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path: root/js/puzzle-dungeon/game.js
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const canvas = document.getElementById('gameCanvas');
const ctx = canvas.getContext('2d');
const cellSize = canvas.width / 10;
const stepDuration = 200; // Duration for each step

let player = { x: 0, y: 0 };

function drawGrid() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    for (let x = 0; x <= canvas.width; x += cellSize) {
        ctx.moveTo(x, 0);
        ctx.lineTo(x, canvas.height);
    }
    for (let y = 0; y <= canvas.height; y += cellSize) {
        ctx.moveTo(0, y);
        ctx.lineTo(canvas.width, y);
    }
    ctx.strokeStyle = '#ddd';
    ctx.stroke();
}

function drawPlayer() {
    ctx.fillStyle = 'blue';
    ctx.fillRect(player.x * cellSize, player.y * cellSize, cellSize, cellSize);
}

document.getElementById('commandForm').addEventListener('submit', function (e) {
    e.preventDefault();
    const commands = document.getElementById('commands').value.trim();
    try {
        const parsedCommands = parseLispCommands(commands);
        console.log("Parsed Commands:", JSON.stringify(parsedCommands, null, 2)); // Debugging output
        executeCommands(parsedCommands);
    } catch (error) {
        console.error("Error parsing commands:", error);
    }
});

function parseLispCommands(commands) {
    const parse = input => {
        const tokens = tokenize(input);
        const ast = buildAST(tokens);
        return ast;
    };

    const tokenize = input => {
        return input.replace(/\(/g, ' ( ').replace(/\)/g, ' ) ').trim().split(/\s+/);
    };

    const buildAST = tokens => {
        if (!tokens.length) throw new SyntaxError("Unexpected end of input");

        const token = tokens.shift();
        if (token === '(') {
            const list = [];
            while (tokens[0] !== ')') {
                list.push(buildAST(tokens));
                if (!tokens.length) throw new SyntaxError("Missing closing parenthesis");
            }
            tokens.shift();
            return list;
        } else if (token === ')') {
            throw new SyntaxError("Unexpected ')'");
        } else {
            return isNaN(token) ? token : Number(token);
        }
    };

    return parse(commands);
}

function executeCommands(commands) {
    if (commands[0] !== 'move') {
        console.error("Invalid command: root command must be 'move'");
        return;
    }

    let delay = 0;
    commands.slice(1).forEach(moveCommand => {
        const steps = moveCommand[1];
        for (let i = 0; i < steps; i++) {
            setTimeout(() => {
                movePlayer([moveCommand[0], 1]);
                drawGrid();
                drawPlayer();
            }, delay);
            delay += stepDuration;
        }
        if (moveCommand[0] === 'rest') {
            setTimeout(() => {
                drawGrid();
                drawPlayer();
            }, delay);
            delay += stepDuration;
        }
    });
}

function movePlayer(moveCommand) {
    const direction = moveCommand[0];
    const steps = moveCommand[1];

    if (typeof direction !== 'string' || typeof steps !== 'number') {
        console.error(`Invalid move command: ${JSON.stringify(moveCommand)}`);
        return;
    }

    switch (direction) {
        case 'north':
            player.y = Math.max(0, player.y - steps);
            break;
        case 'south':
            player.y = Math.min(9, player.y + steps);
            break;
        case 'east':
            player.x = Math.min(9, player.x + steps);
            break;
        case 'west':
            player.x = Math.max(0, player.x - steps);
            break;
        case 'rest':
            // No movement, just wait for the duration
            break;
        default:
            console.error(`Unknown direction: ${direction}`);
            return;
    }
}

drawGrid();
drawPlayer();