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Diffstat (limited to 'html/rogue/js/inventory-ui.js')
-rw-r--r-- | html/rogue/js/inventory-ui.js | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/html/rogue/js/inventory-ui.js b/html/rogue/js/inventory-ui.js new file mode 100644 index 0000000..c7ce63c --- /dev/null +++ b/html/rogue/js/inventory-ui.js @@ -0,0 +1,63 @@ +const InventoryUI = { + isOpen: false, + + toggleInventory() { + this.isOpen = !this.isOpen; + }, + + // Helper function to count items by type + getItemCounts() { + const counts = new Map(); + + player.inventory.forEach(item => { + const itemName = item.type.name; + counts.set(itemName, (counts.get(itemName) || 0) + 1); + }); + + return counts; + }, + + draw(ctx) { + if (!this.isOpen) return; + + // Draw semi-transparent background + ctx.fillStyle = Config.colors.UI.INVENTORY.BACKGROUND; + ctx.fillRect(0, 0, state.canvas.width, state.canvas.height); + + // Calculate positions ensuring integer values + const padding = Config.ui.inventory.PADDING; + const width = Config.ui.inventory.WIDTH; + const height = Config.ui.inventory.HEIGHT; + const x = Math.round((state.canvas.width - width) / 2); + const y = Math.round((state.canvas.height - height) / 2); + + // Draw window background + ctx.fillStyle = Config.colors.UI.INVENTORY.WINDOW; + ctx.fillRect(x, y, width, height); + + // Set text rendering properties for sharper text + ctx.textBaseline = 'top'; + ctx.textAlign = 'left'; + ctx.imageSmoothingEnabled = false; + + // Draw title + ctx.fillStyle = Config.colors.UI.INVENTORY.TEXT; + ctx.font = Config.ui.inventory.TITLE_FONT; + const titleX = Math.round(x + padding); + const titleY = Math.round(y + padding); + ctx.fillText('Inventory', titleX, titleY); + + // Get item counts and draw items with quantities + const itemCounts = this.getItemCounts(); + let index = 0; + + itemCounts.forEach((count, itemName) => { + const itemX = Math.round(x + padding); + const itemY = Math.round(y + Config.ui.inventory.ITEMS_START_OFFSET + + (index * Config.ui.inventory.ITEM_SPACING)); + ctx.font = Config.ui.inventory.ITEM_FONT; + ctx.fillText(`${itemName} x${count}`, itemX, itemY); + index++; + }); + } +}; \ No newline at end of file |