about summary refs log tree commit diff stats
path: root/WWW/Library/Implementation/HTList.c
blob: 6b4cc4217def2cd98a1dfb31b290e9e1e3b9cc7f (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
/*
 * $LynxId: HTList.c,v 1.17 2008/09/18 21:36:59 tom Exp $
 *
 *	A small List class					      HTList.c
 *	==================
 *
 *	A list is represented as a sequence of linked nodes of type HTList.
 *	The first node is a header which contains no object.
 *	New nodes are inserted between the header and the rest of the list.
 */

#include <HTUtils.h>
#include <HTList.h>

#include <LYLeaks.h>

/*	Create list.
*/
HTList *HTList_new(void)
{
    HTList *newList;

    if ((newList = typeMalloc(HTList)) == NULL)
	  outofmem(__FILE__, "HTList_new");

    newList->object = NULL;
    newList->next = NULL;

    return newList;
}

/*	Delete list.
*/
void HTList_delete(HTList *me)
{
    HTList *current;

    while ((current = me)) {
	me = me->next;
	FREE(current);
    }

    return;
}

/*	Reverse order of elements in list.
 */
HTList *HTList_reverse(HTList *start)
{
    HTList *cur, *succ;

    if (!(start && start->next && (cur = start->next->next)))
	return start;
    start->next->next = NULL;
    while (cur) {
	succ = cur->next;
	cur->next = start->next;
	start->next = cur;
	cur = succ;
    }
    return start;
}

/*	Append a list to another.
 *
 *	If successful, the second list will become empty but not freed.
 */
HTList *HTList_appendList(HTList *start,
			  HTList *tail)
{
    HTList *temp = start;

    if (!start) {
	CTRACE((tfp,
		"HTList: Trying to append list %p to a nonexisting list\n",
		(void *) tail));
	return NULL;
    }
    if (!(tail && tail->next))
	return start;

    while (temp->next)
	temp = temp->next;

    temp->next = tail->next;
    tail->next = NULL;		/* tail is now an empty list */
    return start;
}

/*	Link object to START of list (so it is pointed to by the head).
 *
 *	Unlike HTList_addObject(), it does not malloc memory for HTList entry,
 *	it use already allocated memory which should not be free'd by any
 *	list operations (optimization).
 */
void HTList_linkObject(HTList *me, void *newObject,
		       HTList *newNode)
{
    if (me) {
	if (newNode->object == NULL && newNode->next == NULL) {
	    /*  It is safe: */
	    newNode->object = newObject;
	    newNode->next = me->next;
	    me->next = newNode;

	} else {
	    /*
	     * This node is already linked to some list (probably this one), so
	     * refuse changing node pointers to keep the list valid!!!
	     */
	    CTRACE((tfp, "*** HTList: Refuse linking already linked obj "));
	    CTRACE((tfp, "%p, node %p, list %p\n",
		    (void *) newObject, (void *) newNode, (void *) me));
	}

    } else {
	CTRACE((tfp,
		"HTList: Trying to link object %p to a nonexisting list\n",
		newObject));
    }

    return;
}

/*      Add object to START of list (so it is pointed to by the head).
*/
void HTList_addObject(HTList *me, void *newObject)
{
    HTList *newNode;

    if (me) {
	if ((newNode = typeMalloc(HTList)) == NULL)
	      outofmem(__FILE__, "HTList_addObject");

	newNode->object = newObject;
	newNode->next = me->next;
	me->next = newNode;

    } else {
	CTRACE((tfp, "HTList: Trying to add object %p to a nonexisting list\n",
		newObject));
    }

    return;
}

/*      Append object to END of list (furthest from the head).
*/
void HTList_appendObject(HTList *me, void *newObject)
{
    HTList *temp = me;

    if (temp && newObject) {
	while (temp->next)
	    temp = temp->next;
	HTList_addObject(temp, newObject);
    }

    return;
}

/*	Insert an object into the list at a specified position.
 *      If position is 0, this places the object at the head of the list
 *      and is equivalent to HTList_addObject().
 */
void HTList_insertObjectAt(HTList *me, void *newObject,
			   int pos)
{
    HTList *newNode;
    HTList *temp = me;
    HTList *prevNode;
    int Pos = pos;

    if (!temp) {
	CTRACE((tfp, "HTList: Trying to add object %p to a nonexisting list\n",
		newObject));
	return;
    }
    if (Pos < 0) {
	Pos = 0;
	CTRACE((tfp, "HTList: Treating negative object position %d as %d.\n",
		pos, Pos));
    }

    prevNode = temp;
    while ((temp = temp->next)) {
	if (Pos == 0) {
	    if ((newNode = typeMalloc(HTList)) == NULL)
		  outofmem(__FILE__, "HTList_addObjectAt");

	    newNode->object = newObject;
	    newNode->next = temp;
	    if (prevNode)
		prevNode->next = newNode;
	    return;
	}
	prevNode = temp;
	Pos--;
    }
    if (Pos >= 0)
	HTList_addObject(prevNode, newObject);

    return;
}

/*	Unlink specified object from list.
 *	It does not free memory.
 */
BOOL HTList_unlinkObject(HTList *me, void *oldObject)
{
    HTList *temp = me;
    HTList *prevNode;

    if (temp && oldObject) {
	while (temp->next) {
	    prevNode = temp;
	    temp = temp->next;
	    if (temp->object == oldObject) {
		prevNode->next = temp->next;
		temp->next = NULL;
		temp->object = NULL;
		return YES;	/* Success */
	    }
	}
    }
    return NO;			/* object not found or NULL list */
}

/*	Remove specified object from list.
*/
BOOL HTList_removeObject(HTList *me, void *oldObject)
{
    HTList *temp = me;
    HTList *prevNode;

    if (temp && oldObject) {
	while (temp->next) {
	    prevNode = temp;
	    temp = temp->next;
	    if (temp->object == oldObject) {
		prevNode->next = temp->next;
		FREE(temp);
		return YES;	/* Success */
	    }
	}
    }
    return NO;			/* object not found or NULL list */
}

/*	Remove object at a given position in the list, where 0 is the
 *	object pointed to by the head (returns a pointer to the element
 *	(->object) for the object, and NULL if the list is empty, or
 *	if it doesn't exist - Yuk!).
 */
void *HTList_removeObjectAt(HTList *me, int position)
{
    HTList *temp = me;
    HTList *prevNode;
    int pos = position;

    if (!temp || pos < 0)
	return NULL;

    prevNode = temp;
    while ((temp = temp->next)) {
	if (pos == 0) {
	    prevNode->next = temp->next;
	    prevNode = temp;
	    FREE(temp);
	    return prevNode->object;
	}
	prevNode = temp;
	pos--;
    }

    return NULL;		/* Reached the end of the list */
}

/*	Unlink object from START of list (the Last one inserted
 *	via HTList_linkObject(), and pointed to by the head).
 *	It does not free memory.
 */
void *HTList_unlinkLastObject(HTList *me)
{
    HTList *lastNode;
    void *lastObject;

    if (me && me->next) {
	lastNode = me->next;
	lastObject = lastNode->object;
	me->next = lastNode->next;
	lastNode->next = NULL;
	lastNode->object = NULL;
	return lastObject;

    } else {			/* Empty list */
	return NULL;
    }
}

/*	Remove object from START of list (the Last one inserted
 *	via HTList_addObject(), and pointed to by the head).
 */
void *HTList_removeLastObject(HTList *me)
{
    HTList *lastNode;
    void *lastObject;

    if (me && me->next) {
	lastNode = me->next;
	lastObject = lastNode->object;
	me->next = lastNode->next;
	FREE(lastNode);
	return lastObject;

    } else {			/* Empty list */
	return NULL;
    }
}

/*	Remove object from END of list (the First one inserted
 *	via HTList_addObject(), and furthest from the head).
 */
void *HTList_removeFirstObject(HTList *me)
{
    HTList *temp = me;
    HTList *prevNode;
    void *firstObject;

    if (!temp)
	return NULL;

    prevNode = temp;
    if (temp->next) {
	while (temp->next) {
	    prevNode = temp;
	    temp = temp->next;
	}
	firstObject = temp->object;
	prevNode->next = NULL;
	FREE(temp);
	return firstObject;

    } else {			/* Empty list */
	return NULL;
    }
}

/*	Determine total number of objects in the list,
 *	not counting the head.
 */
int HTList_count(HTList *me)
{
    HTList *temp = me;
    int count = 0;

    if (temp)
	while ((temp = temp->next))
	    count++;

    return count;
}

/*	Determine position of an object in the list (a value of 0
 *	means it is pointed to by the head; returns -1 if not found).
 */
int HTList_indexOf(HTList *me, void *object)
{
    HTList *temp = me;
    int position = 0;

    if (temp) {
	while ((temp = temp->next)) {
	    if (temp->object == object)
		return position;
	    position++;
	}
    }

    return -1;			/* Object not in the list */
}

/*	Return pointer to the object at a specified position in the list,
 *	where 0 is the object pointed to by the head (returns NULL if
 *	the list is empty, or if it doesn't exist - Yuk!).
 */
void *HTList_objectAt(HTList *me, int position)
{
    HTList *temp = me;
    int pos = position;

    if (!temp || pos < 0)
	return NULL;

    while ((temp = temp->next)) {
	if (pos == 0)
	    return temp->object;
	pos--;
    }

    return NULL;		/* Reached the end of the list */
}