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author | Peter H. Froehlich <peter.hans.froehlich@gmail.com> | 2021-02-13 23:53:01 +0100 |
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committer | Peter H. Froehlich <peter.hans.froehlich@gmail.com> | 2021-02-13 23:53:01 +0100 |
commit | b1bea0f8e18701d4ca32ff08ee79d0a0897e5de5 (patch) | |
tree | 1b5461eca9a54d69e5529cc21123a77e526e7164 /README.md | |
parent | 8eee983028751ef16f0700eae777a48b10e722b6 (diff) | |
download | simple-allocators-b1bea0f8e18701d4ca32ff08ee79d0a0897e5de5.tar.gz |
Oh look, a license.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/README.md b/README.md index 07f3cef..f77852b 100644 --- a/README.md +++ b/README.md @@ -15,3 +15,11 @@ The *arena* allocator already supports "arbitrary" object sizes, but it has a fixed maximum capacity that may not be appropriate for all programs; code to "grow" the arena when necessary might be a good addition. Nothing here is thread-safe either, so you may need to throw in a lock or three. + +## License + +I very much doubt that you can use the code "as is" for a real system, but feel +free to take it as a starting point if that seems helpful. Since it's under a +0-clause BSD license, which essentially makes it public domain, you're welcome +to do as you please. If the code was helpful to you I'd *appreciate* an email, +but it's certainly not required. |