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* Cleaning up clangd's bullshitCharadon2022-06-081-1/+0
* Begun work on seperating movement logic from framerate of game.Charadon2022-06-081-8/+9
* Fixed fullescreen modeCharadon2022-06-081-1/+12
* Finished implementing settings.Charadon2022-06-081-0/+30
* Fixed audio initializing wait not workingCharadon2022-06-081-9/+17
* Changed how title music was played to make it respect settingsCharadon2022-06-081-7/+13
* Settings file addedCharadon2022-06-081-0/+37
* Some flatpak fixesCharadon2022-06-081-3/+0
* Fixed some more portability stuff.Charadon2022-06-081-1/+1
* Moved to SDL threadsCharadon2022-06-071-25/+24
* Beginning migration to SDL for soundCharadon2022-06-071-14/+22
* Fixed some bugs and a segfault v0.2Charadon2022-06-021-2/+3
* QOL stuff and upped to version 0.2Charadon2022-06-021-4/+5
* Added music and almost done marathon mode.Charadon2022-06-021-1/+13
* Seperated versus mode from main.cCharadon2022-06-021-124/+10
* Flatpak supportCharadon2022-06-011-2/+23
* Migrate to mesonCharadon2022-06-011-2/+7
* Fix potential undefined behaviorCharadon2022-05-301-3/+1
* Finished on making flatpak work, and fixed a bug where the paddle could rando...Charadon2022-05-301-1/+2
* Initial CommitCharadon2022-05-301-0/+218