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authorEdd Barrett <vext01@gmail.com>2010-12-16 14:17:03 +0000
committerEdd Barrett <vext01@gmail.com>2010-12-16 14:17:03 +0000
commit480cd4932f60be79c7e6cab4b2136cb4292c3db6 (patch)
treeeb6496bf4087329459505a4b65818d481d3c373b /linux
parent30653cbfd65cf93426f8cc56b73d0d39631c6f91 (diff)
downloadxombrero-480cd4932f60be79c7e6cab4b2136cb4292c3db6.tar.gz
Fix linux build. Linux does not have fmt_scaled() or tree.h, so we have copied
them over from OpenBSD.

OK marco@
Diffstat (limited to 'linux')
-rw-r--r--linux/linux.c269
-rw-r--r--linux/tree.h738
-rw-r--r--linux/util.h7
3 files changed, 1014 insertions, 0 deletions
diff --git a/linux/linux.c b/linux/linux.c
index cf63254..97544c5 100644
--- a/linux/linux.c
+++ b/linux/linux.c
@@ -436,3 +436,272 @@ strtonum(const char *numstr, long long minval, long long maxval,
 
 	return (ll);
 }
+
+/*	$OpenBSD: fmt_scaled.c,v 1.10 2009/06/20 15:00:04 martynas Exp $	*/
+
+/*
+ * Copyright (c) 2001, 2002, 2003 Ian F. Darwin.  All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ *    derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * fmt_scaled: Format numbers scaled for human comprehension
+ * scan_scaled: Scan numbers in this format.
+ *
+ * "Human-readable" output uses 4 digits max, and puts a unit suffix at
+ * the end.  Makes output compact and easy-to-read esp. on huge disks.
+ * Formatting code was originally in OpenBSD "df", converted to library routine.
+ * Scanning code written for OpenBSD libutil.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <string.h>
+#include <ctype.h>
+#include <limits.h>
+
+#include "util.h"
+
+typedef enum {
+	NONE = 0, KILO = 1, MEGA = 2, GIGA = 3, TERA = 4, PETA = 5, EXA = 6
+} unit_type;
+
+/* These three arrays MUST be in sync!  XXX make a struct */
+static unit_type units[] = { NONE, KILO, MEGA, GIGA, TERA, PETA, EXA };
+static char scale_chars[] = "BKMGTPE";
+static long long scale_factors[] = {
+	1LL,
+	1024LL,
+	1024LL*1024,
+	1024LL*1024*1024,
+	1024LL*1024*1024*1024,
+	1024LL*1024*1024*1024*1024,
+	1024LL*1024*1024*1024*1024*1024,
+};
+#define	SCALE_LENGTH (sizeof(units)/sizeof(units[0]))
+
+#define MAX_DIGITS (SCALE_LENGTH * 3)	/* XXX strlen(sprintf("%lld", -1)? */
+
+/* Convert the given input string "scaled" into numeric in "result".
+ * Return 0 on success, -1 and errno set on error.
+ */
+int
+scan_scaled(char *scaled, long long *result)
+{
+	char *p = scaled;
+	int sign = 0;
+	unsigned int i, ndigits = 0, fract_digits = 0;
+	long long scale_fact = 1, whole = 0, fpart = 0;
+
+	/* Skip leading whitespace */
+	while (isascii(*p) && isspace(*p))
+		++p;
+
+	/* Then at most one leading + or - */
+	while (*p == '-' || *p == '+') {
+		if (*p == '-') {
+			if (sign) {
+				errno = EINVAL;
+				return -1;
+			}
+			sign = -1;
+			++p;
+		} else if (*p == '+') {
+			if (sign) {
+				errno = EINVAL;
+				return -1;
+			}
+			sign = +1;
+			++p;
+		}
+	}
+
+	/* Main loop: Scan digits, find decimal point, if present.
+	 * We don't allow exponentials, so no scientific notation
+	 * (but note that E for Exa might look like e to some!).
+	 * Advance 'p' to end, to get scale factor.
+	 */
+	for (; isascii(*p) && (isdigit(*p) || *p=='.'); ++p) {
+		if (*p == '.') {
+			if (fract_digits > 0) {	/* oops, more than one '.' */
+				errno = EINVAL;
+				return -1;
+			}
+			fract_digits = 1;
+			continue;
+		}
+
+		i = (*p) - '0';			/* whew! finally a digit we can use */
+		if (fract_digits > 0) {
+			if (fract_digits >= MAX_DIGITS-1)
+				/* ignore extra fractional digits */
+				continue;
+			fract_digits++;		/* for later scaling */
+			fpart *= 10;
+			fpart += i;
+		} else {				/* normal digit */
+			if (++ndigits >= MAX_DIGITS) {
+				errno = ERANGE;
+				return -1;
+			}
+			whole *= 10;
+			whole += i;
+		}
+	}
+
+	if (sign) {
+		whole *= sign;
+		fpart *= sign;
+	}
+
+	/* If no scale factor given, we're done. fraction is discarded. */
+	if (!*p) {
+		*result = whole;
+		return 0;
+	}
+
+	/* Validate scale factor, and scale whole and fraction by it. */
+	for (i = 0; i < SCALE_LENGTH; i++) {
+
+		/* Are we there yet? */
+		if (*p == scale_chars[i] ||
+			*p == tolower(scale_chars[i])) {
+
+			/* If it ends with alphanumerics after the scale char, bad. */
+			if (isalnum(*(p+1))) {
+				errno = EINVAL;
+				return -1;
+			}
+			scale_fact = scale_factors[i];
+
+			/* scale whole part */
+			whole *= scale_fact;
+
+			/* truncate fpart so it does't overflow.
+			 * then scale fractional part.
+			 */
+			while (fpart >= LLONG_MAX / scale_fact) {
+				fpart /= 10;
+				fract_digits--;
+			}
+			fpart *= scale_fact;
+			if (fract_digits > 0) {
+				for (i = 0; i < fract_digits -1; i++)
+					fpart /= 10;
+			}
+			whole += fpart;
+			*result = whole;
+			return 0;
+		}
+	}
+	errno = ERANGE;
+	return -1;
+}
+
+/* Format the given "number" into human-readable form in "result".
+ * Result must point to an allocated buffer of length FMT_SCALED_STRSIZE.
+ * Return 0 on success, -1 and errno set if error.
+ */
+int
+fmt_scaled(long long number, char *result)
+{
+	long long abval, fract = 0;
+	unsigned int i;
+	unit_type unit = NONE;
+
+	abval = llabs(number);
+
+	/* Not every negative long long has a positive representation.
+	 * Also check for numbers that are just too darned big to format
+	 */
+	if (abval < 0 || abval / 1024 >= scale_factors[SCALE_LENGTH-1]) {
+		errno = ERANGE;
+		return -1;
+	}
+
+	/* scale whole part; get unscaled fraction */
+	for (i = 0; i < SCALE_LENGTH; i++) {
+		if (abval/1024 < scale_factors[i]) {
+			unit = units[i];
+			fract = (i == 0) ? 0 : abval % scale_factors[i];
+			number /= scale_factors[i];
+			if (i > 0)
+				fract /= scale_factors[i - 1];
+			break;
+		}
+	}
+
+	fract = (10 * fract + 512) / 1024;
+	/* if the result would be >= 10, round main number */
+	if (fract == 10) {
+		if (number >= 0)
+			number++;
+		else
+			number--;
+		fract = 0;
+	}
+
+	if (number == 0)
+		strlcpy(result, "0B", FMT_SCALED_STRSIZE);
+	else if (unit == NONE || number >= 100 || number <= -100) {
+		if (fract >= 5) {
+			if (number >= 0)
+				number++;
+			else
+				number--;
+		}
+		(void)snprintf(result, FMT_SCALED_STRSIZE, "%lld%c",
+			number, scale_chars[unit]);
+	} else
+		(void)snprintf(result, FMT_SCALED_STRSIZE, "%lld.%1lld%c",
+			number, fract, scale_chars[unit]);
+
+	return 0;
+}
+
+#ifdef	MAIN
+/*
+ * This is the original version of the program in the man page.
+ * Copy-and-paste whatever you need from it.
+ */
+int
+main(int argc, char **argv)
+{
+	char *cinput = "1.5K", buf[FMT_SCALED_STRSIZE];
+	long long ninput = 10483892, result;
+
+	if (scan_scaled(cinput, &result) == 0)
+		printf("\"%s\" -> %lld\n", cinput, result);
+	else
+		perror(cinput);
+
+	if (fmt_scaled(ninput, buf) == 0)
+		printf("%lld -> \"%s\"\n", ninput, buf);
+	else
+		fprintf(stderr, "%lld invalid (%s)\n", ninput, strerror(errno));
+
+	return 0;
+}
+#endif
diff --git a/linux/tree.h b/linux/tree.h
new file mode 100644
index 0000000..30c62b6
--- /dev/null
+++ b/linux/tree.h
@@ -0,0 +1,738 @@
+/*	$OpenBSD: tree.h,v 1.12 2009/03/02 09:42:55 mikeb Exp $	*/
+/*
+ * Copyright 2002 Niels Provos <provos@citi.umich.edu>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef	_SYS_TREE_H_
+#define	_SYS_TREE_H_
+
+/*
+ * This file defines data structures for different types of trees:
+ * splay trees and red-black trees.
+ *
+ * A splay tree is a self-organizing data structure.  Every operation
+ * on the tree causes a splay to happen.  The splay moves the requested
+ * node to the root of the tree and partly rebalances it.
+ *
+ * This has the benefit that request locality causes faster lookups as
+ * the requested nodes move to the top of the tree.  On the other hand,
+ * every lookup causes memory writes.
+ *
+ * The Balance Theorem bounds the total access time for m operations
+ * and n inserts on an initially empty tree as O((m + n)lg n).  The
+ * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
+ *
+ * A red-black tree is a binary search tree with the node color as an
+ * extra attribute.  It fulfills a set of conditions:
+ *	- every search path from the root to a leaf consists of the
+ *	  same number of black nodes,
+ *	- each red node (except for the root) has a black parent,
+ *	- each leaf node is black.
+ *
+ * Every operation on a red-black tree is bounded as O(lg n).
+ * The maximum height of a red-black tree is 2lg (n+1).
+ */
+
+#define SPLAY_HEAD(name, type)						\
+struct name {								\
+	struct type *sph_root; /* root of the tree */			\
+}
+
+#define SPLAY_INITIALIZER(root)						\
+	{ NULL }
+
+#define SPLAY_INIT(root) do {						\
+	(root)->sph_root = NULL;					\
+} while (0)
+
+#define SPLAY_ENTRY(type)						\
+struct {								\
+	struct type *spe_left; /* left element */			\
+	struct type *spe_right; /* right element */			\
+}
+
+#define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
+#define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
+#define SPLAY_ROOT(head)		(head)->sph_root
+#define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
+
+/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
+#define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
+	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
+	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
+	(head)->sph_root = tmp;						\
+} while (0)
+	
+#define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
+	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
+	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
+	(head)->sph_root = tmp;						\
+} while (0)
+
+#define SPLAY_LINKLEFT(head, tmp, field) do {				\
+	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
+	tmp = (head)->sph_root;						\
+	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
+} while (0)
+
+#define SPLAY_LINKRIGHT(head, tmp, field) do {				\
+	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
+	tmp = (head)->sph_root;						\
+	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
+} while (0)
+
+#define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
+	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
+	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
+	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
+	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
+} while (0)
+
+/* Generates prototypes and inline functions */
+
+#define SPLAY_PROTOTYPE(name, type, field, cmp)				\
+void name##_SPLAY(struct name *, struct type *);			\
+void name##_SPLAY_MINMAX(struct name *, int);				\
+struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
+struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
+									\
+/* Finds the node with the same key as elm */				\
+static __inline struct type *						\
+name##_SPLAY_FIND(struct name *head, struct type *elm)			\
+{									\
+	if (SPLAY_EMPTY(head))						\
+		return(NULL);						\
+	name##_SPLAY(head, elm);					\
+	if ((cmp)(elm, (head)->sph_root) == 0)				\
+		return (head->sph_root);				\
+	return (NULL);							\
+}									\
+									\
+static __inline struct type *						\
+name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
+{									\
+	name##_SPLAY(head, elm);					\
+	if (SPLAY_RIGHT(elm, field) != NULL) {				\
+		elm = SPLAY_RIGHT(elm, field);				\
+		while (SPLAY_LEFT(elm, field) != NULL) {		\
+			elm = SPLAY_LEFT(elm, field);			\
+		}							\
+	} else								\
+		elm = NULL;						\
+	return (elm);							\
+}									\
+									\
+static __inline struct type *						\
+name##_SPLAY_MIN_MAX(struct name *head, int val)			\
+{									\
+	name##_SPLAY_MINMAX(head, val);					\
+        return (SPLAY_ROOT(head));					\
+}
+
+/* Main splay operation.
+ * Moves node close to the key of elm to top
+ */
+#define SPLAY_GENERATE(name, type, field, cmp)				\
+struct type *								\
+name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
+{									\
+    if (SPLAY_EMPTY(head)) {						\
+	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
+    } else {								\
+	    int __comp;							\
+	    name##_SPLAY(head, elm);					\
+	    __comp = (cmp)(elm, (head)->sph_root);			\
+	    if(__comp < 0) {						\
+		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
+		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
+		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
+	    } else if (__comp > 0) {					\
+		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
+		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
+		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
+	    } else							\
+		    return ((head)->sph_root);				\
+    }									\
+    (head)->sph_root = (elm);						\
+    return (NULL);							\
+}									\
+									\
+struct type *								\
+name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
+{									\
+	struct type *__tmp;						\
+	if (SPLAY_EMPTY(head))						\
+		return (NULL);						\
+	name##_SPLAY(head, elm);					\
+	if ((cmp)(elm, (head)->sph_root) == 0) {			\
+		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
+			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
+		} else {						\
+			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
+			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
+			name##_SPLAY(head, elm);			\
+			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
+		}							\
+		return (elm);						\
+	}								\
+	return (NULL);							\
+}									\
+									\
+void									\
+name##_SPLAY(struct name *head, struct type *elm)			\
+{									\
+	struct type __node, *__left, *__right, *__tmp;			\
+	int __comp;							\
+\
+	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+	__left = __right = &__node;					\
+\
+	while ((__comp = (cmp)(elm, (head)->sph_root))) {		\
+		if (__comp < 0) {					\
+			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if ((cmp)(elm, __tmp) < 0){			\
+				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
+				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKLEFT(head, __right, field);		\
+		} else if (__comp > 0) {				\
+			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if ((cmp)(elm, __tmp) > 0){			\
+				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
+				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKRIGHT(head, __left, field);		\
+		}							\
+	}								\
+	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
+}									\
+									\
+/* Splay with either the minimum or the maximum element			\
+ * Used to find minimum or maximum element in tree.			\
+ */									\
+void name##_SPLAY_MINMAX(struct name *head, int __comp) \
+{									\
+	struct type __node, *__left, *__right, *__tmp;			\
+\
+	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+	__left = __right = &__node;					\
+\
+	while (1) {							\
+		if (__comp < 0) {					\
+			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if (__comp < 0){				\
+				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
+				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKLEFT(head, __right, field);		\
+		} else if (__comp > 0) {				\
+			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
+			if (__tmp == NULL)				\
+				break;					\
+			if (__comp > 0) {				\
+				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
+				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+					break;				\
+			}						\
+			SPLAY_LINKRIGHT(head, __left, field);		\
+		}							\
+	}								\
+	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
+}
+
+#define SPLAY_NEGINF	-1
+#define SPLAY_INF	1
+
+#define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
+#define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
+#define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
+#define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
+#define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
+					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
+#define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
+					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
+
+#define SPLAY_FOREACH(x, name, head)					\
+	for ((x) = SPLAY_MIN(name, head);				\
+	     (x) != NULL;						\
+	     (x) = SPLAY_NEXT(name, head, x))
+
+/* Macros that define a red-black tree */
+#define RB_HEAD(name, type)						\
+struct name {								\
+	struct type *rbh_root; /* root of the tree */			\
+}
+
+#define RB_INITIALIZER(root)						\
+	{ NULL }
+
+#define RB_INIT(root) do {						\
+	(root)->rbh_root = NULL;					\
+} while (0)
+
+#define RB_BLACK	0
+#define RB_RED		1
+#define RB_ENTRY(type)							\
+struct {								\
+	struct type *rbe_left;		/* left element */		\
+	struct type *rbe_right;		/* right element */		\
+	struct type *rbe_parent;	/* parent element */		\
+	int rbe_color;			/* node color */		\
+}
+
+#define RB_LEFT(elm, field)		(elm)->field.rbe_left
+#define RB_RIGHT(elm, field)		(elm)->field.rbe_right
+#define RB_PARENT(elm, field)		(elm)->field.rbe_parent
+#define RB_COLOR(elm, field)		(elm)->field.rbe_color
+#define RB_ROOT(head)			(head)->rbh_root
+#define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
+
+#define RB_SET(elm, parent, field) do {					\
+	RB_PARENT(elm, field) = parent;					\
+	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
+	RB_COLOR(elm, field) = RB_RED;					\
+} while (0)
+
+#define RB_SET_BLACKRED(black, red, field) do {				\
+	RB_COLOR(black, field) = RB_BLACK;				\
+	RB_COLOR(red, field) = RB_RED;					\
+} while (0)
+
+#ifndef RB_AUGMENT
+#define RB_AUGMENT(x)	do {} while (0)
+#endif
+
+#define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
+	(tmp) = RB_RIGHT(elm, field);					\
+	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) {		\
+		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
+	}								\
+	RB_AUGMENT(elm);						\
+	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\
+		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
+			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
+		else							\
+			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
+	} else								\
+		(head)->rbh_root = (tmp);				\
+	RB_LEFT(tmp, field) = (elm);					\
+	RB_PARENT(elm, field) = (tmp);					\
+	RB_AUGMENT(tmp);						\
+	if ((RB_PARENT(tmp, field)))					\
+		RB_AUGMENT(RB_PARENT(tmp, field));			\
+} while (0)
+
+#define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
+	(tmp) = RB_LEFT(elm, field);					\
+	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) {		\
+		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
+	}								\
+	RB_AUGMENT(elm);						\
+	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\
+		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
+			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
+		else							\
+			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
+	} else								\
+		(head)->rbh_root = (tmp);				\
+	RB_RIGHT(tmp, field) = (elm);					\
+	RB_PARENT(elm, field) = (tmp);					\
+	RB_AUGMENT(tmp);						\
+	if ((RB_PARENT(tmp, field)))					\
+		RB_AUGMENT(RB_PARENT(tmp, field));			\
+} while (0)
+
+/* Generates prototypes and inline functions */
+#define	RB_PROTOTYPE(name, type, field, cmp)				\
+	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
+#define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\
+	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
+#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\
+attr void name##_RB_INSERT_COLOR(struct name *, struct type *);		\
+attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
+attr struct type *name##_RB_REMOVE(struct name *, struct type *);	\
+attr struct type *name##_RB_INSERT(struct name *, struct type *);	\
+attr struct type *name##_RB_FIND(struct name *, struct type *);		\
+attr struct type *name##_RB_NFIND(struct name *, struct type *);	\
+attr struct type *name##_RB_NEXT(struct type *);			\
+attr struct type *name##_RB_PREV(struct type *);			\
+attr struct type *name##_RB_MINMAX(struct name *, int);			\
+									\
+
+/* Main rb operation.
+ * Moves node close to the key of elm to top
+ */
+#define	RB_GENERATE(name, type, field, cmp)				\
+	RB_GENERATE_INTERNAL(name, type, field, cmp,)
+#define	RB_GENERATE_STATIC(name, type, field, cmp)			\
+	RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
+#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\
+attr void								\
+name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
+{									\
+	struct type *parent, *gparent, *tmp;				\
+	while ((parent = RB_PARENT(elm, field)) &&			\
+	    RB_COLOR(parent, field) == RB_RED) {			\
+		gparent = RB_PARENT(parent, field);			\
+		if (parent == RB_LEFT(gparent, field)) {		\
+			tmp = RB_RIGHT(gparent, field);			\
+			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
+				RB_COLOR(tmp, field) = RB_BLACK;	\
+				RB_SET_BLACKRED(parent, gparent, field);\
+				elm = gparent;				\
+				continue;				\
+			}						\
+			if (RB_RIGHT(parent, field) == elm) {		\
+				RB_ROTATE_LEFT(head, parent, tmp, field);\
+				tmp = parent;				\
+				parent = elm;				\
+				elm = tmp;				\
+			}						\
+			RB_SET_BLACKRED(parent, gparent, field);	\
+			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
+		} else {						\
+			tmp = RB_LEFT(gparent, field);			\
+			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
+				RB_COLOR(tmp, field) = RB_BLACK;	\
+				RB_SET_BLACKRED(parent, gparent, field);\
+				elm = gparent;				\
+				continue;				\
+			}						\
+			if (RB_LEFT(parent, field) == elm) {		\
+				RB_ROTATE_RIGHT(head, parent, tmp, field);\
+				tmp = parent;				\
+				parent = elm;				\
+				elm = tmp;				\
+			}						\
+			RB_SET_BLACKRED(parent, gparent, field);	\
+			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
+		}							\
+	}								\
+	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
+}									\
+									\
+attr void								\
+name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
+{									\
+	struct type *tmp;						\
+	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
+	    elm != RB_ROOT(head)) {					\
+		if (RB_LEFT(parent, field) == elm) {			\
+			tmp = RB_RIGHT(parent, field);			\
+			if (RB_COLOR(tmp, field) == RB_RED) {		\
+				RB_SET_BLACKRED(tmp, parent, field);	\
+				RB_ROTATE_LEFT(head, parent, tmp, field);\
+				tmp = RB_RIGHT(parent, field);		\
+			}						\
+			if ((RB_LEFT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+			    (RB_RIGHT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+				RB_COLOR(tmp, field) = RB_RED;		\
+				elm = parent;				\
+				parent = RB_PARENT(elm, field);		\
+			} else {					\
+				if (RB_RIGHT(tmp, field) == NULL ||	\
+				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
+					struct type *oleft;		\
+					if ((oleft = RB_LEFT(tmp, field)))\
+						RB_COLOR(oleft, field) = RB_BLACK;\
+					RB_COLOR(tmp, field) = RB_RED;	\
+					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
+					tmp = RB_RIGHT(parent, field);	\
+				}					\
+				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+				RB_COLOR(parent, field) = RB_BLACK;	\
+				if (RB_RIGHT(tmp, field))		\
+					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
+				RB_ROTATE_LEFT(head, parent, tmp, field);\
+				elm = RB_ROOT(head);			\
+				break;					\
+			}						\
+		} else {						\
+			tmp = RB_LEFT(parent, field);			\
+			if (RB_COLOR(tmp, field) == RB_RED) {		\
+				RB_SET_BLACKRED(tmp, parent, field);	\
+				RB_ROTATE_RIGHT(head, parent, tmp, field);\
+				tmp = RB_LEFT(parent, field);		\
+			}						\
+			if ((RB_LEFT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+			    (RB_RIGHT(tmp, field) == NULL ||		\
+			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+				RB_COLOR(tmp, field) = RB_RED;		\
+				elm = parent;				\
+				parent = RB_PARENT(elm, field);		\
+			} else {					\
+				if (RB_LEFT(tmp, field) == NULL ||	\
+				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
+					struct type *oright;		\
+					if ((oright = RB_RIGHT(tmp, field)))\
+						RB_COLOR(oright, field) = RB_BLACK;\
+					RB_COLOR(tmp, field) = RB_RED;	\
+					RB_ROTATE_LEFT(head, tmp, oright, field);\
+					tmp = RB_LEFT(parent, field);	\
+				}					\
+				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+				RB_COLOR(parent, field) = RB_BLACK;	\
+				if (RB_LEFT(tmp, field))		\
+					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
+				RB_ROTATE_RIGHT(head, parent, tmp, field);\
+				elm = RB_ROOT(head);			\
+				break;					\
+			}						\
+		}							\
+	}								\
+	if (elm)							\
+		RB_COLOR(elm, field) = RB_BLACK;			\
+}									\
+									\
+attr struct type *							\
+name##_RB_REMOVE(struct name *head, struct type *elm)			\
+{									\
+	struct type *child, *parent, *old = elm;			\
+	int color;							\
+	if (RB_LEFT(elm, field) == NULL)				\
+		child = RB_RIGHT(elm, field);				\
+	else if (RB_RIGHT(elm, field) == NULL)				\
+		child = RB_LEFT(elm, field);				\
+	else {								\
+		struct type *left;					\
+		elm = RB_RIGHT(elm, field);				\
+		while ((left = RB_LEFT(elm, field)))			\
+			elm = left;					\
+		child = RB_RIGHT(elm, field);				\
+		parent = RB_PARENT(elm, field);				\
+		color = RB_COLOR(elm, field);				\
+		if (child)						\
+			RB_PARENT(child, field) = parent;		\
+		if (parent) {						\
+			if (RB_LEFT(parent, field) == elm)		\
+				RB_LEFT(parent, field) = child;		\
+			else						\
+				RB_RIGHT(parent, field) = child;	\
+			RB_AUGMENT(parent);				\
+		} else							\
+			RB_ROOT(head) = child;				\
+		if (RB_PARENT(elm, field) == old)			\
+			parent = elm;					\
+		(elm)->field = (old)->field;				\
+		if (RB_PARENT(old, field)) {				\
+			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
+				RB_LEFT(RB_PARENT(old, field), field) = elm;\
+			else						\
+				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
+			RB_AUGMENT(RB_PARENT(old, field));		\
+		} else							\
+			RB_ROOT(head) = elm;				\
+		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
+		if (RB_RIGHT(old, field))				\
+			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
+		if (parent) {						\
+			left = parent;					\
+			do {						\
+				RB_AUGMENT(left);			\
+			} while ((left = RB_PARENT(left, field)));	\
+		}							\
+		goto color;						\
+	}								\
+	parent = RB_PARENT(elm, field);					\
+	color = RB_COLOR(elm, field);					\
+	if (child)							\
+		RB_PARENT(child, field) = parent;			\
+	if (parent) {							\
+		if (RB_LEFT(parent, field) == elm)			\
+			RB_LEFT(parent, field) = child;			\
+		else							\
+			RB_RIGHT(parent, field) = child;		\
+		RB_AUGMENT(parent);					\
+	} else								\
+		RB_ROOT(head) = child;					\
+color:									\
+	if (color == RB_BLACK)						\
+		name##_RB_REMOVE_COLOR(head, parent, child);		\
+	return (old);							\
+}									\
+									\
+/* Inserts a node into the RB tree */					\
+attr struct type *							\
+name##_RB_INSERT(struct name *head, struct type *elm)			\
+{									\
+	struct type *tmp;						\
+	struct type *parent = NULL;					\
+	int comp = 0;							\
+	tmp = RB_ROOT(head);						\
+	while (tmp) {							\
+		parent = tmp;						\
+		comp = (cmp)(elm, parent);				\
+		if (comp < 0)						\
+			tmp = RB_LEFT(tmp, field);			\
+		else if (comp > 0)					\
+			tmp = RB_RIGHT(tmp, field);			\
+		else							\
+			return (tmp);					\
+	}								\
+	RB_SET(elm, parent, field);					\
+	if (parent != NULL) {						\
+		if (comp < 0)						\
+			RB_LEFT(parent, field) = elm;			\
+		else							\
+			RB_RIGHT(parent, field) = elm;			\
+		RB_AUGMENT(parent);					\
+	} else								\
+		RB_ROOT(head) = elm;					\
+	name##_RB_INSERT_COLOR(head, elm);				\
+	return (NULL);							\
+}									\
+									\
+/* Finds the node with the same key as elm */				\
+attr struct type *							\
+name##_RB_FIND(struct name *head, struct type *elm)			\
+{									\
+	struct type *tmp = RB_ROOT(head);				\
+	int comp;							\
+	while (tmp) {							\
+		comp = cmp(elm, tmp);					\
+		if (comp < 0)						\
+			tmp = RB_LEFT(tmp, field);			\
+		else if (comp > 0)					\
+			tmp = RB_RIGHT(tmp, field);			\
+		else							\
+			return (tmp);					\
+	}								\
+	return (NULL);							\
+}									\
+									\
+/* Finds the first node greater than or equal to the search key */	\
+attr struct type *							\
+name##_RB_NFIND(struct name *head, struct type *elm)			\
+{									\
+	struct type *tmp = RB_ROOT(head);				\
+	struct type *res = NULL;					\
+	int comp;							\
+	while (tmp) {							\
+		comp = cmp(elm, tmp);					\
+		if (comp < 0) {						\
+			res = tmp;					\
+			tmp = RB_LEFT(tmp, field);			\
+		}							\
+		else if (comp > 0)					\
+			tmp = RB_RIGHT(tmp, field);			\
+		else							\
+			return (tmp);					\
+	}								\
+	return (res);							\
+}									\
+									\
+/* ARGSUSED */								\
+attr struct type *							\
+name##_RB_NEXT(struct type *elm)					\
+{									\
+	if (RB_RIGHT(elm, field)) {					\
+		elm = RB_RIGHT(elm, field);				\
+		while (RB_LEFT(elm, field))				\
+			elm = RB_LEFT(elm, field);			\
+	} else {							\
+		if (RB_PARENT(elm, field) &&				\
+		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
+			elm = RB_PARENT(elm, field);			\
+		else {							\
+			while (RB_PARENT(elm, field) &&			\
+			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
+				elm = RB_PARENT(elm, field);		\
+			elm = RB_PARENT(elm, field);			\
+		}							\
+	}								\
+	return (elm);							\
+}									\
+									\
+/* ARGSUSED */								\
+attr struct type *							\
+name##_RB_PREV(struct type *elm)					\
+{									\
+	if (RB_LEFT(elm, field)) {					\
+		elm = RB_LEFT(elm, field);				\
+		while (RB_RIGHT(elm, field))				\
+			elm = RB_RIGHT(elm, field);			\
+	} else {							\
+		if (RB_PARENT(elm, field) &&				\
+		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\
+			elm = RB_PARENT(elm, field);			\
+		else {							\
+			while (RB_PARENT(elm, field) &&			\
+			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
+				elm = RB_PARENT(elm, field);		\
+			elm = RB_PARENT(elm, field);			\
+		}							\
+	}								\
+	return (elm);							\
+}									\
+									\
+attr struct type *							\
+name##_RB_MINMAX(struct name *head, int val)				\
+{									\
+	struct type *tmp = RB_ROOT(head);				\
+	struct type *parent = NULL;					\
+	while (tmp) {							\
+		parent = tmp;						\
+		if (val < 0)						\
+			tmp = RB_LEFT(tmp, field);			\
+		else							\
+			tmp = RB_RIGHT(tmp, field);			\
+	}								\
+	return (parent);						\
+}
+
+#define RB_NEGINF	-1
+#define RB_INF	1
+
+#define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
+#define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
+#define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
+#define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y)
+#define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
+#define RB_PREV(name, x, y)	name##_RB_PREV(y)
+#define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
+#define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
+
+#define RB_FOREACH(x, name, head)					\
+	for ((x) = RB_MIN(name, head);					\
+	     (x) != NULL;						\
+	     (x) = name##_RB_NEXT(x))
+
+#define RB_FOREACH_REVERSE(x, name, head)				\
+	for ((x) = RB_MAX(name, head);					\
+	     (x) != NULL;						\
+	     (x) = name##_RB_PREV(x))
+
+#endif	/* _SYS_TREE_H_ */
diff --git a/linux/util.h b/linux/util.h
index 2b4cc6a..d0ad170 100644
--- a/linux/util.h
+++ b/linux/util.h
@@ -14,6 +14,8 @@ char   *fparseln(FILE *, size_t *, size_t *, const char [3], int);
 
 long long strtonum(const char *, long long, long long, const char **);
 
+int	fmt_scaled(long long number, char *result);
+
 #ifndef WAIT_ANY
 #define WAIT_ANY		(-1)
 #endif
@@ -22,3 +24,8 @@ long long strtonum(const char *, long long, long long, const char **);
 #ifndef TAILQ_END
 #define	TAILQ_END(head)			NULL
 #endif
+
+/*
+ * fmt_scaled(3) specific flags. (from OpenBSD util.h)
+ */
+#define FMT_SCALED_STRSIZE	7	/* minus sign, 4 digits, suffix, null byte */