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authorelioat <hi@eli.li>2024-01-12 10:08:16 -0500
committerelioat <hi@eli.li>2024-01-12 10:08:16 -0500
commitd960c0347a85cf86a3c2227530e5bcee5836b49c (patch)
treeb0e07a5ea628709cce52161a198d935a5f04c00d /js
parent0114d2761e745e459a196029d58e5ea056c4c0d4 (diff)
downloadtour-d960c0347a85cf86a3c2227530e5bcee5836b49c.tar.gz
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+# Map
+
+- `algo`, I thought I was gonna do all of the <https://projecteuler.net> problems. I am not
+- `bird-words`, an exploration of Markov chain generation, sort of migrated to <https://git.sr.ht/~eli_oat/beak>
+- `blototboot`, irc bot and broken lisp interpreter
+- `canvas`, an exploration of the HTML canvas, lets you move a little sprite around a canvas
+- `game-frame`, my attempt at creating a generic starting point for HTML/JS game dev
+- `games`, some games from other people
+- `gg`, testing out how to support game controllers from the browser
+- `hill`, a demake of Alto's Adventure, also migrated, <https://git.sr.ht/~eli_oat/hill>
+- `irc`, a better irc bot
+- `name-gen`, a funny random name generator and HTML canvas shape drawer
+- `notes`, really bad note taking surface
+- `peep`, a pulsing shape toy...not done, not nearly a complete thought
+- `pixel-art`, a pixel-art drawing tool
+- `pomo`, a sort of threatening pomodoro timer
+- `rotjs`, one day I gotta learn how to use [rotjs](https://ondras.github.io/rot.js/hp/)
+- `scripting-lang`, maybe I should make my own scripting language?
+- `ship-game`, what Avi has dubbed "LAZER-GATE-1"
+- `starting-place`, another/different attempt at making a generic starting point for HTML and JS games
+- `story-interpreter`, poking at making a text adventure
+- `text`, poking at making a text adventure...maybe with a different finger?
+- `toadmode`, a visual coding toy about dropping shapes near each other on a canvas
\ No newline at end of file