diff options
author | Charadon <dev@iotib.net> | 2022-06-01 20:21:10 -0400 |
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committer | Charadon <dev@iotib.net> | 2022-06-01 20:21:10 -0400 |
commit | 3f0c12dbea2cc070888f0db9102c12d0af6f2e90 (patch) | |
tree | 6857274c7a7df90c348e6763bd5fd4910bfdb809 | |
parent | 01a21af4c041c6f3133b4202ca35c156ffb00f32 (diff) | |
download | Pong-C-3f0c12dbea2cc070888f0db9102c12d0af6f2e90.tar.gz |
Flatpak support
-rw-r--r-- | meson.build | 11 | ||||
-rw-r--r-- | meson_options.txt | 1 | ||||
-rw-r--r-- | net.iotib.Pong.yml | 12 | ||||
-rw-r--r-- | src/ball.c | 4 | ||||
-rw-r--r-- | src/enemy.c | 2 | ||||
-rwxr-xr-x[-rw-r--r--] | src/launch.sh | 5 | ||||
-rw-r--r-- | src/main.c | 25 | ||||
-rw-r--r-- | src/sounds.h | 2 |
8 files changed, 46 insertions, 16 deletions
diff --git a/meson.build b/meson.build index 5bac36b..37b6eb1 100644 --- a/meson.build +++ b/meson.build @@ -14,10 +14,19 @@ if fs.exists('raylib/libraylib.a') == true else error('raylib failed to compile. Check meson-logs to see what went wrong.') endif + +Raylib_Include = include_directories('raylib/src') + +# Install launcher if flatpak +if get_option('build_flatpak') == true + install_data('src/launch.sh', install_dir : 'bin') +endif + X11_Dep = dependency('x11') Threads_Dep = dependency('threads') GL_Dep = dependency('gl') Sources = ['src/main.c', 'src/enemy.c', 'src/ball.c', 'src/title.c'] -executable('pong', Sources, dependencies : [X11_Dep, Threads_Dep, GL_Dep]) \ No newline at end of file +executable('pong', Sources, dependencies : [X11_Dep, Threads_Dep, GL_Dep], install : true, install_dir : 'Pong', include_directories : Raylib_Include) +install_subdir('resources', install_dir : 'Pong') \ No newline at end of file diff --git a/meson_options.txt b/meson_options.txt new file mode 100644 index 0000000..4bcef13 --- /dev/null +++ b/meson_options.txt @@ -0,0 +1 @@ +option('build_flatpak', type : 'boolean', value : false) \ No newline at end of file diff --git a/net.iotib.Pong.yml b/net.iotib.Pong.yml index 60ae3b8..9937fe0 100644 --- a/net.iotib.Pong.yml +++ b/net.iotib.Pong.yml @@ -7,14 +7,14 @@ sdk: org.freedesktop.Sdk command: launch.sh modules: - name: Pong - buildsystem: simple - build-commands: - - make clean - - make - - make install_flatpak + buildsystem: meson + config-opts: + - -Dbuild_flatpak=true sources: - type: file - path: Makefile + path: meson.build + - type: file + path: meson_options.txt - type: dir path: src dest: src diff --git a/src/ball.c b/src/ball.c index 7a9e7cb..95cc0c5 100644 --- a/src/ball.c +++ b/src/ball.c @@ -24,7 +24,7 @@ void ball(Rectangle *Player, Rectangle *Enemy, struct Balls *Ball, int *PlayerSc if (Ball->Speed != 40) { Ball->Angle = GetRandomValue(-10, 10); } else { - Ball->Angle = GetRandomValue(-20, 20); + Ball->Angle = GetRandomValue(-30, 30); } play_audio(0); } @@ -65,4 +65,4 @@ void ball(Rectangle *Player, Rectangle *Enemy, struct Balls *Ball, int *PlayerSc } return; -} \ No newline at end of file +} diff --git a/src/enemy.c b/src/enemy.c index e5e0a2b..5350770 100644 --- a/src/enemy.c +++ b/src/enemy.c @@ -34,4 +34,4 @@ void enemy(struct Players *Enemy, struct Balls ball) { Enemy->HitBox.y = Enemy->Y; Enemy->BallDetector.y = Enemy->Y+80; return; -} \ No newline at end of file +} diff --git a/src/launch.sh b/src/launch.sh index 7449fcb..1312ef3 100644..100755 --- a/src/launch.sh +++ b/src/launch.sh @@ -1,5 +1,4 @@ #!/bin/sh # This file is only for flatpak. - -cd /app/Pong -./pong $@ \ No newline at end of file +DIRECTORY="$(dirname $0)" +cd $DIRECTORY/../Pong && ./pong $@ \ No newline at end of file diff --git a/src/main.c b/src/main.c index 9339b92..de4dcb0 100644 --- a/src/main.c +++ b/src/main.c @@ -2,6 +2,7 @@ #include "sounds.h" #include <raylib.h> #include <setjmp.h> +#include <threads.h> int Difficulty = 1; @@ -103,7 +104,7 @@ int main() { MainCamera.offset = (Vector2){0, 0}; MainCamera.rotation = 0; //Populate Audio Queue - for(unsigned int i = 0; i < sizeof(AudioQueue); i++) { + for(unsigned int i = 0; i < 20; i++) { AudioQueue[i] = -1; } mtx_init(&AudioQueueBeingModified, mtx_plain); @@ -158,13 +159,34 @@ int main() { MainCamera.offset = (Vector2){GetScreenWidth()/2.0f, GetScreenHeight()/2.0f}; MainCamera.target = (Vector2){1280/2.0f, 720/2.0f}; + + // Who won? if (Enemy.Score >= 5) { + StopSoundMulti(); play_audio(MUSIC_DEFEAT); + while(!IsKeyDown(KEY_SPACE)) { + BeginDrawing(); + EnableCursor(); + ClearBackground(BLACK); + DrawText("You Lose.", 0, 0, 128, RED); + DrawText("Press space to return to title screen.", 0, 128, 24, WHITE); + EndDrawing(); + } longjmp(RestartGame, 0); } else if (Player.Score >= 5) { + StopSoundMulti(); play_audio(MUSIC_VICTORY); + while(!IsKeyDown(KEY_SPACE)) { + BeginDrawing(); + EnableCursor(); + ClearBackground(BLACK); + DrawText("You Win!", 0, 0, 128, BLUE); + DrawText("Press space to return to title screen.", 0, 128, 24, WHITE); + EndDrawing(); + } longjmp(RestartGame, 0); } + //Controls if(IsKeyDown(KEY_UP)) { Player.Y -= 10; @@ -201,7 +223,6 @@ int main() { //Turn Scores into strings. snprintf(PlayerScore, 50, "Player: %d", Player.Score); snprintf(EnemyScore, 50, "Enemy: %d", Enemy.Score); - printf("%f\n", Enemy.Y); BeginDrawing(); ClearBackground(BLACK); diff --git a/src/sounds.h b/src/sounds.h index 75a2455..0418c9c 100644 --- a/src/sounds.h +++ b/src/sounds.h @@ -7,4 +7,4 @@ const int MUSIC_VICTORY = 2; const int MUSIC_TITLE = 3; const int STOP_ALL_SOUNDS = 99; -#endif \ No newline at end of file +#endif |