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#include <HTUtils.h>
#include <HTCJK.h>
#include <UCDefs.h>
#include <HTStream.h>
#include <UCAux.h>
extern HTCJKlang HTCJK;
extern LYUCcharset LYCharSet_UC[];
PUBLIC BOOL UCCanUniTranslateFrom ARGS1(
int, from)
{
if (from < 0)
return NO;
if (LYCharSet_UC[from].enc == UCT_ENC_7BIT ||
LYCharSet_UC[from].enc == UCT_ENC_UTF8)
return YES;
if (LYCharSet_UC[from].codepoints & (UCT_CP_SUBSETOF_LAT1))
return YES;
return (LYCharSet_UC[from].UChndl >= 0);
}
PUBLIC BOOL UCCanTranslateUniTo ARGS1(
int, to)
{
if (to < 0)
return NO;
return YES; /* well at least some characters... */
}
PUBLIC BOOL UCCanTranslateFromTo ARGS2(
int, from,
int, to)
{
if (from == to)
return YES;
if (from < 0 || to < 0)
return NO;
if (from == LATIN1)
return UCCanTranslateUniTo(to);
if (to == LATIN1 || LYCharSet_UC[to].enc == UCT_ENC_UTF8)
return UCCanUniTranslateFrom(from);
{
CONST char * fromname = LYCharSet_UC[from].MIMEname;
CONST char * toname = LYCharSet_UC[to].MIMEname;
if (!strcmp(fromname, "x-transparent") ||
!strcmp(toname, "x-transparent")) {
return YES;
} else if (!strcmp(fromname, "us-ascii")) {
return YES;
}
if (LYCharSet_UC[from].enc == UCT_ENC_CJK) {
/*
** CJK mode may be off (i.e., HTCJK == NOCJK) because
** the current document is not CJK, but the check may
** be for capability in relation to another document,
** for which CJK mode might be turned on when retrieved.
** Thus, when the from charset is CJK, check if the to
** charset is CJK, and return NO or YES in relation to
** that. - FM
*/
if (LYCharSet_UC[to].enc != UCT_ENC_CJK)
return NO;
if ((!strcmp(toname, "euc-jp") ||
!strcmp(toname, "shift_jis")) &&
(!strcmp(fromname, "euc-jp") ||
!strcmp(fromname, "shift_jis")))
return YES;
/*
** The euc-cn and euc-kr charsets were handled
** by the (from == to) above, so we need not
** check those. - FM
**/
return NO;
}
}
return (LYCharSet_UC[from].UChndl >= 0);
}
/*
** Returns YES if no translation necessary (because
** charsets are equal, are equivalent, etc.).
*/
PUBLIC BOOL UCNeedNotTranslate ARGS2(
int, from,
int, to)
{
CONST char *fromname;
CONST char *toname;
if (from == to)
return YES;
if (from < 0)
return NO; /* ??? */
if (LYCharSet_UC[from].enc == UCT_ENC_7BIT) {
return YES; /* Only 7bit chars. */
}
fromname = LYCharSet_UC[from].MIMEname;
if (!strcmp(fromname, "x-transparent") ||
!strcmp(fromname, "us-ascii")) {
return YES;
}
if (to < 0)
return NO; /* ??? */
if (to == LATIN1) {
if (LYCharSet_UC[from].codepoints & (UCT_CP_SUBSETOF_LAT1))
return YES;
}
toname = LYCharSet_UC[to].MIMEname;
if (!strcmp(toname, "x-transparent")) {
return YES;
}
if (LYCharSet_UC[to].enc == UCT_ENC_UTF8) {
return NO;
}
if (from == LATIN1) {
if (LYCharSet_UC[from].codepoints & (UCT_CP_SUPERSETOF_LAT1))
return YES;
}
if (LYCharSet_UC[from].enc == UCT_ENC_CJK) {
if (HTCJK == NOCJK) /* Use that global flag, for now. */
return NO;
if (HTCJK == JAPANESE &&
(!strcmp(fromname, "euc-jp") ||
!strcmp(fromname, "shift_jis")))
return YES; /* ??? */
return NO; /* If not handled by (from == to) above. */
}
return NO;
}
/*
** The idea here is that any stage of the stream pipe which is interested
** in some charset dependent processing will call this function.
** Given input and output charsets, this function will set various flags
** in a UCTransParams structure that _suggest_ to the caller what to do.
**
** Should be called once when a stage starts processing text (and the
** input and output charsets are known), or whenever one of input or
** output charsets has changed (e.g. by SGML.c stage after HTML.c stage
** has processed a META tag).
** The global flags (LYRawMode, HTPassEightBitRaw etc.) are currently
** not taken into account here (except for HTCJK, somewhat), it's still
** up to the caller to do something about them. - KW
*/
PUBLIC void UCSetTransParams ARGS5(
UCTransParams *, pT,
int, cs_in,
CONST LYUCcharset*, p_in,
int, cs_out,
CONST LYUCcharset*, p_out)
{
/*
** Initialize this element to FALSE, and set it TRUE
** below if we're dealing with VISCII. - FM
*/
pT->trans_C0_to_uni = FALSE;
/*
** The "transparent" display character set is a
** "super raw mode". - FM
*/
pT->transp = (!strcmp(p_in->MIMEname, "x-transparent") ||
!strcmp(p_out->MIMEname, "x-transparent"));
if (pT->transp) {
/*
** Set up the structure for "transparent". - FM
*/
pT->do_cjk = FALSE;
pT->decode_utf8 = FALSE;
pT->output_utf8 = FALSE; /* We may, but won't know about it. - KW */
pT->do_8bitraw = TRUE;
pT->use_raw_char_in = TRUE;
pT->strip_raw_char_in = FALSE;
pT->pass_160_173_raw = TRUE;
pT->repl_translated_C0 = (p_out->enc == UCT_ENC_8BIT_C0);
pT->trans_C0_to_uni = (p_in->enc == UCT_ENC_8BIT_C0 ||
p_out->enc == UCT_ENC_8BIT_C0);
} else {
/*
** Initialize local flags. - FM
*/
BOOL intm_ucs = FALSE;
BOOL use_ucs = FALSE;
/*
** Set this element if we want to treat
** the input as CJK. - FM
*/
pT->do_cjk = ((p_in->enc == UCT_ENC_CJK) && (HTCJK != NOCJK));
/*
** Set these elements based on whether
** we are dealing with UTF-8. - FM
*/
pT->decode_utf8 = (p_in->enc == UCT_ENC_UTF8);
pT->output_utf8 = (p_out->enc == UCT_ENC_UTF8);
if (pT->do_cjk) {
/*
** Set up the structure for a CJK input with
** a CJK output (HTCJK != NOCJK). - FM
*/
intm_ucs = FALSE;
pT->trans_to_uni = FALSE;
use_ucs = FALSE;
pT->do_8bitraw = FALSE;
pT->pass_160_173_raw = TRUE;
pT->use_raw_char_in = FALSE; /* Not used for CJK. - KW */
pT->repl_translated_C0 = FALSE;
pT->trans_from_uni = FALSE; /* Not used for CJK. - KW */
} else {
/*
** Set up for all other charset combinations.
** The intm_ucs flag is set TRUE if the input
** charset is iso-8859-1 or UTF-8, or largely
** equivalent to them, i.e. if we have UCS without
** having to do a table translation.
*/
intm_ucs = (cs_in == LATIN1 || pT->decode_utf8 ||
(p_in->codepoints &
(UCT_CP_SUBSETOF_LAT1|UCT_CP_SUBSETOF_UCS2)));
/*
** pT->trans_to_uni is set TRUE if we do not have that as
** input already, and we can translate to Unicode. Note
** that UTF-8 always is converted to Unicode in functions
** that use the transformation structure, so it is
** treated as already Unicode here.
*/
pT->trans_to_uni = (!intm_ucs &&
UCCanUniTranslateFrom(cs_in));
/*
** We set this if we are translating to Unicode and
** what normally are low value control characters in
** fact are encoding octets for the input charset
** (presently, this applies to VISCII). - FM
*/
pT->trans_C0_to_uni = (pT->trans_to_uni &&
p_in->enc == UCT_ENC_8BIT_C0);
/*
** We set this, presently, for VISCII. - FM
*/
pT->repl_translated_C0 = (p_out->enc == UCT_ENC_8BIT_C0);
/*
** Currently unused for any charset combination.
** Should always be FALSE
*/
pT->strip_raw_char_in = FALSE;
/*
** use_ucs should be set TRUE if we have or will create
** Unicode values for input octets or UTF multibytes. - FM
*/
use_ucs = (intm_ucs || pT->trans_to_uni);
/*
** This is set TRUE if use_ucs was set FALSE. It is
** complementary to the HTPassEightBitRaw flag, which
** is set TRUE or FALSE elsewhere based on the raw mode
** setting in relation to the current Display Character
** Set. - FM
*/
pT->do_8bitraw = (!use_ucs);
/*
** This is set TRUE when 160 and 173 should not be
** treated as nbsp and shy, respectively. - FM
*/
pT->pass_160_173_raw = (!use_ucs &&
!(p_in->like8859 & UCT_R_8859SPECL));
/*
** This is set when the input and output charsets match,
** and they are not ones which should go through a Unicode
** translation process anyway. - FM
*/
pT->use_raw_char_in = (!pT->output_utf8 &&
cs_in == cs_out &&
!pT->trans_C0_to_uni);
/*
** This should be set TRUE when we expect to have
** done translation to Unicode or had the equivalent
** as input, can translate it to our output charset,
** and normally want to do so. The latter depends on
** the pT->do_8bitraw and pT->use_raw_char_in values set
** above, but also on HTPassEightBitRaw in any functions
** which use the transformation structure.. - FM
*/
pT->trans_from_uni = (use_ucs && !pT->do_8bitraw &&
!pT->use_raw_char_in &&
UCCanTranslateUniTo(cs_out));
}
}
}
/*
** This function initializes the transformation
** structure by setting all its elements to
** FALSE. - KW
*/
PUBLIC void UCTransParams_clear ARGS1(
UCTransParams *, pT)
{
pT->transp = FALSE;
pT->do_cjk = FALSE;
pT->decode_utf8 = FALSE;
pT->output_utf8 = FALSE;
pT->do_8bitraw = FALSE;
pT->use_raw_char_in = FALSE;
pT->strip_raw_char_in = FALSE;
pT->pass_160_173_raw = FALSE;
pT->trans_to_uni = FALSE;
pT->trans_C0_to_uni = FALSE;
pT->repl_translated_C0 = FALSE;
pT->trans_from_uni = FALSE;
}
/*
** If terminal is in UTF-8 mode, it probably cannot understand
** box drawing chars as (n)curses handles them. (This may also
** be true for other display character sets, but isn't currently
** checked.) In that case set the chars for hori and vert drawing
** chars to displayable ASCII chars if '0' was requested. They'll
** stay as they are otherwise. - kw
*/
PUBLIC void UCSetBoxChars ARGS5(
int, cset,
int *, pvert_out,
int *, phori_out,
int, vert_in,
int, hori_in)
{
if (cset >= -1 && LYCharSet_UC[cset].enc == UCT_ENC_UTF8) {
*pvert_out = (vert_in ? vert_in : '|');
*phori_out = (hori_in ? hori_in : '-');
} else {
*pvert_out = vert_in;
*phori_out = hori_in;
}
}
/*
** Given an output target HTStream* (can also be a HTStructured* via
** typecast), the target stream's put_character method, and a Unicode
** character, CPutUtf8_charstring() will either output the UTF8
** encoding of the Unicode and return YES, or do nothing and return
** NO (if conversion would be unnecessary or the Unicode character is
** considered invalid).
**
** [Could be used more generally, but is currently only used for &#nnnnn
** stuff - generation of UTF8 from 8-bit encoded charsets not yet done
** by SGML.c etc.]
*/
#define PUTC(ch) ((*myPutc)(target, (char)(ch)))
#define PUTC2(ch) ((*myPutc)(target,(char)(0x80|(0x3f &(ch)))))
PUBLIC BOOL UCPutUtf8_charstring ARGS3(
HTStream *, target,
putc_func_t *, myPutc,
long, code)
{
if (code < 128)
return NO; /* indicate to caller we didn't handle it */
else if (code < 0x800L) {
PUTC(0xc0 | (code>>6));
PUTC2(code);
} else if (code < 0x10000L) {
PUTC(0xe0 | (code>>12));
PUTC2(code>>6);
PUTC2(code);
} else if (code < 0x200000L) {
PUTC(0xf0 | (code>>18));
PUTC2(code>>12);
PUTC2(code>>6);
PUTC2(code);
} else if (code < 0x4000000L) {
PUTC(0xf8 | (code>>24));
PUTC2(code>>18);
PUTC2(code>>12);
PUTC2(code>>6);
PUTC2(code);
} else if (code <= 0x7fffffffL) {
PUTC(0xfc | (code>>30));
PUTC2(code>>24);
PUTC2(code>>18);
PUTC2(code>>12);
PUTC2(code>>6);
PUTC2(code);
} else
return NO;
return YES;
}
/*
** This function converts a Unicode (UCode_t) value
** to a multibyte UTF-8 character, which is loaded
** into the buffer received as an argument. The
** buffer should be large enough to hold at least
** seven characters (but should be declared as 8
** to minimize byte alignment problems with some
** compilers). - FM
*/
PUBLIC BOOL UCConvertUniToUtf8 ARGS2(
UCode_t, code,
char *, buffer)
{
char *ch = buffer;
if (!ch)
return NO;
if (code <= 0 || code > 0x7fffffffL) {
*ch = '\0';
return NO;
}
if (code < 0x800L) {
*ch++ = (char)(0xc0 | (code>>6));
*ch++ = (char)(0x80 | (0x3f & (code)));
*ch = '\0';
} else if (code < 0x10000L) {
*ch++ = (char)(0xe0 | (code>>12));
*ch++ = (char)(0x80 | (0x3f & (code>>6)));
*ch++ = (char)(0x80 | (0x3f & (code)));
*ch = '\0';
} else if (code < 0x200000L) {
*ch++ = (char)(0xf0 | (code>>18));
*ch++ = (char)(0x80 | (0x3f & (code>>12)));
*ch++ = (char)(0x80 | (0x3f & (code>>6)));
*ch++ = (char)(0x80 | (0x3f & (code)));
*ch = '\0';
} else if (code < 0x4000000L) {
*ch++ = (char)(0xf8 | (code>>24));
*ch++ = (char)(0x80 | (0x3f & (code>>18)));
*ch++ = (char)(0x80 | (0x3f & (code>>12)));
*ch++ = (char)(0x80 | (0x3f & (code>>6)));
*ch++ = (char)(0x80 | (0x3f & (code)));
*ch = '\0';
} else {
*ch++ = (char)(0xfc | (code>>30));
*ch++ = (char)(0x80 | (0x3f & (code>>24)));
*ch++ = (char)(0x80 | (0x3f & (code>>18)));
*ch++ = (char)(0x80 | (0x3f & (code>>12)));
*ch++ = (char)(0x80 | (0x3f & (code>>6)));
*ch++ = (char)(0x80 | (0x3f & (code)));
*ch = '\0';
}
return YES;
}
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