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authorelioat <elioat@tilde.institute>2023-08-23 07:52:19 -0400
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+<HTML>
+<HEAD>
+<TITLE>papers on computers and education</TITLE>
+</HEAD>
+<BODY>
+<H1>Papers on computers and education</H1>
+<CITE>Brian Harvey<BR>University of California, Berkeley</CITE>
+
+<UL>
+
+<LI><a href="HOPL.pdf">History of Logo</a> (C. Solomon et al.)  I'm one of eight
+listed authors and a cast of thousands who helped with this paper for the ACM
+History of Programming Languages journal and conference.
+
+<LI><a href="snap/baby3.pdf">"Why Do We Have to Learn This Baby Language?"</a>.
+An answer to high school students in the Beauty and Joy of Computing course
+who complain about having to use what they think is just the Scratch they
+learned when they were eight.
+
+<LI><A HREF="BJC.pdf">"The Beauty and Joy of Computing: Computer Science for
+Everyone"</A>, Constructionism 2012, Athens.  About the development of CS 10,
+Berkeley's new CS breadth course for non-majors.
+
+<LI><A HREF="sicp.html">Why <cite>Structure and Interpretation of
+Computer Programs</cite> matters</A>  In 2011, to celebrate the 150th
+anniversary of MIT, the <i>Boston Globe</i> made a list of the most
+important MIT innovations, and they asked me to explain the importance
+of SICP.  This is what I sent them.
+
+<LI><A HREF="BYOB.pdf">"Bringing 'No Ceiling' to Scratch: Can One Language
+Serve Kids and Computer Scientists?"</A> (with Jens M&ouml;nig, a talk at the
+Constructionism 2010 conference in Paris).  Scratch is the brilliant
+grandchild of Logo, from the MIT Media Lab, that uses drag-and-drop visual
+programming to achieve, truly at last, the "no threshold" half of Logo's
+famous promise, combined with a half-million-strong social network of kid
+programmers sharing projects and working collaboratively.  But Scratch
+deliberately drops the "no ceiling" part.  How hard would it be to do both
+at once?  Not hard at all, we think, if we remember Lisp's core idea of
+procedure as data.  <A HREF="https://people.eecs.berkeley.edu/~bh/byob">BYOB</A> (Build Your Own Blocks) is an
+experimental implementation of this goal.
+<LI><A HREF="grad05.html">"Speech at UCB CS Graduation, 2005"</A>At
+Berkeley every department has its own graduation ceremony.  At the one
+for the Computer Science majors in the College of Letters and Science,
+there are a bunch of student speakers, then a faculty speaker, and then
+a famous-outsider speaker.  This year I gave the faculty speech, about
+the sorry state of the world.
+<LI><A HREF="alliance.html">"Harmful to Children?  The <CITE>Alliance
+for Childhood</CITE> Report"</A> (a talk at the 2001 EuroLogo conference
+in Linz).  A first pass at a response to <CITE>Fool's Gold,</CITE> a
+report condemning the use of computers in primary education.  Some of
+the points in the report are as applicable to Logo as to other forms of
+educational computing, but Logo escapes from other criticisms in the report.
+<LI><A HREF="logic.html">"Reasoning with Computers"</A> (a talk at the
+1997 EuroLogo conference in Budapest).  One of the programming projects
+I used in my Logo-based computer science books is a program that solves
+logic puzzles.  This paper explores different approaches to such puzzles
+(inference and backtracking) and how the program could be extended.
+There are general purpose inference systems far more advanced, but this
+limited program may make the ideas more accessible to a beginner.
+<LI><A HREF="capitalist.html">"Logo: Capitalist Tool?"</A> (a talk at
+the 1995 EuroLogo conference in Birmingham).  A recent development at
+the MIT Logo lab has been Mitch Resnick's program StarLogo, a version
+featuring extreme parallelism (thousands of turtles).  Results from
+this very good technical work have been used as the basis for what I
+consider dubious analogies, in Resnick's own book and in Seymour Papert's
+latest book, that purport to prove the joys of "free"-market capitalism.
+Here I debunk those analogies.
+<LI><A HREF="obsolete.html">"Is Programming Obsolete?"</A> (A talk I've
+given at a few conferences in 1994.)  No, it isn't, even though there's
+slick "courseware" available these days.
+<LI><A HREF="multi.html">"Against Multimedia"</A> (Computer Professionals
+for Social Responsibility newsletter, 1994), in which I explain why it's
+all a bad idea.
+<LI><A HREF="elogo.html">"Symbolic Programming vs. Software Engineering--Fun
+vs. Professionalism--Are These the Same Question?"</A> (a talk at the 1993
+EuroLogo conference in Athens).  Sorry about the long title; they asked me
+for a title before I'd decided what to talk about!  It turned out to be about
+the word "Logo-like" that people use these days to describe an enormous range
+of educational environments.  I consider what makes Logo Logo, and some of
+the different ways in which things can be like or unlike that.
+<LI><A HREF="gary.html">"The Role of Logo in Secondary and Post-Secondary
+Computer Science"</A> (a talk at the 1993 International Logo Conference
+in Melbourne).  What language should we use to teach computer science?
+I compare Logo with its competitors: Scheme, Pascal, and visual languages
+such as Visual Basic and (in a different way) Hypertalk.
+<LI><A HREF="noss.ps">"Avoiding Recursion"</A> (in <CITE>Learning
+Mathematics and Logo</CITE>, Celia Hoyles
+and Richard Noss, editors, MIT Press, 1992).  Functional languages
+such as Logo and Scheme generally use recursion as the main control
+mechanism, rather than iterative constructs such as <CODE>while</CODE>
+and <CODE>for</CODE>.  Many beginning programmers find the idea of
+recursion difficult, and that gives these languages a bad reputation.
+Here I suggest that the use of higher-order procedures can allow a
+wide range of interesting programs to be written before the learner
+must confront the challenge of recursion.
+<LI><A HREF="ifsnecc.ps">"Beyond Programming: A Two-Summer
+Computer Science Institute for Secondary Teachers"</A> (a talk at the 1992
+National Educational Computing Conference in Dallas).  From 1989 to 1992
+I taught high school teachers Logo and computer science
+in a summer program at Kent State University.  The program was heavy on
+experiential learning; the talk describes some of the technical and
+pedagogic issues that arose.
+<LI><A HREF="bridge.html">"Symbolic Programming vs. the AP Curriculum"</A>
+(in <CITE>The Computing Teacher</CITE>, 1991).  I argue that learning
+to program should be fun, not primarily focused on avoiding errors; that
+can come later.
+<LI><A HREF="four.html">"Abstracts for Four Papers
+I'm Gonna Write Someday"</A>.  The 1989 national convention of
+Computer Professionals for Social Responsibility came just after
+the famous Internet worm that disabled all the computers in the world
+for a day or so.  There was a lot of discussion about it, as you
+might imagine.  I thought that a lot of people's ideas about moral
+education were naive, and this is a collection of musings that I
+wrote for CPSR members.
+<LI><A HREF="hackers.html">"Computer Hacking and Ethics"</A>, a
+position paper I brought to an ACM `Select Panel on Hacking' in
+1985.  I argue that moral development is different from
+locking the door and throwing away the key.  This paper has
+two appendices:
+<UL>
+<LI><A HREF="hacker.html">What is a Hacker?</A>  The word was
+a compliment until <CITE>Newsweek</CITE> took it over.
+<LI><A HREF="lsrhs.html">A Case Study</A> A description of the
+computer lab I set up at the Lincoln-Sudbury Regional High School.
+</UL>
+<LI><A HREF="stop.html">"Stop Saying `Computer Literacy'!"</A>,
+a (badly edited) version of which was published in <CITE>Classroom
+Computer News</CITE> in 1983.  During the first wave of hysteria to
+get computers into schools and homes, I argued that that wasn't going
+to make everyone rich.  And phrases like "computer literacy" and
+"media literacy" and so on weaken the original, important meaning
+of the word "literacy."
+<LI><A HREF="freedom.html">"Using Computers for Educational Freedom"</A>,
+a talk I gave at Lesley College in 1980.  It's about the philosophy
+behind the way I set up my high school computer lab: giving kids keys
+to the room and root access and stuff.
+</UL>
+
+<P><ADDRESS>
+<A HREF="index.html"><CODE>www.cs.berkeley.edu/~bh</CODE></A>
+</ADDRESS>
+</BODY>
+</HTML>