about summary refs log tree commit diff stats
path: root/js/games/nluqo.github.io/~bh/v3ch1/fsm.lg
blob: 0ed69bc631cb7fe0302f4e1ddb4066cf8150b346 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
;;; Finite State Machine Interpreter (FSM)

to game :which
fsm thing word "mach :which
end

to fsm :machine
cleartext
setcursor [0 3]
localmake "start startpart :machine
localmake "moves movepart :machine
localmake "accept acceptpart :machine
fsm1 :start
end

to fsm1 :here
ifelse memberp :here :accept [accept] [reject]
fsm1 (fsmnext :here readchar)
end

to fsmnext :here :input
blank
if memberp :input (list char 13 char 10) ~
   [print ifelse memberp :here :accept ["| ACCEPT|] ["| REJECT|]
    output :start]
type :input
catch "error [output last find [fsmtest :here :input ?] :moves]
output -1
end

to fsmtest :here :input :move
output and (equalp :here arrowtail :move) ~
           (memberp :input arrowtext :move)
end

;; Display machine state

to accept
display "accept
end

to reject
display "reject
end

to blank
display "|      |
end

to display :text
localmake "oldpos cursor
setcursor [15 1]
type :text
setcursor :oldpos
end

;; Data abstraction for machines

to startpart :machine
output first :machine
end

to movepart :machine
output first bf :machine
end

to acceptpart :machine
output last :machine
end

to make.machine :start :moves :accept
output (list :start :moves :accept)
end

;; Data abstraction for arrows

to arrowtail :arrow
output first :arrow
end

to arrowtext :arrow
output first butfirst :arrow
end

to arrowhead :arrow
output last :arrow
end

to make.arrow :tail :text :head
output (list :tail :text :head)
end

;; Machine descriptions for the guessing game

make "mach1 [1 [[1 AB 1]] [1]]
make "mach2 [1 [[1 ABC 2] [2 ABC 1]] [1]]
make "mach3 [1 [[1 A 2] [2 B 3] [3 ABC 3]] [3]]
make "mach4 [1 [[1 A 2] [1 B 3] [1 C 4] [2 A 1] [3 B 1] [4 C 1]] [1]]
make "mach5 [1 [[1 ABC 2] [2 B 1]] [1]]
make "mach6 [1 [[1 A 2] [2 AB 2] [2 C 3] [3 AB 2] [3 C 3]] [3]]
make "mach7 [1 [[1 AB 1] [1 C 2] [2 C 1]] [1]]
make "mach8 [1 [[1 A 2] [1 BC 1] [2 A 1] [2 BC 2]] [1]]
make "mach9 [1 [[1 AB 1] [1 C 2] [2 A 3] [2 B 1] [3 A 1]] [1]]
make "mach10 [1 [[1 A 2] [1 BC 1] [2 A 2] [2 B 3] [2 C 1]
                 [3 A 2] [3 B 1] [3 C 4] [4 A 2] [4 B 5] [4 C 1]
                 [5 A 6] [5 BC 1] [6 ABC 6]]
              [6]]


;;; Regular Expression to FSM Translation (MACHINE)

to machine :regexp
localmake "nextstate 0
output optimize determine nondet :regexp
end

;; First step: make a possibly nondeterministic machine

to nondet :regexp
if and (wordp :regexp) (equalp count :regexp 1) ~
   [output ndletter :regexp]
if wordp :regexp [output ndor reduce "sentence :regexp]
if equalp first :regexp "or [output ndor butfirst :regexp]
if equalp first :regexp "* [output ndmany last :regexp]
output ndconcat :regexp
end

;; Alphabet rule

to ndletter :letter
localmake "from newstate
localmake "to newstate
output (make.machine :from
                     (list (make.arrow :from :letter :to))
                     (list :to))
end

;; Concatenation rule

to ndconcat :exprs
output reduce "string (map "nondet :exprs)
end

to string :machine1 :machine2
output (make.machine (startpart :machine1)
                     (sentence (movepart :machine1)
                               (splice acceptpart :machine1 :machine2)
                               (movepart :machine2))
                     (stringa (acceptpart :machine1)
                              (startpart :machine2)
                              (acceptpart :machine2)))
end

to stringa :accept1 :start2 :accept2
if memberp :start2 :accept2 [output sentence :accept1 :accept2]
output :accept2
end

;; Alternatives rule

to ndor :exprs
localmake "newstart newstate
localmake "machines (map "nondet :exprs)
localmake "accepts map.se "acceptpart :machines
output (make.machine :newstart
                     (sentence map.se "movepart :machines
                               map.se "or.splice :machines)
                     ifelse not emptyp find [memberp (startpart ?)
                                                     (acceptpart ?)]
                                            :machines
                            [fput :newstart :accepts]
                            [:accepts])
end

to or.splice :machine
output map [newtail ? :newstart] (arrows.from.start :machine)
end

;; Repetition rule

to ndmany :regexp
localmake "machine nondet :regexp
output (make.machine (startpart :machine)
                     sentence (movepart :machine)
                              (splice (acceptpart :machine) :machine)
                     fput (startpart :machine) (acceptpart :machine))
end

;; Generate moves from a bunch of given states (:accepts) duplicating
;; the moves from the start state of some machine (:machine).
;; Used for concatenation rule to splice two formerly separate machines;
;; used for repetition rule to "splice" a machine to itself.

to splice :accepts :machine
output map.se [copy.to.accepts ?] (arrows.from.start :machine)
end

to arrows.from.start :machine
output filter [equalp startpart :machine arrowtail ?] movepart :machine
end

to copy.to.accepts :move
output map [newtail :move ?] :accepts
end

to newtail :arrow :tail
output make.arrow :tail (arrowtext :arrow) (arrowhead :arrow)
end

;; Make a new state number

to newstate
make "nextstate :nextstate+1
output :nextstate
end

;; Second step: Turn nondeterministic FSM into a deterministic one
;; Also eliminates "orphan" (unreachable) states.

to determine :machine
localmake "moves movepart :machine
localmake "accepts acceptpart :machine
localmake "states []
localmake "join.state.list []
localmake "newmoves nd.traverse (startpart :machine)
output make.machine (startpart :machine) ~
                    :newmoves ~
                    filter [memberp ? :states] :accepts
end

to nd.traverse :state
if memberp :state :states [output []]
make "states fput :state :states
localmake "newmoves (check.nd filter [equalp arrowtail ? :state] :moves)
output sentence :newmoves map.se "nd.traverse (map "arrowhead :newmoves)
end

to check.nd :movelist
if emptyp :movelist [output []]
localmake "letter arrowtext first :movelist
localmake "heads sort map "arrowhead ~
                          filter [equalp :letter arrowtext ?] :movelist
if emptyp butfirst :heads ~
   [output fput first :movelist
                check.nd filter [not equalp :letter arrowtext ?]
                                :movelist]
localmake "check.heads member :heads :join.state.list
if not emptyp :check.heads ~
   [output fput make.arrow :state :letter first butfirst :check.heads ~
                check.nd filter [not equalp :letter arrowtext ?]
                                :movelist]
localmake "join.state newstate
make "join.state.list fput :heads fput :join.state :join.state.list
make "moves sentence :moves ~
                     map [make.arrow :join.state
                                     arrowtext ?
                                     arrowhead ?] ~
                         filter [memberp arrowtail ? :heads] :moves
if not emptyp find [memberp ? :accepts] :heads ~
   [make "accepts sentence :accepts :join.state]
output fput make.arrow :state :letter :join.state ~
            check.nd filter [not equalp :letter arrowtext ?] :movelist
end

to sort :list
if emptyp :list [output []]
output insert first :list sort butfirst :list
end

to insert :value :sorted
if emptyp :sorted [output (list :value)]
if :value = first :sorted [output :sorted]
if :value < first :sorted [output fput :value :sorted]
output fput first :sorted insert :value butfirst :sorted
end

;; Third step: Combine redundant states.
;; Also combines arrows with same head and tail: 
;;   [1 A 2] [1 B 2] -> [1 AB 2].

to optimize :machine
localmake "stubarray array :nextstate
foreach (movepart :machine) "array.save
localmake "states sort fput (startpart :machine) ~
                            map "arrowhead movepart :machine
localmake "start startpart :machine
foreach reverse :states [optimize.state ? ?rest]
output (make.machine :start
                     map.se [fix.arrows ? item ? :stubarray] :states
                     filter [memberp ? :states] acceptpart :machine)
end

to array.save :move
setitem (arrowtail :move) :stubarray ~
        stub.add (arrow.stub :move) (item (arrowtail :move) :stubarray)
end

to stub.add :stub :stublist
if emptyp :stublist [output (list :stub)]
if (stub.head :stub) < (stub.head first :stublist) ~
   [output fput :stub :stublist]
if (stub.head :stub) = (stub.head first :stublist) ~
   [output fput make.stub letter.join (stub.text :stub)
                                      (stub.text first :stublist)
                          stub.head :stub
                butfirst :stublist]
output fput first :stublist (stub.add :stub butfirst :stublist)
end

to letter.join :this :those
if emptyp :those [output :this]
if beforep :this first :those [output word :this :those]
output word (first :those) (letter.join :this butfirst :those)
end

to optimize.state :state :others
localmake "candidates ~
          filter (ifelse memberp :state acceptpart :machine
                         [[memberp ? acceptpart :machine]]
                         [[not memberp ? acceptpart :machine]]) ~
                 :others
localmake "mymoves item :state :stubarray
localmake "twin find [equalp (item ? :stubarray) :mymoves] :candidates
if emptyp :twin [stop]
make "states remove :state :states
if equalp :start :state [make "start :twin]
foreach :states ~
        [setitem ? :stubarray 
                 (cascade [emptyp ?2]
                          [stub.add (change.head :state :twin first ?2)
                                    ?1]
                          filter [not equalp stub.head ? :state]
                                 item ? :stubarray
                          [butfirst ?2]
                          filter [equalp stub.head ? :state]
                                 item ? :stubarray)]
end

to change.head :from :to :stub
if not equalp (stub.head :stub) :from [output :stub]
output list (stub.text :stub) :to
end

to fix.arrows :state :stublist
output map [stub.arrow :state ?] :stublist
end

;; Data abstraction for "stub" arrow (no tail)

to arrow.stub :arrow
output butfirst :arrow
end

to make.stub :text :head
output list :text :head
end

to stub.text :stub
output first :stub
end

to stub.head :stub
output last :stub
end

to stub.arrow :tail :stub
output fput :tail :stub
end