diff options
author | KiiwiiWasTaken <kiiwiiwastaken@tilde.institute> | 2021-02-16 21:03:30 -0600 |
---|---|---|
committer | KiiwiiWasTaken <kiiwiiwastaken@tilde.institute> | 2021-02-16 21:03:30 -0600 |
commit | 34e8e69d6c2b6adbc57f810a601467681ea34b1f (patch) | |
tree | 8f29ca45382adcabf812292192bd175f9cdf3791 /README | |
parent | 92a4a0b29f9fcfc8dabe222b3741b84175e6b9bc (diff) | |
download | hello-world-gb-34e8e69d6c2b6adbc57f810a601467681ea34b1f.tar.gz |
Diffstat (limited to 'README')
-rw-r--r-- | README | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/README b/README new file mode 100644 index 0000000..b86cba4 --- /dev/null +++ b/README @@ -0,0 +1,23 @@ +Hello world for Nintendo Game Boy + +=== About === +This is the source code for a simple "Hello World" for the Nintendo Game Boy +(1989). This is here as a refrence to see how asm works for the Game Boy. + +=== Compile === +In order to compile, you will need RGBDS[0] installed. Then run the following +commands: + + +rgbasm -o main.o main.asm + +rgblink -o hello-world.gb main.o + +rgbfix -v -p 0 hello-world.gb + + +You should now have a Game Boy ROM that will run in any emulator or even the +real hardware is using a flashcart! + +=== Links === +[0]: https://rgbds.gbdev.io/ \ No newline at end of file |