diff options
author | elioat <elioat@tilde.institute> | 2024-06-30 16:24:46 -0400 |
---|---|---|
committer | elioat <elioat@tilde.institute> | 2024-06-30 16:24:46 -0400 |
commit | 977be648748b2124719e309817a3652d512eb2c7 (patch) | |
tree | de5b2e38ab36d343ea64c94f048de632b931b82e | |
parent | a0ca7781ca50924ce89a1a6187c6f7cabef70a7f (diff) | |
download | tour-977be648748b2124719e309817a3652d512eb2c7.tar.gz |
*
-rw-r--r-- | js/MAP.md | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/js/MAP.md b/js/MAP.md index 2737154..eb51662 100644 --- a/js/MAP.md +++ b/js/MAP.md @@ -1,17 +1,25 @@ # Map -- `algo`, I thought I was gonna do all of the <https://projecteuler.net> problems. I am not -- `bird-words`, an exploration of Markov chain generation, sort of migrated to <https://git.sr.ht/~eli_oat/beak> +- `algo`, I thought I was gonna do all of the <https://projecteuler.net> + problems. I am not +- `bird-words`, an exploration of Markov chain generation, sort of migrated to + <https://git.sr.ht/~eli_oat/beak> - `blototboot`, irc bot and broken lisp interpreter -- `canvas`, an exploration of the HTML canvas, lets you move a little sprite around a canvas +- `canvas`, an exploration of the HTML canvas, lets you move a little sprite + around a canvas - `dither`, Floyd-Steinberg dithering -- `game-frame`, my attempt at creating a generic starting point for HTML/JS game dev +- `dither-vide`, naive application of Floyd-Steinberg dithering to streaming + webcam video +- `game-frame`, my attempt at creating a generic starting point for HTML/JS game + dev - `games`, some games from other people - `gg`, testing out how to support game controllers from the browser -- `hill`, a demake of Alto's Adventure, also migrated, <https://git.sr.ht/~eli_oat/hill> +- `hill`, a demake of Alto's Adventure, also migrated, + <https://git.sr.ht/~eli_oat/hill> - `inknswitch`, an interface for drawing and taking typed notes - `irc`, a better irc bot -- `magic-bird`, is a game about a magical bird that needs to get back home to lay an egg +- `magic-bird`, is a game about a magical bird that needs to get back home to + lay an egg - `map-maker`, a little tool for making, and exporting maps for other games - `mountain`, a companion game to hill, platformer about getting to the top - `name-gen`, a funny random name generator and HTML canvas shape drawer @@ -19,13 +27,18 @@ - `peep`, a pulsing shape toy...not done, not nearly a complete thought - `pixel-art`, a pixel-art drawing tool - `pomo`, a sort of threatening pomodoro timer -- `princess`, an idle game about a princess who maybe wants to over throw a kingdom -- `rotjs`, one day I gotta learn how to use [rotjs](https://ondras.github.io/rot.js/hp/) +- `princess`, an idle game about a princess who maybe wants to over throw a + kingdom +- `rotjs`, one day I gotta learn how to use + [rotjs](https://ondras.github.io/rot.js/hp/) - `sand`, a sand simulation - `scripting-lang`, maybe I should make my own scripting language? - `ship-game`, what Avi has dubbed "LAZER-GATE-1" -- `starting-place`, another/different attempt at making a generic starting point for HTML and JS games +- `starting-place`, another/different attempt at making a generic starting point + for HTML and JS games - `story-interpreter`, poking at making a text adventure - `text`, poking at making a text adventure...maybe with a different finger? -- `toadmode`, a visual coding toy about dropping shapes near each other on a canvas -- `toy-llm`, exactly what it says on the box, the most basic of toy LLM implementations \ No newline at end of file +- `toadmode`, a visual coding toy about dropping shapes near each other on a + canvas +- `toy-llm`, exactly what it says on the box, the most basic of toy LLM + implementations |