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pong.h
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*
#6 Added pause screen
Charadon
2022-06-14
1
-0
/
+1
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Possibly fixed internal clock, needs testing
Charadon
2022-06-14
1
-0
/
+1
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Revert "Revert "Revert "Revert "Revert "Added liberapay link, and more fruitl...
Charadon
2022-06-13
1
-9
/
+1
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Revert "Revert "Revert "Revert "Added liberapay link, and more fruitless work...
Charadon
2022-06-13
1
-1
/
+9
*
Revert "Revert "Revert "Added liberapay link, and more fruitless work on the ...
Charadon
2022-06-13
1
-9
/
+1
*
Revert "Revert "Added liberapay link, and more fruitless work on the internal...
Charadon
2022-06-13
1
-1
/
+9
*
Revert "Added liberapay link, and more fruitless work on the internal_clock"
Charadon
2022-06-13
1
-9
/
+1
*
Added liberapay link, and more fruitless work on the internal_clock
Charadon
2022-06-13
1
-1
/
+9
*
Work on leaderboard
Charadon
2022-06-09
1
-0
/
+1
*
Cleaning up clangd's bullshit
Charadon
2022-06-08
1
-6
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+4
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Begun work on seperating movement logic from framerate of game.
Charadon
2022-06-08
1
-0
/
+2
*
Finished implementing settings.
Charadon
2022-06-08
1
-0
/
+1
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Fixed audio initializing wait not working
Charadon
2022-06-08
1
-1
/
+1
*
Changed how title music was played to make it respect settings
Charadon
2022-06-08
1
-0
/
+1
*
Settings file added
Charadon
2022-06-08
1
-0
/
+8
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Fixed some more portability stuff.
Charadon
2022-06-08
1
-1
/
+0
*
Moved to SDL threads
Charadon
2022-06-07
1
-3
/
+8
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From what I can tell, i'm finished migrating the sound code to SDL
Charadon
2022-06-07
1
-9
/
+1
*
Beginning migration to SDL for sound
Charadon
2022-06-07
1
-0
/
+2
*
Fixed some bugs and a segfault
v0.2
Charadon
2022-06-02
1
-1
/
+1
*
QOL stuff and upped to version 0.2
Charadon
2022-06-02
1
-0
/
+2
*
Added music and almost done marathon mode.
Charadon
2022-06-02
1
-0
/
+3
*
Seperated versus mode from main.c
Charadon
2022-06-02
1
-1
/
+2
*
Migrate to meson
Charadon
2022-06-01
1
-1
/
+1
*
Fixed issue where window segfaulted when resized.
Charadon
2022-05-31
1
-0
/
+1
*
Initial Commit
Charadon
2022-05-30
1
-0
/
+49