js/dither-video')
-rw-r--r--js/dither-video/index.html19
-rw-r--r--js/dither-video/video.js103
2 files changed, 0 insertions, 122 deletions
diff --git a/js/dither-video/index.html b/js/dither-video/index.html
deleted file mode 100644
index f6918c7..0000000
--- a/js/dither-video/index.html
+++ /dev/null
@@ -1,19 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-<head>
-    <meta charset="UTF-8">
-    <meta name="viewport" content="width=device-width, initial-scale=1.0">
-    <title>Webcam with Dithering</title>
-    <style>
-        body {
-            background-color: beige;
-        }
-    </style>
-</head>
-<body>
-    <button id="toggleCamera">Turn On Camera</button>
-    <video id="webcam" autoplay playsinline style="display:none;"></video>
-    <canvas id="ditheredOutput"></canvas>
-    <script src="video.js"></script>
-</body>
-</html>
\ No newline at end of file
diff --git a/js/dither-video/video.js b/js/dither-video/video.js
deleted file mode 100644
index 124fab2..0000000
--- a/js/dither-video/video.js
+++ /dev/null
@@ -1,103 +0,0 @@
-const toggleCameraButton = document.getElementById('toggleCamera');
-const video = document.getElementById('webcam');
-const canvas = document.getElementById('ditheredOutput');
-const context = canvas.getContext('2d');
-
-// IDEA: Turn this into camera, where you can capture frames from the video feed and save them as .png files!?
-
-let stream = null;
-let isCameraOn = false;
-
-// FIXME: Sort out how to crop the image rather than squish and distort it.
-const lowResWidth = 160; // Gameboy camera resolution: 160×144
-const lowResHeight = 120; // If I use the GB camera resolution the image gets distorted
-
-toggleCameraButton.addEventListener('click', async () => {
-    if (!isCameraOn) {
-        try {
-            stream = await navigator.mediaDevices.getUserMedia({ video: true });
-            video.srcObject = stream;
-            video.style.display = 'block';
-            isCameraOn = true;
-            toggleCameraButton.textContent = 'Turn Camera Off';
-            video.addEventListener('loadeddata', () => {
-                canvas.width = lowResWidth;
-                canvas.height = lowResHeight;
-                requestAnimationFrame(processFrame);
-            });
-        } catch (err) {
-            console.error('Failed to access the camera: ', err);
-        }
-    } else {
-        stream.getTracks().forEach(track => track.stop());
-        video.style.display = 'none';
-        isCameraOn = false;
-        toggleCameraButton.textContent = 'Turn Camera On';
-    }
-});
-
-function processFrame() {
-    if (!isCameraOn) return;
-
-    context.drawImage(video, 0, 0, lowResWidth, lowResHeight);
-    const frame = context.getImageData(0, 0, lowResWidth, lowResHeight);
-    applyFloydSteinbergDithering(frame);
-    context.putImageData(frame, 0, 0);
-    requestAnimationFrame(processFrame);
-}
-
-
-function applyFloydSteinbergDithering(imageData) {
-    const { data, width, height } = imageData;
-
-    // Helpers to access and set pixel values
-    const getPixelIndex = (x, y) => (y * width + x) * 4;
-    const getPixelValue = (x, y) => data[getPixelIndex(x, y)];
-    const setPixelValue = (x, y, value) => {
-        const index = getPixelIndex(x, y);
-        data[index] = value;
-        data[index + 1] = value;
-        data[index + 2] = value;
-    };
-
-    // Helper that clamps a value between 0 and 255
-    const clamp = (value) => Math.max(0, Math.min(255, value));
-
-    // Process a single pixel
-    const processPixel = (x, y) => {
-        const oldPixel = getPixelValue(x, y);
-        const newPixel = oldPixel < 128 ? 0 : 255; // Threshold of the pixel value
-        setPixelValue(x, y, newPixel);
-        const quantError = oldPixel - newPixel;
-
-        // Spreads the error to neighboring pixels
-        if (x + 1 < width) {
-            const idx = getPixelIndex(x + 1, y);
-            data[idx] = clamp(data[idx] + quantError * 7 / 16);
-        }
-        if (x - 1 >= 0 && y + 1 < height) {
-            const idx = getPixelIndex(x - 1, y + 1);
-            data[idx] = clamp(data[idx] + quantError * 3 / 16);
-        }
-        if (y + 1 < height) {
-            const idx = getPixelIndex(x, y + 1);
-            data[idx] = clamp(data[idx] + quantError * 5 / 16);
-        }
-        if (x + 1 < width && y + 1 < height) {
-            const idx = getPixelIndex(x + 1, y + 1);
-            data[idx] = clamp(data[idx] + quantError * 1 / 16);
-        }
-    };
-
-    // TODO: This seems like a mad inefficient way to do this, but it does work. Noodle on if it is worth making this more efficient.
-    // Process all of the pixels
-    for (let y = 0; y < height; y++) {
-        for (let x = 0; x < width; x++) {
-            processPixel(x, y);
-        }
-    }
-}
-
-function clamp(value) {
-    return Math.max(0, Math.min(255, value));
-}