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author | elioat <elioat@tilde.institute> | 2023-08-23 07:52:19 -0400 |
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committer | elioat <elioat@tilde.institute> | 2023-08-23 07:52:19 -0400 |
commit | 562a9a52d599d9a05f871404050968a5fd282640 (patch) | |
tree | 7d3305c1252c043bfe246ccc7deff0056aa6b5ab /js/games/nluqo.github.io/~bh/v1ch16 | |
parent | 5d012c6c011a9dedf7d0a098e456206244eb5a0f (diff) | |
download | tour-562a9a52d599d9a05f871404050968a5fd282640.tar.gz |
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diff --git a/js/games/nluqo.github.io/~bh/v1ch16/appendix-gpl.html b/js/games/nluqo.github.io/~bh/v1ch16/appendix-gpl.html new file mode 100644 index 0000000..fddf5b2 --- /dev/null +++ b/js/games/nluqo.github.io/~bh/v1ch16/appendix-gpl.html @@ -0,0 +1,413 @@ + +<P> +<HTML> +<HEAD> +<TITLE>Computer Science Logo Style vol 1 Appendix B: GNU General Public License</TITLE> +</HEAD> +<BODY> +<CITE>Computer Science Logo Style</CITE> volume 1: +<CITE>Symbolic Computing</CITE> 2/e Copyright (C) 1997 MIT +<H1>GNU General Public License</H1> + +<TABLE width="100%"><TR><TD> +<IMG SRC="../csls1.jpg" ALT="cover photo"> +<TD><TABLE> +<TR><TD align="right"><CITE><A HREF="http://www.cs.berkeley.edu/~bh/">Brian +Harvey</A><BR>University of California, Berkeley</CITE> +<TR><TD align="right"><BR> +<TR><TD align="right"><A HREF="../pdf/v1ch16.pdf">Download PDF version</A> +<TR><TD align="right"><A HREF="../v1-toc2.html">Back to Table of Contents</A> +<TR><TD align="right"><A HREF="versions.html"><STRONG>BACK</STRONG></A> +chapter thread <A HREF="appuindex.html"><STRONG>NEXT</STRONG></A> +<TR><TD align="right"><A HREF="https://mitpress.mit.edu/books/computer-science-logo-style-second-edition-volume-1">MIT +Press web page for Computer Science Logo Style</A> +</TABLE></TABLE> + +<HR> + +<P>The following software license, written by the Free Software +Foundation, applies to Berkeley Logo and to +the Logo programs in this book. I chose to use +this license in order to encourage the free sharing of software--my own +and, I hope, yours. + +<P><CENTER>GNU GENERAL PUBLIC LICENSE</CENTER> +<CENTER>Version 2, June 1991</CENTER> + +<P>Copyright (C) 1989, 1991 Free Software Foundation, Inc. + +<P>675 Mass Ave, Cambridge, MA 02139, USA +<P> +Everyone is permitted to copy and distribute verbatim copies +of this license document, but changing it is not allowed. +<P> +<CENTER>Preamble</CENTER> +<P> +The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Library General Public License instead.) You can apply it to +your programs, too. + +<P>When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + +<P>To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if you +distribute copies of the software, or if you modify it. + +<P>For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. And you must show them these terms so they know their +rights. + +<P>We protect your rights with two steps: (1) copyright the software, and +(2) offer you this license which gives you legal permission to copy, +distribute and/or modify the software. + +<P>Also, for each author's protection and ours, we want to make certain +that everyone understands that there is no warranty for this free +software. If the software is modified by someone else and passed on, we +want its recipients to know that what they have is not the original, so +that any problems introduced by others will not reflect on the original +authors' reputations. + +<P>Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that redistributors of a free +program will individually obtain patent licenses, in effect making the +program proprietary. To prevent this, we have made it clear that any +patent must be licensed for everyone's free use or not licensed at all. + +<P>The precise terms and conditions for copying, distribution and +modification follow. + +<P> +<CENTER>GNU GENERAL PUBLIC LICENSE</CENTER> +<P> +<CENTER>TERMS AND CONDITIONS FOR COPYING,</CENTER> +<CENTER>DISTRIBUTION AND MODIFICATION</CENTER> +<P> + +<P>0. This License applies to any program or other work which contains +a notice placed by the copyright holder saying it may be distributed +under the terms of this General Public License. The "Program", below, +refers to any such program or work, and a "work based on the Program" +means either the Program or any derivative work under copyright law: +that is to say, a work containing the Program or a portion of it, +either verbatim or with modifications and/or translated into another +language. (Hereinafter, translation is included without limitation in +the term "modification".) Each licensee is addressed as "you". + +<P>Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running the Program is not restricted, and the output from the Program +is covered only if its contents constitute a work based on the +Program (independent of having been made by running the Program). +Whether that is true depends on what the Program does. + +<P>1. You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +<P>You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a fee. + +<P>2. You may modify your copy or copies of the Program or any portion +of it, thus forming a work based on the Program, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + +<BLOCKQUOTE> +<P>a) You must cause the modified files to carry prominent notices +stating that you changed the files and the date of any change. + +<P>b) You must cause any work that you distribute or publish, that in +whole or in part contains or is derived from the Program or any +part thereof, to be licensed as a whole at no charge to all third +parties under the terms of this License. + +<P>c) If the modified program normally reads commands interactively +when run, you must cause it, when started running for such +interactive use in the most ordinary way, to print or display an +announcement including an appropriate copyright notice and a +notice that there is no warranty (or else, saying that you provide +a warranty) and that users may redistribute the program under +these conditions, and telling the user how to view a copy of this +License. (Exception: if the Program itself is interactive but +does not normally print such an announcement, your work based on +the Program is not required to print an announcement.) +</BLOCKQUOTE> + +<P>These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Program, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote it. + +<P>Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +<P>In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + +<P>3. You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + +<BLOCKQUOTE> +<P>a) Accompany it with the complete corresponding machine-readable +source code, which must be distributed under the terms of Sections +1 and 2 above on a medium customarily used for software interchange; or, + +<P>b) Accompany it with a written offer, valid for at least three +years, to give any third party, for a charge no more than your +cost of physically performing source distribution, a complete +machine-readable copy of the corresponding source code, to be +distributed under the terms of Sections 1 and 2 above on a medium +customarily used for software interchange; or, + +<P>c) Accompany it with the information you received as to the offer +to distribute corresponding source code. (This alternative is +allowed only for noncommercial distribution and only if you +received the program in object code or executable form with such +an offer, in accord with Subsection b above.) +</BLOCKQUOTE> + +<P>The source code for a work means the preferred form of the work for +making modifications to it. For an executable work, complete source +code means all the source code for all modules it contains, plus any +associated interface definition files, plus the scripts used to +control compilation and installation of the executable. However, as a +special exception, the source code distributed need not include +anything that is normally distributed (in either source or binary +form) with the major components (compiler, kernel, and so on) of the +operating system on which the executable runs, unless that component +itself accompanies the executable. + +<P>If distribution of executable or object code is made by offering +access to copy from a designated place, then offering equivalent +access to copy the source code from the same place counts as +distribution of the source code, even though third parties are not +compelled to copy the source along with the object code. + +<P>4. You may not copy, modify, sublicense, or distribute the Program +except as expressly provided under this License. Any attempt +otherwise to copy, modify, sublicense or distribute the Program is +void, and will automatically terminate your rights under this License. +However, parties who have received copies, or rights, from you under +this License will not have their licenses terminated so long as such +parties remain in full compliance. + +<P>5. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + +<P>6. Each time you redistribute the Program (or any work based on the +Program), the recipient automatically receives a license from the +original licensor to copy, distribute or modify the Program subject to +these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + +<P>7. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Program at all. For example, if a patent +license would not permit royalty-free redistribution of the Program +by all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Program. + +<P>If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply and the section as a whole is intended to apply in other +circumstances. + +<P>It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system, which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +<P>This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + +<P>8. If the distribution and/or use of the Program is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Program under this License +may add an explicit geographical distribution limitation excluding +those countries, so that distribution is permitted only in or among +countries not thus excluded. In such case, this License incorporates +the limitation as if written in the body of this License. + +<P>9. The Free Software Foundation may publish revised and/or new versions +of the General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + +<P>Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and "any +later version", you have the option of following the terms and conditions +either of that version or of any later version published by the Free +Software Foundation. If the Program does not specify a version number of +this License, you may choose any version ever published by the Free Software +Foundation. + +<P>10. If you wish to incorporate parts of the Program into other free +programs whose distribution conditions are different, write to the author +to ask for permission. For software which is copyrighted by the Free +Software Foundation, write to the Free Software Foundation; we sometimes +make exceptions for this. Our decision will be guided by the two goals +of preserving the free status of all derivatives of our free software and +of promoting the sharing and reuse of software generally. + +<P><P> +<CENTER>NO WARRANTY</CENTER> +<P> + +<P>11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR +THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN +OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE +RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD +THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, +REPAIR OR CORRECTION. + +<P>12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. +<P> +<CENTER>END OF TERMS AND CONDITIONS</CENTER> + +<P><P> +<CENTER>How to Apply These Terms to Your New Programs</CENTER> +<P> + +<P>If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + +<P>To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + +<P><PRE><one line to give the program's name + and a brief idea of what it does.> +Copyright (C) 19yy <name of author> + +This program is free software; you can +redistribute it and/or modify it under the terms +of the GNU General Public License as published +by the Free Software Foundation; either version +2 of the License, or (at your option) any later +version. + +This program is distributed in the hope that it +will be useful, but WITHOUT ANY WARRANTY; +without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU General Public License for +more details. + +You should have received a copy of the GNU +General Public License along with this program; +if not, write to the Free Software Foundation, +Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +</PRE> + +<P>Also add information on how to contact you by electronic and paper mail. + +<P>If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + +<P><PRE>Gnomovision version 69, +Copyright (C) 19yy name of author +Gnomovision comes with ABSOLUTELY NO WARRANTY; for +details type 'show w'. This is free software, and +you are welcome to redistribute it under certain +conditions; type 'show c' for details. +</PRE> + +<P>The hypothetical commands 'show w' and 'show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than 'show w' and 'show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +<P>You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + +<P><PRE>Yoyodyne, Inc., hereby disclaims all copyright +interest in the program 'Gnomovision' (which makes +passes at compilers) written by James Hacker. + +<signature of Ty Coon>, 1 April 1989 +Ty Coon, President of Vice +</PRE> + +<P>This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. + +<P> +<P> + +<P><A HREF="../v1-toc2.html">(back to Table of Contents)</A> +<P><A HREF="versions.html"><STRONG>BACK</STRONG></A> +chapter thread <A HREF="appuindex.html"><STRONG>NEXT</STRONG></A> + +<P> +<ADDRESS> +<A HREF="../index.html">Brian Harvey</A>, +<CODE>bh@cs.berkeley.edu</CODE> +</ADDRESS> +</BODY> +</HTML> diff --git a/js/games/nluqo.github.io/~bh/v1ch16/appindex.html b/js/games/nluqo.github.io/~bh/v1ch16/appindex.html new file mode 100644 index 0000000..99ee0c8 --- /dev/null +++ b/js/games/nluqo.github.io/~bh/v1ch16/appindex.html @@ -0,0 +1,968 @@ +<HTML> +<HEAD> +<TITLE>Computer Science Logo Style vol 1: General Index</TITLE> +</HEAD> +<BODY> +<CITE>Computer Science Logo Style</CITE> volume 1: +<CITE>Symbolic Computing</CITE> 2/e Copyright (C) 1997 MIT +<H1>General Index</H1> + +<TABLE width="100%"><TR><TD> +<IMG SRC="../csls1.jpg" ALT="cover photo"> +<TD><TABLE> +<TR><TD align="right"><CITE><A HREF="http://www.cs.berkeley.edu/~bh/">Brian +Harvey</A><BR>University of California, Berkeley</CITE> +<TR><TD align="right"><BR> +<TR><TD align="right"><A HREF="../pdf/v1ch16.pdf">Download PDF version</A> +<TR><TD align="right"><A HREF="../v1-toc2.html">Back to Table of Contents</A> +<TR><TD align="right"><A HREF="appuindex.html"><STRONG>BACK</STRONG></A> +chapter thread [no next] +<TR><TD align="right"><A HREF="https://mitpress.mit.edu/books/computer-science-logo-style-second-edition-volume-1">MIT +Press web page for Computer Science Logo Style</A> +</TABLE></TABLE> + +<HR> + +<P>This index lists technical terms and primitive procedures. There is also an +<A HREF="appuindex.html">index of defined procedures</A>, which +lists procedures whose definitions are in +the text and procedures that you are asked to write. + +<P>(The HTML version doesn't tell you book page numbers; instead it directs +you to the Web page(s) containing the references. Once you get to the page, +ask your browser to find the text you want in that page.) + +<P><A HREF="appindex.html#A">A</A> <A HREF="appindex.html#B">B</A> <A HREF="appindex.html#C">C</A> <A HREF="appindex.html#D">D</A> <A HREF="appindex.html#E">E</A> <A HREF="appindex.html#F">F</A> <A HREF="appindex.html#G">G</A> <A HREF="appindex.html#H">H</A> <A HREF="appindex.html#I">I</A> <A HREF="appindex.html#J">J</A> <A HREF="appindex.html#K">K</A> <A HREF="appindex.html#L">L</A> <A HREF="appindex.html#M">M</A> <A HREF="appindex.html#N">N</A> <A HREF="appindex.html#O">O</A> <A HREF="appindex.html#P">P</A> <A HREF="appindex.html#Q">Q</A> <A HREF="appindex.html#R">R</A> <A HREF="appindex.html#S">S</A> <A HREF="appindex.html#T">T</A> U <A HREF="appindex.html#V">V</A> <A HREF="appindex.html#W">W</A> <A HREF="appindex.html#X">X</A> <A HREF="appindex.html#Y">Y</A> Z +<P><A NAME="A"></A> + + +<P><BR> +abbreviation <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Abelson, Hal <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +absolute value <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +abstract data type <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +actual argument <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +algebraic equation <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +algorithm <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +allocation, storage <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +analytic geometry <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>and</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +APL <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +apprenticeship <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +Arabic numeral <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +argument <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +argument, actual <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +array <A HREF="../v1ch0/preface.html">Pref</A> +, <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>array</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>arraytolist</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +artificial intelligence <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +assignment, indirect <A HREF="../v1ch3/variab.html">Ch3</A> +<P><A NAME="B"></A> +<BR> +<CODE>back</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +BASIC <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> + +, <A HREF="../v1ch9/recur3.html">Ch9</A> +, <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>bf</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Birch, Alison <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +<CODE>bk</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +bottom-up <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +bracket, square <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +breadth-first search <A HREF="../v1ch14/pour.html">Ch14</A> + +<BR> +<CODE>butfirst</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>butlast</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<P><A NAME="C"></A> +<BR> +C++ <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +Carter, Cindy <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Cartesian coordinates <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>cascade</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +character <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +character string <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +cipher, Playfair <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +cipher, simple substitution <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +Clancy, Michael <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +<CODE>clearscreen</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>cleartext</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +<BR> +cognitive psychology <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +colon <A HREF="../v1ch3/variab.html">Ch3</A> + + +<BR> +combiner <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +command <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +compass heading <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +composition of functions <A HREF="../v1ch0/preface.html">Pref</A> +, <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +computer graphics <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +computer literacy <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +computer science <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +conditional evaluation <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +connective, logical <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +constructor <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +context <A HREF="../v1ch13/plan.html">Ch13</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>continue</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +conversational front end <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +coordinates <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +coordinates, Cartesian <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>count</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Courant, Richard <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>cs</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>ct</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +<P><A NAME="D"></A> +<BR> +Dahl, O. J. <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +Dao, Khang <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +data redundancy <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +data representation <A HREF="../v1ch6/ttt.html">Ch6</A> +, <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +data structure <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +data type, abstract <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +datum <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Davidson, Larry <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Davis, Jim <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +debugging <A HREF="../v1ch13/plan.html">Ch13</A> + +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +defensive programming <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +defining a procedure <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +depth-first search <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +Descartes, René <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +describe a procedure, how to <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Deutsch, Freeman <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +diagram, plumbing <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Dijkstra, Edsger <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +Diophantine equation <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +domain <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +dots <A HREF="../v1ch3/variab.html">Ch3</A> + +<BR> +dynamic scope <A HREF="../v1ch3/variab.html">Ch3</A> +<P><A NAME="E"></A> +<BR> +<CODE>edit</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +editor <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +effect <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +efficiency <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +elves <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +Elvish <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +empty list <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +empty word <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>emptyp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>end</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +environment, programming <A HREF="../v1ch1/explor.html">Ch1</A> +<BR> +equal sign <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>equalp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +equation, algebraic <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +equation, Diophantine <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +error message <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +evaluation <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +expression <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +expression, logical <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +extra inputs <A HREF="../v1ch2/proced.html">Ch2</A> +<P><A NAME="F"></A> +<BR> +factorial <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +faith <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>false</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>fd</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Fibonacci sequence <A HREF="../v1ch5/hof.html">Ch5</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>filter</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> + +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>find</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>first</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +flag variable <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +flat list <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>for</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> + +<BR> +<CODE>foreach</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>forever</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +formal parameter <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +Fortran <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +<CODE>forward</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>fput</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +fractal <A HREF="../v1ch10/turtle.html">Ch10</A> + +<BR> +frame <A HREF="../v1ch3/variab.html">Ch3</A> + +<BR> +Free Software Foundation <A HREF="appendix-gpl.html">GPL</A> +<BR> +Friedman, Batya <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +front end, conversational <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +function <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +function notation <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +function, higher order <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +functions, composition of <A HREF="../v1ch0/preface.html">Pref</A> +, <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch12/playfair.html">Ch12</A> +<P><A NAME="G"></A> +<BR> +geometry, analytic <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +geometry, turtle <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Gilham, Fred <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +global variable <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +Goldenberg, Paul <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Goodman, Paul <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +graph <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +graphics, computer <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +graphics, turtle <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>greaterp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="H"></A> +<BR> +Hanoi, Tower of <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +Harvey, Tessa <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +<EM>Have His Carcase</EM> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +heading <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>heading</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +heading, compass <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +hierarchy of levels <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +higher order function <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +Hoare, C. A. R. <A HREF="../v1ch13/plan.html">Ch13</A> +<P><A NAME="I"></A> +<BR> +<CODE>if</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>ifelse</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> + +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>iff</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>iffalse</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>ift</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>iftrue</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +increment <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +index variable <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +indirect assignment <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +infix arithmetic <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +initialization procedure <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch8/recur2.html">Ch8</A> +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +input <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +inputs, extra <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +instruction <A HREF="../v1ch1/explor.html">Ch1</A> +, <A HREF="../v1ch2/proced.html">Ch2</A> + + +<BR> +instruction line <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +instruction list <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +intelligence, artificial <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +interaction <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +invocation <A HREF="../v1ch2/proced.html">Ch2</A> + +, <A HREF="../v1ch3/variab.html">Ch3</A> + +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +IQ tests <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>item</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +iteration, numeric <A HREF="../v1ch5/hof.html">Ch5</A> +<P><A NAME="J"></A> +<BR> +joke <A HREF="../v1ch1/explor.html">Ch1</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> +<P><A NAME="K"></A> +<BR> +Katz, Michael <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Katz, Yehuda <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +kludge <A HREF="../v1ch2/proced.html">Ch2</A> +<P><A NAME="L"></A> +<BR> +<CODE>last</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Latin, Pig <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>left</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Lennon, John <A HREF="../v1ch1/explor.html">Ch1</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>lessp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +levels of recursion <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +levels, hierarchy of <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +Levington, David <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Lewis, Phil <A HREF="../v1ch0/ack.html">Ack</A> + +<BR> +limit value <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +Lisp <A HREF="../v1ch0/preface.html">Pref</A> + +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +list <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>list</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +list, empty <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +list, flat <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>listp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>listtoarray</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +literacy, computer <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +little person metaphor <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +<CODE>local</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +local variable <A HREF="../v1ch3/variab.html">Ch3</A> + +, <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +locality <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +logic, mathematical <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +logical connective <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +logical expression <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +Logo <A HREF="../v1ch0/preface.html">Pref</A> + +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>lput</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>lt</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<P><A NAME="M"></A> +<BR> +<CODE>make</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>map</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> + +<BR> +<CODE>map.se</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +mathematical logic <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +mathematics <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +matrix <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +member <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>memberp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +metaphor <A HREF="../v1ch1/explor.html">Ch1</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> + +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +Mills, George <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Minsky, Margaret <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +modularity <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch6/ttt.html">Ch6</A> +, <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +most restrictive test <A HREF="../v1ch13/plan.html">Ch13</A> +<P><A NAME="N"></A> +<BR> +name <A HREF="../v1ch3/variab.html">Ch3</A> + +<BR> +<CODE>not</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +number <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +number, telephone <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>numberp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +numeral, Arabic <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +numeral, Roman <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +numeric iteration <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +numerical operation <A HREF="../v1ch11/recops.html">Ch11</A> +<P><A NAME="O"></A> +<BR> +operation <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +operation, numerical <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +operation, recursive <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +operation, selection <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>or</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +origin <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Orleans, Doug <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +output <A HREF="../v1ch2/proced.html">Ch2</A> + +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>output</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> + +<BR> +Owings, Sanford <A HREF="../v1ch0/ack.html">Ack</A> +<P><A NAME="P"></A> +<BR> +parallel processing <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +parameter, formal <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +parentheses <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +Pascal <A HREF="../v1ch0/preface.html">Pref</A> +, <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +pattern <A HREF="../v1ch8/recur2.html">Ch8</A> + +, <A HREF="../v1ch11/recops.html">Ch11</A> + + + +<BR> +pattern, procedure <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>pause</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +pausing <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>pd</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +pen <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>pendown</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>penup</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Pig Latin <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +planning, style of <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +Playfair cipher <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +plumbing diagram <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>po</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +pocket <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>pons</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>pops</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>pos</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +position <A HREF="../v1ch6/ttt.html">Ch6</A> +, <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>pots</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>pr</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +predicate <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +predicate calculus <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +predicate, recursive <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +prefix arithmetic <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +primitive <A HREF="../v1ch2/proced.html">Ch2</A> + +<BR> +<CODE>print</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +procedure <A HREF="../v1ch1/explor.html">Ch1</A> +, <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +procedure pattern <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +procedure, defining <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +procedure, initialization <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch8/recur2.html">Ch8</A> +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +procedure, top-level <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +processing, parallel <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>product</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +program <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +programming environment <A HREF="../v1ch1/explor.html">Ch1</A> +<BR> +programming, structured <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +Prolog <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +prompt <A HREF="../v1ch1/explor.html">Ch1</A> + +<BR> +psychology, cognitive <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>pu</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<P><A NAME="Q"></A> +<BR> +question <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +question, yes-or-no <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +queue <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +quotation mark <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +quote <A HREF="../v1ch2/proced.html">Ch2</A> + +<P><A NAME="R"></A> +<BR> +<CODE>random</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +range <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>readchar</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>readlist</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +recursion <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +recursion, levels of <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +recursive call <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +recursive operation <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>reduce</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> + +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +redundancy, data <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>remainder</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>repeat</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +representation, data <A HREF="../v1ch6/ttt.html">Ch6</A> +, <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +restrictive test <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>right</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +right to left <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +Robbins, Herbert <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +robot <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Roman numeral <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>rt</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>run</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<P><A NAME="S"></A> +<BR> +Sargent, Randy <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +Sayers, Dorothy L. <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +scope of variables <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +scope, dynamic <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +search, breadth-first <A HREF="../v1ch14/pour.html">Ch14</A> + +<BR> +search, depth-first <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +search, tree <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +selection operation <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +selector <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +semantics <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +sentence <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>sentence</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +sequence of instructions <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +<CODE>seth</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>setheading</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>setitem</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>setpos</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +simple substitution cipher <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +Solomon, Cynthia <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +space/time tradeoff <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +square bracket <A HREF="../v1ch2/proced.html">Ch2</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +stack <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +starting value <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +state, turtle <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +state-invariant <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +statement types <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>step</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +step, turtle <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +stepping <A HREF="../v1ch9/recur3.html">Ch9</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>stop</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +stop rule <A HREF="../v1ch7/recur1.html">Ch7</A> + +, <A HREF="../v1ch8/recur2.html">Ch8</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +storage allocation <A HREF="../v1ch0/preface.html">Pref</A> +<BR> +string, character <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +structure, data <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +structured programming <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +style of planning <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +subprocedure <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +subprocedure/superprocedure diagram <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>subsets</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +substitution cipher, simple <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>sum</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +superprocedure <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +symmetry <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +syntax <A HREF="../v1ch0/preface.html">Pref</A> +, <A HREF="../v1ch2/proced.html">Ch2</A> + +<P><A NAME="T"></A> +<BR> +tail recursion <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +telephone number <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +template <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>test</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +test, most restrictive <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +tests, IQ <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>thing</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> + +<BR> +<CODE>throw</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +tic-tac-toe <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch6/ttt.html">Ch6</A> +, <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +title line <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>to</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +top-down <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +top-level procedure <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +Tower of Hanoi <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +trace <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +<CODE>trace</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +tracing <A HREF="../v1ch9/recur3.html">Ch9</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> + +<BR> +tree <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +tree search <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>true</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +turtle graphics <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +turtle step <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +turtle-relative <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +Twenty Questions <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>type</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<P><A NAME="V"></A> +<BR> +value, limit <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +value, starting <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +van Blerkom, Dan <A HREF="../v1ch0/ack.html">Ack</A> +<BR> +variable <A HREF="../v1ch3/variab.html">Ch3</A> + + +<BR> +variable, flag <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +variable, index <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +variable, local <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +variables in the workspace <A HREF="../v1ch6/ttt.html">Ch6</A> +<P><A NAME="W"></A> +<BR> +Washington, George <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<EM>What Is Mathematics?</EM> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +Wirth, Niklaus <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +word <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>word</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +word, empty <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>wordp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +Wright, Matthew <A HREF="../v1ch0/ack.html">Ack</A> +, <A HREF="../v1ch6/ttt.html">Ch6</A> +<P><A NAME="X"></A> +<BR> +x-coordinate <A HREF="../v1ch10/turtle.html">Ch10</A> +<P><A NAME="Y"></A> +<BR> +y-coordinate <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +yes-or-no question <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +Yoder, Sharon <A HREF="../v1ch0/ack.html">Ack</A> + +<P><A HREF="../v1-toc2.html">(back to Table of Contents)</A> +<P><A HREF="appuindex.html"><STRONG>BACK</STRONG></A> +chapter thread [no next] + +<P> +<ADDRESS> +<A HREF="../index.html">Brian Harvey</A>, +<CODE>bh@cs.berkeley.edu</CODE> +</ADDRESS> +</BODY> +</HTML> diff --git a/js/games/nluqo.github.io/~bh/v1ch16/appuindex.html b/js/games/nluqo.github.io/~bh/v1ch16/appuindex.html new file mode 100644 index 0000000..882f405 --- /dev/null +++ b/js/games/nluqo.github.io/~bh/v1ch16/appuindex.html @@ -0,0 +1,512 @@ +<HTML> +<HEAD> +<TITLE>Computer Science Logo Style vol 1: Index of Defined Procedures</TITLE> +</HEAD> +<BODY> +<CITE>Computer Science Logo Style</CITE> volume 1: +<CITE>Symbolic Computing</CITE> 2/e Copyright (C) 1997 MIT +<H1>Index of Defined Procedures</H1> + +<TABLE width="100%"><TR><TD> +<IMG SRC="../csls1.jpg" ALT="cover photo"> +<TD><TABLE> +<TR><TD align="right"><CITE><A HREF="http://www.cs.berkeley.edu/~bh/">Brian +Harvey</A><BR>University of California, Berkeley</CITE> +<TR><TD align="right"><BR> +<TR><TD align="right"><A HREF="../pdf/v1ch16.pdf">Download PDF version</A> +<TR><TD align="right"><A HREF="../v1-toc2.html">Back to Table of Contents</A> +<TR><TD align="right"><A HREF="appendix-gpl.html"><STRONG>BACK</STRONG></A> +chapter thread <A HREF="appindex.html"><STRONG>NEXT</STRONG></A> +<TR><TD align="right"><A HREF="https://mitpress.mit.edu/books/computer-science-logo-style-second-edition-volume-1">MIT +Press web page for Computer Science Logo Style</A> +</TABLE></TABLE> + +<HR> + +<P>This index lists example procedures whose definitions are in the text and +procedures that you are asked to write in the text. The +<A HREF="appindex.html">general index</A> +lists technical terms and primitive procedures. + +<P>(The HTML version doesn't tell you book page numbers; instead it directs +you to the Web page(s) containing the references. Once you get to the page, +ask your browser to find the text you want in that page.) + +<P><P> +<A HREF="appuindex.html#A">A</A> <A HREF="appuindex.html#B">B</A> <A HREF="appuindex.html#C">C</A> <A HREF="appuindex.html#D">D</A> <A HREF="appuindex.html#E">E</A> <A HREF="appuindex.html#F">F</A> <A HREF="appuindex.html#G">G</A> <A HREF="appuindex.html#H">H</A> <A HREF="appuindex.html#I">I</A> <A HREF="appuindex.html#J">J</A> K <A HREF="appuindex.html#L">L</A> <A HREF="appuindex.html#M">M</A> <A HREF="appuindex.html#N">N</A> <A HREF="appuindex.html#O">O</A> <A HREF="appuindex.html#P">P</A> <A HREF="appuindex.html#Q">Q</A> <A HREF="appuindex.html#R">R</A> <A HREF="appuindex.html#S">S</A> <A HREF="appuindex.html#T">T</A> <A HREF="appuindex.html#U">U</A> <A HREF="appuindex.html#V">V</A> <A HREF="appuindex.html#W">W</A> X <A HREF="appuindex.html#Y">Y</A> Z +<P><A NAME="A"></A> + + +<P><BR> +<CODE>about.computersp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>abs</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>ace.highp</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>acronym</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>addup</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>all.empty</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>already.wonp</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>arabic</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>ask.once</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>ask.thrice</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="B"></A> +<BR> +<CODE>best.move</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>better.groupie</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>bottom</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>breadth.descend</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>breadth.first</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<P><A NAME="C"></A> +<BR> +<CODE>child</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>children</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>children1</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>choose</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>chooseo</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>choosex</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>code</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>codelet</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>codematch</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>codeword</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>color</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>computer.first</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>converse</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>countdown</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch8/recur2.html">Ch8</A> +<P><A NAME="D"></A> +<BR> +<CODE>dash</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>diamond</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>digit</CODE> <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>digitp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>down</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> + +, <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>downup</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> + + + + +, <A HREF="../v1ch8/recur2.html">Ch8</A> + +, <A HREF="../v1ch9/recur3.html">Ch9</A> +<BR> +<CODE>downup.many</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>downup.one</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>downup1</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>downup2</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>draw</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>draw.board</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>drawline</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>drawo</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>drawx</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<P><A NAME="E"></A> +<BR> +<CODE>encode</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<P><A NAME="F"></A> +<BR> +<CODE>face</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>fact</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> + +<BR> +<CODE>fib</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> + +<BR> +<CODE>fiblist</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>find.advance</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>find.fork</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>find.win</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>fingers</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>flushp</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>fourp</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>freep</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>french</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>full.housep</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>fullp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="G"></A> +<BR> +<CODE>getmove</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>greet</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>groupie</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="H"></A> +<BR> +<CODE>halves</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>hanoi</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> + +<BR> +<CODE>hasvowelp</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>hello</CODE> <A HREF="../v1ch2/proced.html">Ch2</A> +<BR> +<CODE>hi</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +<P><A NAME="I"></A> +<BR> +<CODE>ignore</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>importantp</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>increment</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>index</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>init</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>initials</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> + + +<BR> +<CODE>inout</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> + + + +<BR> +<CODE>inout.sub</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>inrangep</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>insert</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>integerp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>item</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>itoj</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<P><A NAME="J"></A> +<BR> +<CODE>jtoi</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<P><A NAME="L"></A> +<BR> +<CODE>length</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>letter</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> + +<BR> +<CODE>letterp</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>letters</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>locate</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>lookup</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>lovepoem</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<P><A NAME="M"></A> +<BR> +<CODE>make.path</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>make.triples</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>manyprint</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>meplay</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>min</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>move</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>movedisk</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>multiply</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>music.quiz</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +, <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="N"></A> +<BR> +<CODE>new.converse</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>newfib</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>newstate</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>nogap</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>number.name</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>numbers</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<P><A NAME="O"></A> +<BR> +<CODE>oddp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>one.per.line</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch8/recur2.html">Ch8</A> + +<P><A NAME="P"></A> +<BR> +<CODE>paircode</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>paircount</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>pairp</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>pairup</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>past.tensep</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>path.moves</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>path.state</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>person.first</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>person.move</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>pickmove</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>piglatin</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>playfair</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>playgame</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>plural</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>plword</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>poker</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>poker.init</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + + +<BR> +<CODE>pokerhand</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + + +<BR> +<CODE>poly</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>pour</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>praise</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>primer</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>printform</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>process</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +<BR> +<CODE>protect.heading</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>prsecond</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="Q"></A> +<BR> +<CODE>qa</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>quadratic</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>query</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>quiz</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<P><A NAME="R"></A> +<BR> +<CODE>ranknum</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>read.card</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>read.cards</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> +<BR> +<CODE>realwordp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>remove</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>reorder</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>reorder1</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> +<BR> +<CODE>repeated.number</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>replace</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>replace2</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>reverse</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>riverp</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>room</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>rotate</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +, <A HREF="../v1ch12/playfair.html">Ch12</A> +<P><A NAME="S"></A> +<BR> +<CODE>say</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>sayrow</CODE> <A HREF="../v1ch5/hof.html">Ch5</A> +<BR> +<CODE>scramble</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>second</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<BR> +<CODE>setkeyword</CODE> <A HREF="../v1ch12/playfair.html">Ch12</A> + +<BR> +<CODE>singlep</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>singles</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>size</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>slant</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>soap.opera</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>sort.beforep</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>spin</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>squaggle</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>square</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>squiggle</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>squirrel</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>squoggle</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> +<BR> +<CODE>start</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +<BR> +<CODE>straightp</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>strip</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>strip.word</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>substitute.triple</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>swap</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +, <A HREF="../v1ch15/debug.html">Ch15</A> +<P><A NAME="T"></A> +<BR> +<CODE>talk</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +<BR> +<CODE>threep</CODE> <A HREF="../v1ch13/plan.html">Ch13</A> + +<BR> +<CODE>tiedp</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>top</CODE> <A HREF="../v1ch3/variab.html">Ch3</A> +<BR> +<CODE>total.quiz</CODE> <A HREF="../v1ch1/explor.html">Ch1</A> +<BR> +<CODE>tree</CODE> <A HREF="../v1ch10/turtle.html">Ch10</A> + + + +<BR> +<CODE>triangle</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +<BR> +<CODE>truncate</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>ttt</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +, <A HREF="../v1ch13/plan.html">Ch13</A> +<P><A NAME="U"></A> +<BR> +<CODE>unique</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>up</CODE> <A HREF="../v1ch7/recur1.html">Ch7</A> +, <A HREF="../v1ch8/recur2.html">Ch8</A> +<BR> +<CODE>updown</CODE> <A HREF="../v1ch8/recur2.html">Ch8</A> + + +<P><A NAME="V"></A> +<BR> +<CODE>vowelcount</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<BR> +<CODE>vowelp</CODE> <A HREF="../v1ch4/predic.html">Ch4</A> +, <A HREF="../v1ch11/recops.html">Ch11</A> +<P><A NAME="W"></A> +<BR> +<CODE>water</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>win</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>win.nowp</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> +<BR> +<CODE>win1</CODE> <A HREF="../v1ch14/pour.html">Ch14</A> +<BR> +<CODE>wordify</CODE> <A HREF="../v1ch11/recops.html">Ch11</A> +<P><A NAME="Y"></A> +<BR> +<CODE>youplay</CODE> <A HREF="../v1ch6/ttt.html">Ch6</A> + +<P><A HREF="../v1-toc2.html">(back to Table of Contents)</A> +<P><A HREF="appendix-gpl.html"><STRONG>BACK</STRONG></A> +chapter thread <A HREF="appindex.html"><STRONG>NEXT</STRONG></A> + +<P> +<ADDRESS> +<A HREF="../index.html">Brian Harvey</A>, +<CODE>bh@cs.berkeley.edu</CODE> +</ADDRESS> +</BODY> +</HTML> diff --git a/js/games/nluqo.github.io/~bh/v1ch16/versions.html b/js/games/nluqo.github.io/~bh/v1ch16/versions.html new file mode 100644 index 0000000..9ebbd5c --- /dev/null +++ b/js/games/nluqo.github.io/~bh/v1ch16/versions.html @@ -0,0 +1,291 @@ + +<P><HTML> +<HEAD> +<TITLE>Computer Science Logo Style vol 1 Appendix A: Running Berkeley Logo</TITLE> +</HEAD> +<BODY> +<CITE>Computer Science Logo Style</CITE> volume 1: +<CITE>Symbolic Computing</CITE> 2/e Copyright (C) 1997 MIT +<H1>Running Berkeley Logo</H1> + +<TABLE width="100%"><TR><TD> +<IMG SRC="../csls1.jpg" ALT="cover photo"> +<TD><TABLE> +<TR><TD align="right"><CITE><A HREF="http://www.cs.berkeley.edu/~bh/">Brian +Harvey</A><BR>University of California, Berkeley</CITE> +<TR><TD align="right"><BR> +<TR><TD align="right"><A HREF="../pdf/v1ch16.pdf">Download PDF version</A> +<TR><TD align="right"><A HREF="../v1-toc2.html">Back to Table of Contents</A> +<TR><TD align="right"><A HREF="https://people.eecs.berkeley.edu/~bh/v1ch15/v1ch15.html"><STRONG>BACK</STRONG></A> +chapter thread <A HREF="appendix-gpl.html"><STRONG>NEXT</STRONG></A> +<TR><TD align="right"><A HREF="https://mitpress.mit.edu/books/computer-science-logo-style-second-edition-volume-1">MIT +Press web page for Computer Science Logo Style</A> +</TABLE></TABLE> + +<HR> + +<P><EM>(This HTML version of this appendix has been updated since the +book was published, so it's a little different from the PDF, which +is identical to the paper books. But you might also want to read +<A HREF="../announce">the announcement file</A> for the most recent +release, which will have the most up-to-date information on +downloading and installing UCBLogo.)</EM> + +<P>One of my reasons for writing a second edition of these books was that all +of the Logo interpreters described in the first edition are now obsolete. +Current commercial Logo implementations are quite different in their user +interface from those traditional versions. Those differences make newer +Logo implementations more immediately accessible to children who want to +produce animated graphics, but in many cases the changes have made the kind +of programming I do in these books harder. + +<P>My solution has been to produce, along with some of my students, a Logo +interpreter that is available free of charge for most popular computers. +The design goal of Berkeley Logo has been that a program written for one +kind of computer should run entirely unchanged on any other kind. Still, +there are slight differences in the user interface and in the installation +process, and this appendix discusses those differences. Since Berkeley +Logo is distributed with source files, I hope that as new computers and +operating systems come along, some enthusiast will make Berkeley Logo +available for them even if I don't catch them all. + +<P>Still, people who are using some other version of Logo for other purposes +might well want to use these books to help them learn more advanced Logo +ideas. The programs in this first volume can be adapted to current +commercial Logo dialects with some effort. In the later volumes I rely more +heavily on features that are available only in Berkeley Logo. + +<P><H2>Getting Berkeley Logo</H2> + +<P>Berkeley Logo is available over the Internet. Make an anonymous FTP connection to +<CODE>ftp.cs.berkeley.edu</CODE> and look in the directory <CODE>pub/ucblogo</CODE>, +or just follow the links here: + +<P><TABLE> +<TR><TD><A HREF="../downloads/blogo.exe"><CODE>blogo.exe</CODE></A> +<TD> Self-extracting archive for DOS. +<TR><TD><A HREF="../downloads/ucbwlogosetup.exe"><CODE>ucbwlogosetup.exe</CODE></A> +<TD> Installer for Windows. +<TR><TD><A HREF="../downloads/ucblogo.sea.hqx"><CODE>ucblogo.sea.hqx</CODE></A> +<TD> BinHex self-extracting archive for classic Macintosh. +<TR><TD><A HREF="https://people.eecs.berkeley.edu/~bh/downloads/ucblogo.tar.Z"><CODE>ucblogo.tar.Z</CODE></A> +<TD> Compressed <CODE>tar</CODE> archive for Unix and Mac OS X. +</TABLE> + +<P>If you use FTP, the files should be transferred in binary (image) mode. + +<P>The DOS, Windows, and Mac versions include a <CODE>source</CODE> +subdirectory containing +the C source files used to compile Berkeley Logo. If you don't want to play +with the code, you can delete this directory and all its contents. You can +also delete some or all of the contents of the <CODE>docs</CODE> directory, +which has the +user manual in various formats (Postscript, PDF, HTML, INFO, TEXI). The +HTML files are particularly huge, if you're looking for something to delete. +(In the Unix version, the source files are in the top-level directory of the +distribution.) + +<P>In the source directory, the file <CODE>plm</CODE> is a Program Logic Manual that +documents some of the inner mysteries of this interpreter. You should read +<A HREF="http://mitpress.mit.edu/sicp/"><CITE>Structure and +Interpretation of Computer Programs</CITE></A> before you read <CODE>plm</CODE>. +Also included is <CODE>evaluator.ps</CODE>, a beautiful one-page simplified flowchart +of the evaluator to admire while reading <CODE>plm</CODE>. + +<P>In the Unix version, if you want to save space, you can delete the entire +ucblogo directory created by tar once you've done "make install". + +<P><H2>Berkeley Logo for Unix</H2> + +<P>Since there are so many different versions of Unix, Berkeley Logo is +distributed in source form, and must be compiled for your particular +machine. A Gnu Autoconf configuration file is provided, so the +compilation process should be reasonably automatic. The X11 library +is required for turtle graphics. + +<P>The Unix version is a compressed tar file. To install it, copy to your +machine, then say + +<PRE>uncompress ucblogo.tar +tar -xf ucblogo.tar +cd ucblogo +configure +make +</PRE> + +Then, from an account with root privileges, <CODE>make install</CODE> to +install the Logo files in <CODE>/usr/local</CODE>. + +<P>If you have <CODE>gunzip</CODE>, you can instead get +<A HREF="../downloads/ucblogo.tar.gz"><CODE>ucblogo.tar.gz</CODE></A> +(better compression). + +<P>Logo uses your system's interrupt character for stop, and your +system's quit character for pause. + +<P>For the <CODE>edit</CODE> command, Logo uses whatever program is specified in +your <CODE>EDITOR</CODE> environment variable. If your editor exits with nonzero +status (indicating an error) then Logo will not carry out the changes +indicated in the edited file. + +If you have Mac OS X, and you have the +<A HREF="http://www.apple.com/downloads/macosx/apple/x11formacosx.html">X +Window System</A> installed, then you can follow these instructions to +install Unix UCBLogo. Alternatively, you can run the Mac Classic version +described next. + +<P><H2>Berkeley Logo for the Macintosh</H2> + +<P>There are two ways to run Logo on the Mac. There is a Mac-specific version +for Classic Macs (which will also run in the Classic Environment under OS X). +Alternatively, you can run the Unix version under OS X, provided that +you've installed the X Window System. This section describes the Classic +version; the previous section describes the Unix version. + +<P>Your Web browser probably knows how to expand and install the archive +by itself; if not, you need something like StuffIt to do the job. The +result of the expansion will be a folder containing the <CODE>ucblogo</CODE> +executable along with needed library files. You can move this folder to +anyplace convenient. + +<P>Command-period means stop; command-comma means pause. + +<P>On the Mac, Berkeley Logo includes a very simple-minded editor built into +Logo itself. It works in the usual Macintosh way; when you have finished +editing, you can select "accept editor changes" or "cancel editor +changes" from the <CODE>Edit</CODE> menu. + +<P>Macintosh users will find the Berkeley Logo user interface disconcerting, +because it was designed to be Logo-like rather than Macintosh-like. For +example, you should use the Logo commands <CODE>splitscreen</CODE>, <CODE> +fullscreen</CODE>, and <CODE>textscreen</CODE> to rearrange Logo's text and graphics +windows, rather than trying to resize them with the mouse, although the latter +will work, too. + +<P><H2>Berkeley Logo for Windows</H2> + +<P>The Windows version of Berkeley Logo is called <CODE>ucbwlogo.exe</CODE>. +The file you download is an installer that should be self-explanatory. +Like the DOS version, it uses a separate editor of your choice. The +default editor is <CODE>jove</CODE>, which is included in the distribution. + +<P>There is an offshoot of +Berkeley Logo called +<A HREF="http://www.softronix.com/logo.html">MSWLogo</A>, written +by George Mills, specifically +for Windows. It has a more point-and-click style interface, and doesn't +work well with those projects that make heavy use of reading from the +keyboard or controlling the position of text on the screen; the Solitaire +and Cryptographer's Helper projects in Volume 2 and the finite state +machine simulator in Volume 3 are most problematic. But for general +use, MSWLogo is a good option for Windows users. + +<P><H2>Berkeley Logo for DOS</H2> + +<P>The DOS version is in the form of a self-extracting <CODE>pkzip</CODE> archive. +Run <CODE>blogo.exe</CODE> ; it will create two files, <CODE>install.bat</CODE> +and <CODE>installu.exe</CODE>. Then +run <CODE>install</CODE> to create a <CODE>c:\ucblogo</CODE> directory with the complete +distribution. If you want to install +Logo somewhere other than <CODE>c:\ucblogo</CODE>, you can say + +<P><PRE>installu -d d:\foo\</PRE> + +<P>to put it in <CODE>d:\foo\ucblogo</CODE>. <EM>Don't forget the <CODE>-d</CODE> +part!</EM> + +<P>Berkeley Logo is provided in two executable versions: + +<TABLE cellpadding="5"> +<TR><TD valign="top"><CODE>ucblogo.exe</CODE> +<TD><TD> runs on 286-and-up processors, and uses extended memory +if you have it, so you can run large Logo programs. +<TR><TD valign="top"><CODE>bl.exe</CODE> +<TD><TD> runs on any PC, but is limited to 640K. That's not big +enough for some of the larger projects in the later volumes. +</TABLE> + +<P>In order to run <CODE>ucblogo.exe</CODE> you must have the file +<CODE>zpm.exe</CODE> (which is provided) in your DOS path. <CODE>Zpm</CODE> +has to figure out what kind of extended memory interface you have, and in some +cases it needs help. You must use the DOS command + +<P><TABLE> +<TR><TD><CODE>set DOS16M=1</CODE><TD> for NEC 98-series +<TR><TD><CODE>set DOS16M=5</CODE><TD> for Fujitsu FMR-60 or 70 +<TR><TD><CODE>set DOS16M=6</CODE><TD> for AT&T 6300 Plus +<TR><TD><CODE>set DOS16M=7</CODE><TD> for old Phoenix BIOS versions +<TR><TD><CODE>set DOS16M=13</CODE><TD> for Zenith Z-24X with old BIOS +<TR><TD><CODE>set DOS16M=INBOARD</CODE><TD> for 386 with Intel Inboard +</TABLE> + +<P>Even if UCBLOGO runs correctly for you without any of these settings (which +will be the case for most machines) you might try +<CODE>set DOS16M=10</CODE> for faster performance on some systems +but slower on others -- experiment. + +<P><CODE>Ucblogo</CODE> and <CODE>bl</CODE> also usually figure out correctly what kind of +graphics board you have. But for some obscure clones with nonstandard +graphics you might have to tell it which graphics mode to use. This is also +done with a DOS command: + +<P><PRE>set FG_DISPLAY=<EM>xxxx</EM> +</PRE> + +<P>where <CODE><EM>xxxx</EM></CODE> is the board type and mode, one of +the following: + +<P><PRE>CGAHIRES, CGAMEDRES, EGACOLOR, EGAECD, EGAMONO, EGALOWRES, +HERC, ORCHIDPROHIRE, PARADISEHIRES, TOSHIBA, TRIDENTHIRES, +VEGAVGAHIRES, VESA6A, VESA2, VGA11, VGA12, VGA13, 8514A +</PRE> + +<P>I don't know anything about any of these except that <CODE>TOSHIBA</CODE> is for a +T3100 and doesn't work on my T1200XE. I use <CODE>VGA12</CODE> on my generic clone. + +<P>There are some graphics modes that will work with <CODE>bl</CODE> but not with +<CODE>ucblogo</CODE>, including <CODE>VESA1</CODE> for 256 colors of 640x480. + +<P>Finally, note that Logo writes directly to the screen and is therefore +incompatible with "screen accelerator" TSRs. (For example, my PC comes +with one called <CODE>pckscrn</CODE> and I had to turn it off before running Logo.) +The file <CODE>ucl.bat</CODE> is a sample batch file that I use to disable the screen +accelerator, run Logo, then re-enable it. If you have a different +screen accelerator you'll need different commands, of course, but the +idea is the same. + +<P>Ctrl-break or ctrl-Q means stop, ctrl-W means pause. + +<P>The Logo <CODE>edit</CODE> command runs a separate editor, starting that editor with +a file containing your selected procedures. Logo will use whatever +editor you want, if there is an <CODE>EDITOR</CODE> variable in your DOS environment. +By default, Logo uses Jove, a version of EMACS, which is provided with Logo. +This version of Jove is set up so that typing ctrl-C will save the file +and return to Logo. You need to put + +<P><PRE>SET JOVERC=C:\UCBLOGO\JOVE\JOVE.RC +SET DESCRIBE=C:\UCBLOGO\JOVE\CMDS.DOC +</PRE> + +<P>in your <CODE>autoexec.bat</CODE> or something so that Jove will start up right. +<CODE>Cmds.doc</CODE> is the Jove reference manual, used for its online help. + +<P>You also need + +<P><PRE>SET LOGOLIB=C:\UCBLOGO\LOGOLIB\ +</PRE> + +<P>(yes, ending with backslash) in your autoexec.bat so that Logo can +find its library files. + +<P><A HREF="../v1-toc2.html">(back to Table of Contents)</A> +<P><A HREF="https://people.eecs.berkeley.edu/~bh/v1ch15/v1ch15.html"><STRONG>BACK</STRONG></A> +chapter thread <A HREF="appendix-gpl.html"><STRONG>NEXT</STRONG></A> + +<P> +<ADDRESS> +<A HREF="../index.html">Brian Harvey</A>, +<CODE>bh@cs.berkeley.edu</CODE> +</ADDRESS> +</BODY> +</HTML> |